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/usr/lib/gcc/x86_64-pc-linux-gnu/11.1.0/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/11.1.0/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/11.1.0/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/11.1.0/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/11.1.0/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/11.1.0/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/11.1.0/include/keylockerintrin.h \ + /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_gamecontroller.h \ + /usr/include/SDL2/SDL_sensor.h /usr/include/SDL2/SDL_quit.h \ + /usr/include/SDL2/SDL_gesture.h /usr/include/SDL2/SDL_touch.h \ + /usr/include/SDL2/SDL_filesystem.h /usr/include/SDL2/SDL_haptic.h \ + /usr/include/SDL2/SDL_hidapi.h /usr/include/SDL2/SDL_hints.h \ + /usr/include/SDL2/SDL_loadso.h /usr/include/SDL2/SDL_log.h \ + /usr/include/SDL2/SDL_messagebox.h /usr/include/SDL2/SDL_metal.h \ + /usr/include/SDL2/SDL_power.h /usr/include/SDL2/SDL_render.h \ + /usr/include/SDL2/SDL_shape.h /usr/include/SDL2/SDL_system.h \ + /usr/include/SDL2/SDL_timer.h /usr/include/SDL2/SDL_version.h \ + /usr/include/SDL2/SDL_locale.h /usr/include/SDL2/SDL_misc.h -- cgit v1.2.3-54-g00ecf