diff options
Diffstat (limited to 'CMakeFiles/sdl_test.dir/build.make')
-rw-r--r-- | CMakeFiles/sdl_test.dir/build.make | 36 |
1 files changed, 34 insertions, 2 deletions
diff --git a/CMakeFiles/sdl_test.dir/build.make b/CMakeFiles/sdl_test.dir/build.make index ec9ff16..fae8077 100644 --- a/CMakeFiles/sdl_test.dir/build.make +++ b/CMakeFiles/sdl_test.dir/build.make @@ -229,6 +229,34 @@ CMakeFiles/sdl_test.dir/game/tile.cpp.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Compiling CXX source to assembly CMakeFiles/sdl_test.dir/game/tile.cpp.s" C:\MinGW64\bin\g++.exe $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -S C:\Users\jaksk\Desktop\dev\_cpp\age\game\tile.cpp -o CMakeFiles\sdl_test.dir\game\tile.cpp.s +CMakeFiles/sdl_test.dir/game/load.cpp.obj: CMakeFiles/sdl_test.dir/flags.make +CMakeFiles/sdl_test.dir/game/load.cpp.obj: CMakeFiles/sdl_test.dir/includes_CXX.rsp +CMakeFiles/sdl_test.dir/game/load.cpp.obj: game/load.cpp + @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --progress-dir=C:\Users\jaksk\Desktop\dev\_cpp\age\CMakeFiles --progress-num=$(CMAKE_PROGRESS_12) "Building CXX object CMakeFiles/sdl_test.dir/game/load.cpp.obj" + C:\MinGW64\bin\g++.exe $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -o CMakeFiles\sdl_test.dir\game\load.cpp.obj -c C:\Users\jaksk\Desktop\dev\_cpp\age\game\load.cpp + +CMakeFiles/sdl_test.dir/game/load.cpp.i: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Preprocessing CXX source to CMakeFiles/sdl_test.dir/game/load.cpp.i" + C:\MinGW64\bin\g++.exe $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -E C:\Users\jaksk\Desktop\dev\_cpp\age\game\load.cpp > CMakeFiles\sdl_test.dir\game\load.cpp.i + +CMakeFiles/sdl_test.dir/game/load.cpp.s: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Compiling CXX source to assembly CMakeFiles/sdl_test.dir/game/load.cpp.s" + C:\MinGW64\bin\g++.exe $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -S C:\Users\jaksk\Desktop\dev\_cpp\age\game\load.cpp -o CMakeFiles\sdl_test.dir\game\load.cpp.s + +CMakeFiles/sdl_test.dir/game/tech.cpp.obj: CMakeFiles/sdl_test.dir/flags.make +CMakeFiles/sdl_test.dir/game/tech.cpp.obj: CMakeFiles/sdl_test.dir/includes_CXX.rsp +CMakeFiles/sdl_test.dir/game/tech.cpp.obj: game/tech.cpp + @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --progress-dir=C:\Users\jaksk\Desktop\dev\_cpp\age\CMakeFiles --progress-num=$(CMAKE_PROGRESS_13) "Building CXX object CMakeFiles/sdl_test.dir/game/tech.cpp.obj" + C:\MinGW64\bin\g++.exe $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -o CMakeFiles\sdl_test.dir\game\tech.cpp.obj -c C:\Users\jaksk\Desktop\dev\_cpp\age\game\tech.cpp + +CMakeFiles/sdl_test.dir/game/tech.cpp.i: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Preprocessing CXX source to CMakeFiles/sdl_test.dir/game/tech.cpp.i" + C:\MinGW64\bin\g++.exe $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -E C:\Users\jaksk\Desktop\dev\_cpp\age\game\tech.cpp > CMakeFiles\sdl_test.dir\game\tech.cpp.i + +CMakeFiles/sdl_test.dir/game/tech.cpp.s: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Compiling CXX source to assembly CMakeFiles/sdl_test.dir/game/tech.cpp.s" + C:\MinGW64\bin\g++.exe $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -S C:\Users\jaksk\Desktop\dev\_cpp\age\game\tech.cpp -o CMakeFiles\sdl_test.dir\game\tech.cpp.s + # Object files for target sdl_test sdl_test_OBJECTS = \ "CMakeFiles/sdl_test.dir/main.cpp.obj" \ @@ -241,7 +269,9 @@ sdl_test_OBJECTS = \ "CMakeFiles/sdl_test.dir/game/gst.cpp.obj" \ "CMakeFiles/sdl_test.dir/game/view.cpp.obj" \ "CMakeFiles/sdl_test.dir/game/menu.cpp.obj" \ -"CMakeFiles/sdl_test.dir/game/tile.cpp.obj" +"CMakeFiles/sdl_test.dir/game/tile.cpp.obj" \ +"CMakeFiles/sdl_test.dir/game/load.cpp.obj" \ +"CMakeFiles/sdl_test.dir/game/tech.cpp.obj" # External object files for target sdl_test sdl_test_EXTERNAL_OBJECTS = @@ -257,11 +287,13 @@ build/sdl_test.exe: CMakeFiles/sdl_test.dir/game/gst.cpp.obj build/sdl_test.exe: CMakeFiles/sdl_test.dir/game/view.cpp.obj build/sdl_test.exe: CMakeFiles/sdl_test.dir/game/menu.cpp.obj build/sdl_test.exe: CMakeFiles/sdl_test.dir/game/tile.cpp.obj +build/sdl_test.exe: CMakeFiles/sdl_test.dir/game/load.cpp.obj +build/sdl_test.exe: CMakeFiles/sdl_test.dir/game/tech.cpp.obj build/sdl_test.exe: CMakeFiles/sdl_test.dir/build.make build/sdl_test.exe: CMakeFiles/sdl_test.dir/linklibs.rsp build/sdl_test.exe: CMakeFiles/sdl_test.dir/objects1.rsp build/sdl_test.exe: CMakeFiles/sdl_test.dir/link.txt - @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --bold --progress-dir=C:\Users\jaksk\Desktop\dev\_cpp\age\CMakeFiles --progress-num=$(CMAKE_PROGRESS_12) "Linking CXX executable build\sdl_test.exe" + @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --bold --progress-dir=C:\Users\jaksk\Desktop\dev\_cpp\age\CMakeFiles --progress-num=$(CMAKE_PROGRESS_14) "Linking CXX executable build\sdl_test.exe" $(CMAKE_COMMAND) -E cmake_link_script CMakeFiles\sdl_test.dir\link.txt --verbose=$(VERBOSE) # Rule to build all files generated by this target. |