diff options
Diffstat (limited to 'notes.txt')
-rw-r--r-- | notes.txt | 92 |
1 files changed, 46 insertions, 46 deletions
@@ -1,47 +1,47 @@ -DEV -[x] level restrict train and build -[x] current tech gui -[x] tech bonus addition -[x] some tech effects -[x] tc and market trade -[x] age up menu -[x] end day upgrade on age up -[x] end day heal when on bld -[x] bld ages upgrades (just graphical) -[x] train problem -[x] more train problems (normal blds train mercs & monks in barracks) -[x] market (+50g mercs & discount tech) -[x] tech effects -[x] veterancy ranks -[x] heal -[x] convert -[ ] relics -[x] tower diagonal constraint -[ ] tower defence effect -> new bonus type -[ ] castle -[ ] frenzy special case -[ ] gui tech -[ ] gui production -[ ] gui train build -[ ] unit tech requirement (paladin, champion, imp siege) -[ ] fsm back -[ ] undo -[x] bld defence bonus -[ ] demolish -[x] imp entities -[ ] gst state / invariant -[ ] map saveload -[ ] map editor - -[ ] use maps to speed up lookups (even in ground.pos -> ent) - -ART -[x] imp unit sprites -[x] sprites stable, uni, market, church, tower and bld upgrade -[ ] castle - -BUGS -[ ] wheelbarrow doesn't work -[ ] search player by id, not by index - +DEV
+[x] level restrict train and build
+[x] current tech gui
+[x] tech bonus addition
+[x] some tech effects
+[x] tc and market trade
+[x] age up menu
+[x] end day upgrade on age up
+[x] end day heal when on bld
+[x] bld ages upgrades (just graphical)
+[x] train problem
+[x] more train problems (normal blds train mercs & monks in barracks)
+[x] market (+50g mercs & discount tech)
+[x] tech effects
+[x] veterancy ranks
+[x] heal
+[x] convert
+[ ] relics
+[x] tower diagonal constraint
+[ ] tower defence effect -> new bonus type
+[ ] castle
+[ ] frenzy special case
+[ ] gui tech
+[ ] gui production
+[ ] gui train build
+[ ] unit tech requirement (paladin, champion, imp siege)
+[ ] fsm back
+[ ] undo
+[x] bld defence bonus
+[ ] demolish
+[x] imp entities
+[ ] gst state / invariant
+[ ] map saveload
+[ ] map editor
+
+[ ] use maps to speed up lookups (even in ground.pos -> ent)
+
+ART
+[x] imp unit sprites
+[x] sprites stable, uni, market, church, tower and bld upgrade
+[ ] castle
+
+BUGS
+[ ] wheelbarrow doesn't work
+[ ] search player by id, not by index
+
[x] trained man at arms, bad alloc
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