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Diffstat (limited to 'CMakeFiles/sdl_test.dir/build.make')
-rw-r--r--CMakeFiles/sdl_test.dir/build.make36
1 files changed, 34 insertions, 2 deletions
diff --git a/CMakeFiles/sdl_test.dir/build.make b/CMakeFiles/sdl_test.dir/build.make
index ec9ff16..fae8077 100644
--- a/CMakeFiles/sdl_test.dir/build.make
+++ b/CMakeFiles/sdl_test.dir/build.make
@@ -229,6 +229,34 @@ CMakeFiles/sdl_test.dir/game/tile.cpp.s: cmake_force
@$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Compiling CXX source to assembly CMakeFiles/sdl_test.dir/game/tile.cpp.s"
C:\MinGW64\bin\g++.exe $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -S C:\Users\jaksk\Desktop\dev\_cpp\age\game\tile.cpp -o CMakeFiles\sdl_test.dir\game\tile.cpp.s
+CMakeFiles/sdl_test.dir/game/load.cpp.obj: CMakeFiles/sdl_test.dir/flags.make
+CMakeFiles/sdl_test.dir/game/load.cpp.obj: CMakeFiles/sdl_test.dir/includes_CXX.rsp
+CMakeFiles/sdl_test.dir/game/load.cpp.obj: game/load.cpp
+ @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --progress-dir=C:\Users\jaksk\Desktop\dev\_cpp\age\CMakeFiles --progress-num=$(CMAKE_PROGRESS_12) "Building CXX object CMakeFiles/sdl_test.dir/game/load.cpp.obj"
+ C:\MinGW64\bin\g++.exe $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -o CMakeFiles\sdl_test.dir\game\load.cpp.obj -c C:\Users\jaksk\Desktop\dev\_cpp\age\game\load.cpp
+
+CMakeFiles/sdl_test.dir/game/load.cpp.i: cmake_force
+ @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Preprocessing CXX source to CMakeFiles/sdl_test.dir/game/load.cpp.i"
+ C:\MinGW64\bin\g++.exe $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -E C:\Users\jaksk\Desktop\dev\_cpp\age\game\load.cpp > CMakeFiles\sdl_test.dir\game\load.cpp.i
+
+CMakeFiles/sdl_test.dir/game/load.cpp.s: cmake_force
+ @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Compiling CXX source to assembly CMakeFiles/sdl_test.dir/game/load.cpp.s"
+ C:\MinGW64\bin\g++.exe $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -S C:\Users\jaksk\Desktop\dev\_cpp\age\game\load.cpp -o CMakeFiles\sdl_test.dir\game\load.cpp.s
+
+CMakeFiles/sdl_test.dir/game/tech.cpp.obj: CMakeFiles/sdl_test.dir/flags.make
+CMakeFiles/sdl_test.dir/game/tech.cpp.obj: CMakeFiles/sdl_test.dir/includes_CXX.rsp
+CMakeFiles/sdl_test.dir/game/tech.cpp.obj: game/tech.cpp
+ @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --progress-dir=C:\Users\jaksk\Desktop\dev\_cpp\age\CMakeFiles --progress-num=$(CMAKE_PROGRESS_13) "Building CXX object CMakeFiles/sdl_test.dir/game/tech.cpp.obj"
+ C:\MinGW64\bin\g++.exe $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -o CMakeFiles\sdl_test.dir\game\tech.cpp.obj -c C:\Users\jaksk\Desktop\dev\_cpp\age\game\tech.cpp
+
+CMakeFiles/sdl_test.dir/game/tech.cpp.i: cmake_force
+ @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Preprocessing CXX source to CMakeFiles/sdl_test.dir/game/tech.cpp.i"
+ C:\MinGW64\bin\g++.exe $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -E C:\Users\jaksk\Desktop\dev\_cpp\age\game\tech.cpp > CMakeFiles\sdl_test.dir\game\tech.cpp.i
+
+CMakeFiles/sdl_test.dir/game/tech.cpp.s: cmake_force
+ @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Compiling CXX source to assembly CMakeFiles/sdl_test.dir/game/tech.cpp.s"
+ C:\MinGW64\bin\g++.exe $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -S C:\Users\jaksk\Desktop\dev\_cpp\age\game\tech.cpp -o CMakeFiles\sdl_test.dir\game\tech.cpp.s
+
# Object files for target sdl_test
sdl_test_OBJECTS = \
"CMakeFiles/sdl_test.dir/main.cpp.obj" \
@@ -241,7 +269,9 @@ sdl_test_OBJECTS = \
"CMakeFiles/sdl_test.dir/game/gst.cpp.obj" \
"CMakeFiles/sdl_test.dir/game/view.cpp.obj" \
"CMakeFiles/sdl_test.dir/game/menu.cpp.obj" \
-"CMakeFiles/sdl_test.dir/game/tile.cpp.obj"
+"CMakeFiles/sdl_test.dir/game/tile.cpp.obj" \
+"CMakeFiles/sdl_test.dir/game/load.cpp.obj" \
+"CMakeFiles/sdl_test.dir/game/tech.cpp.obj"
# External object files for target sdl_test
sdl_test_EXTERNAL_OBJECTS =
@@ -257,11 +287,13 @@ build/sdl_test.exe: CMakeFiles/sdl_test.dir/game/gst.cpp.obj
build/sdl_test.exe: CMakeFiles/sdl_test.dir/game/view.cpp.obj
build/sdl_test.exe: CMakeFiles/sdl_test.dir/game/menu.cpp.obj
build/sdl_test.exe: CMakeFiles/sdl_test.dir/game/tile.cpp.obj
+build/sdl_test.exe: CMakeFiles/sdl_test.dir/game/load.cpp.obj
+build/sdl_test.exe: CMakeFiles/sdl_test.dir/game/tech.cpp.obj
build/sdl_test.exe: CMakeFiles/sdl_test.dir/build.make
build/sdl_test.exe: CMakeFiles/sdl_test.dir/linklibs.rsp
build/sdl_test.exe: CMakeFiles/sdl_test.dir/objects1.rsp
build/sdl_test.exe: CMakeFiles/sdl_test.dir/link.txt
- @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --bold --progress-dir=C:\Users\jaksk\Desktop\dev\_cpp\age\CMakeFiles --progress-num=$(CMAKE_PROGRESS_12) "Linking CXX executable build\sdl_test.exe"
+ @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --bold --progress-dir=C:\Users\jaksk\Desktop\dev\_cpp\age\CMakeFiles --progress-num=$(CMAKE_PROGRESS_14) "Linking CXX executable build\sdl_test.exe"
$(CMAKE_COMMAND) -E cmake_link_script CMakeFiles\sdl_test.dir\link.txt --verbose=$(VERBOSE)
# Rule to build all files generated by this target.