diff options
Diffstat (limited to 'CMakeFiles/sdl_test.dir/cmake_clean.cmake')
-rw-r--r-- | CMakeFiles/sdl_test.dir/cmake_clean.cmake | 62 |
1 files changed, 37 insertions, 25 deletions
diff --git a/CMakeFiles/sdl_test.dir/cmake_clean.cmake b/CMakeFiles/sdl_test.dir/cmake_clean.cmake index a50e8ab..c829148 100644 --- a/CMakeFiles/sdl_test.dir/cmake_clean.cmake +++ b/CMakeFiles/sdl_test.dir/cmake_clean.cmake @@ -1,25 +1,37 @@ -file(REMOVE_RECURSE
- "CMakeFiles/sdl_test.dir/commands/commands.cpp.obj"
- "CMakeFiles/sdl_test.dir/game/ai/action.cpp.obj"
- "CMakeFiles/sdl_test.dir/game/entity.cpp.obj"
- "CMakeFiles/sdl_test.dir/game/ground.cpp.obj"
- "CMakeFiles/sdl_test.dir/game/gst.cpp.obj"
- "CMakeFiles/sdl_test.dir/game/load.cpp.obj"
- "CMakeFiles/sdl_test.dir/game/menu.cpp.obj"
- "CMakeFiles/sdl_test.dir/game/playercontrol.cpp.obj"
- "CMakeFiles/sdl_test.dir/game/tech.cpp.obj"
- "CMakeFiles/sdl_test.dir/game/tile.cpp.obj"
- "CMakeFiles/sdl_test.dir/game/view.cpp.obj"
- "CMakeFiles/sdl_test.dir/graphics/graphics.cpp.obj"
- "CMakeFiles/sdl_test.dir/main.cpp.obj"
- "CMakeFiles/sdl_test.dir/timing/timing.cpp.obj"
- "build/libsdl_test.dll.a"
- "build/sdl_test.exe"
- "build/sdl_test.exe.manifest"
- "build/sdl_test.pdb"
-)
-
-# Per-language clean rules from dependency scanning.
-foreach(lang CXX)
- include(CMakeFiles/sdl_test.dir/cmake_clean_${lang}.cmake OPTIONAL)
-endforeach()
+file(REMOVE_RECURSE + "CMakeFiles/sdl_test.dir/commands/commands.cpp.o" + "CMakeFiles/sdl_test.dir/commands/commands.cpp.o.d" + "CMakeFiles/sdl_test.dir/game/ai/action.cpp.o" + "CMakeFiles/sdl_test.dir/game/ai/action.cpp.o.d" + "CMakeFiles/sdl_test.dir/game/entity.cpp.o" + "CMakeFiles/sdl_test.dir/game/entity.cpp.o.d" + "CMakeFiles/sdl_test.dir/game/ground.cpp.o" + "CMakeFiles/sdl_test.dir/game/ground.cpp.o.d" + "CMakeFiles/sdl_test.dir/game/gst.cpp.o" + "CMakeFiles/sdl_test.dir/game/gst.cpp.o.d" + "CMakeFiles/sdl_test.dir/game/load.cpp.o" + "CMakeFiles/sdl_test.dir/game/load.cpp.o.d" + "CMakeFiles/sdl_test.dir/game/menu.cpp.o" + "CMakeFiles/sdl_test.dir/game/menu.cpp.o.d" + "CMakeFiles/sdl_test.dir/game/playercontrol.cpp.o" + "CMakeFiles/sdl_test.dir/game/playercontrol.cpp.o.d" + "CMakeFiles/sdl_test.dir/game/tech.cpp.o" + "CMakeFiles/sdl_test.dir/game/tech.cpp.o.d" + "CMakeFiles/sdl_test.dir/game/tile.cpp.o" + "CMakeFiles/sdl_test.dir/game/tile.cpp.o.d" + "CMakeFiles/sdl_test.dir/game/view.cpp.o" + "CMakeFiles/sdl_test.dir/game/view.cpp.o.d" + "CMakeFiles/sdl_test.dir/graphics/graphics.cpp.o" + "CMakeFiles/sdl_test.dir/graphics/graphics.cpp.o.d" + "CMakeFiles/sdl_test.dir/main.cpp.o" + "CMakeFiles/sdl_test.dir/main.cpp.o.d" + "CMakeFiles/sdl_test.dir/timing/timing.cpp.o" + "CMakeFiles/sdl_test.dir/timing/timing.cpp.o.d" + "build/sdl_test" + "build/sdl_test.pdb" +) + +# Per-language clean rules from dependency scanning. +foreach(lang CXX) + include(CMakeFiles/sdl_test.dir/cmake_clean_${lang}.cmake OPTIONAL) +endforeach() |