From c298eb988874bc2cf3adb39c2532419ec76a24bc Mon Sep 17 00:00:00 2001 From: jacopograndi Date: Thu, 2 Sep 2021 10:13:25 +0200 Subject: all imp sprites + train problems solved --- main.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'main.cpp') diff --git a/main.cpp b/main.cpp index 658bcd4..5d0375c 100644 --- a/main.cpp +++ b/main.cpp @@ -62,6 +62,7 @@ int main () { gst.players[0].res = std::vector { 1500, 1500 }; gst.players.emplace_back(0, 0, 255, 1); gst.players[1].res = std::vector { 1500, 1500 }; + gst.players[0].level = 2; gst.ground.tiles[1] = 1; gst.ground.tiles[8] = 1; @@ -83,8 +84,10 @@ int main () { gst.entities.emplace_back(5, 1, gst.get_info("Town Center"), 0); gst.entities.emplace_back(6, 1, gst.get_info("Barracks"), 0); gst.entities.emplace_back(5, 0, gst.get_info("Stable"), 0); + gst.entities.emplace_back(4, 1, gst.get_info("Market"), 0); gst.entities.emplace_back(1, 1, gst.get_info("Villager"), 0); gst.entities.emplace_back(2, 1, gst.get_info("Light Cavalry"), 0); + gst.entities.emplace_back(4, 2, gst.get_info("Light Cavalry"), 1); gst.entities.emplace_back(10, 10, gst.get_info("Villager"), 1); gst.entities.emplace_back(1, 5, gst.get_info("Villager"), 1); gst.entities.emplace_back(2, 5, gst.get_info("Militia"), 1); -- cgit v1.2.3-54-g00ecf