# Age Reimplementation of Age of Empires DS in C++11 ![](https://github.com/jacopograndi/age/blob/main/age_attack.png?raw=true) The game is a recreation of the classic nintendo DS game [Age of Empires - Age of Kings](https://en.wikipedia.org/wiki/Age_of_Empires:_The_Age_of_Kings). This game is a turn based strategy game that mimics the design of Age of Empires for pc. ![](https://github.com/jacopograndi/age/blob/main/age_tech.png?raw=true) The game features: * Almost complete game mechanics and content (all units except heroes, all abilities except heal, convert and repair) * Menus implemented with a state machine using lambdas * Bruteforce minmaxer AI * Local hotseat multiplayer * CMake build support