From a8bcacc95045102e67f2feabbdddf79535837554 Mon Sep 17 00:00:00 2001 From: jacopograndi Date: Thu, 19 Aug 2021 18:46:51 +0200 Subject: forgot to make repo until now --- build/abilities.txt | 24 ++++++++++++++++++++++++ 1 file changed, 24 insertions(+) create mode 100644 build/abilities.txt (limited to 'build/abilities.txt') diff --git a/build/abilities.txt b/build/abilities.txt new file mode 100644 index 0000000..afe451c --- /dev/null +++ b/build/abilities.txt @@ -0,0 +1,24 @@ +Anti-Cavalry - When fighting cavalry, gets 83% ATK and DEF bonus and "First Strike." +Anti-Personnel - May not attack buildings. +Build - May build and repair buildings. +Buildings Only - May only attack buildings. +Causes Fear - Opponents always suffer -25% ATK and DEF. +Convert - May attempt to convert enemy units. +Desert Charge - Gain +33% ATK when attacking units on Desert that don't have "Desert Charge." +First Strike - Always strike first, even when defending (unless fighting another First Strike unit). +Frenzy - Attack and counterattack at full health (100) until completely dead. +Heal - May heal units; 20% per use (increased by certain techs) +Hero Powers - Has Hero Powers (see section 2.1 - Heroes) +Improved Convert - May attempt to convert enemies with an improved chance of success. +Improved Heal - Heals unit; 30% per use. +No Counterattacks - May not counterattack when attacked. +No Move & Attack - May not attack in the turn that it moves. +Plains Charge - Gains +33% ATK when attacking units on Plains that don't have "Plains Charge." +Rapid Fire - When attacking, gets additional attack after opponent's counter-attack. +Scares Horses - +33% ATK and DEF when fighting horse units. +Scout - Mountains, forests, hills, and swamps only cost 2 move points. +Seasoned Veteran - Achieves Veteran Status more quickly: 2 battles, 4, and 6. +Skirmish - Gains First Strike against all units with a range of 1. +volley - When health greater than 50% +33% ATK. +Woodsman - +33% ATK and DEF when fighting in the forest. +Zeal - Automatically heals 20 Health after any battle against another unit (but not buildings) -- cgit v1.2.3-54-g00ecf