From d7ab3a46f3e587c36c62a39127b66a0550ee9afa Mon Sep 17 00:00:00 2001 From: jacopograndi <48675416+jacopograndi@users.noreply.github.com> Date: Tue, 4 Jan 2022 17:41:16 +0000 Subject: Update README.md --- README.md | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) (limited to 'README.md') diff --git a/README.md b/README.md index 51537f7..90cafac 100644 --- a/README.md +++ b/README.md @@ -1,11 +1,16 @@ # Age -reimplementation of Age of Empires DS in c++ +Reimplementation of Age of Empires DS in C++11 ![](https://github.com/jacopograndi/age/blob/main/age_attack.png?raw=true) + +The game is a recreation of the classic nintendo DS game [Age of Empires - Age of Kings](https://en.wikipedia.org/wiki/Age_of_Empires:_The_Age_of_Kings). +This game is a turn based strategy game that mimics the design of Age of Empires for pc. + ![](https://github.com/jacopograndi/age/blob/main/age_tech.png?raw=true) The game features: * Almost complete game mechanics and content (all units except heroes, all abilities except heal, convert and repair) +* Menus implemented with a state machine using lambdas * Bruteforce minmaxer AI * Local hotseat multiplayer * CMake build support -- cgit v1.2.3-54-g00ecf