cmake_minimum_required(VERSION 3.16) project(sdl_test VERSION 1.0.0) set(CMAKE_CXX_STANDARD 11) set(CMAKE_CXX_STANDARD_REQUIRED YES) set(CMAKE_CXX_EXTENSIONS OFF) set(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/build) add_executable(sdl_test main.cpp graphics/graphics.cpp graphics/graphics.h graphics/cam.h commands/commands.cpp commands/commands.h timing/timing.cpp timing/timing.h game/entity.cpp game/entity.h game/ground.cpp game/ground.h game/playercontrol.cpp game/playercontrol.h game/gst.cpp game/gst.h game/view.cpp game/view.h game/menu.cpp game/menu.h game/tile.cpp game/tile.h game/load.cpp game/load.h game/tech.cpp game/tech.h game/player.h game/constants.h umath/vec2.h) target_include_directories(sdl_test PUBLIC "C:/MinGW_libs/include") target_link_libraries(sdl_test -LC:/MinGW_libs/lib) target_link_libraries(sdl_test -lSDL2main -lSDL2)