Age
Reimplementation of Age of Empires DS in C++11
The game is a recreation of the classic nintendo DS game Age of Empires - Age of Kings. This game is a turn based strategy game that mimics the design of Age of Empires for pc.
The game features: * Almost complete game mechanics and content (all units except heroes, all abilities except heal, convert and repair) * Menus implemented with a state machine using lambdas * Bruteforce minmaxer AI * Local hotseat multiplayer * CMake build support