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-rw-r--r--CMakeLists.txt73
1 files changed, 37 insertions, 36 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index b91379d..46d9277 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -1,36 +1,37 @@
-cmake_minimum_required(VERSION 3.16)
-project(sdl_test VERSION 1.0.0)
-
-set(CMAKE_CXX_STANDARD 11)
-set(CMAKE_CXX_STANDARD_REQUIRED YES)
-set(CMAKE_CXX_EXTENSIONS OFF)
-
-set(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/build)
-
-add_executable(sdl_test
- main.cpp
- graphics/graphics.cpp graphics/graphics.h
- graphics/cam.h
- commands/commands.cpp commands/commands.h
- timing/timing.cpp timing/timing.h
- game/entity.cpp game/entity.h
- game/ground.cpp game/ground.h
- game/playercontrol.cpp game/playercontrol.h
- game/gst.cpp game/gst.h
- game/view.cpp game/view.h
- game/menu.cpp game/menu.h
- game/tile.cpp game/tile.h
- game/load.cpp game/load.h
- game/tech.cpp game/tech.h
- game/player.h
- game/constants.h
- game/ai/action.cpp game/ai/action.h
- game/ai/generator.h
- game/ai/engine.h
- game/ai/evaluator.h
- game/ai/tactic.h
- umath/vec2.h)
-
-target_include_directories(sdl_test PUBLIC "C:/MinGW_libs/include")
-target_link_libraries(sdl_test -LC:/MinGW_libs/lib)
-target_link_libraries(sdl_test -lSDL2main -lSDL2) \ No newline at end of file
+cmake_minimum_required(VERSION 3.16)
+project(sdl_test VERSION 1.0.0)
+
+set(CMAKE_CXX_STANDARD 20)
+set(CMAKE_CXX_STANDARD_REQUIRED ON)
+set(CMAKE_BUILD_TYPE debug)
+set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++20")
+
+set(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/build)
+
+add_executable(sdl_test
+ main.cpp
+ graphics/graphics.cpp graphics/graphics.h
+ graphics/cam.h
+ commands/commands.cpp commands/commands.h
+ timing/timing.cpp timing/timing.h
+ game/entity.cpp game/entity.h
+ game/ground.cpp game/ground.h
+ game/playercontrol.cpp game/playercontrol.h
+ game/gst.cpp game/gst.h
+ game/view.cpp game/view.h
+ game/menu.cpp game/menu.h
+ game/tile.cpp game/tile.h
+ game/load.cpp game/load.h
+ game/tech.cpp game/tech.h
+ game/player.h
+ game/constants.h
+ game/ai/action.cpp game/ai/action.h
+ game/ai/generator.h
+ game/ai/engine.h
+ game/ai/evaluator.h
+ game/ai/tactic.h
+ umath/vec2.h)
+
+target_include_directories(sdl_test PUBLIC "/usr/local/include")
+target_link_libraries(sdl_test -L/usr/local/libs)
+target_link_libraries(sdl_test -lSDL2main -lSDL2)