diff options
Diffstat (limited to 'hud')
-rw-r--r-- | hud/hud.c | 27 | ||||
-rw-r--r-- | hud/hud_views.c | 8 |
2 files changed, 28 insertions, 7 deletions
@@ -44,7 +44,7 @@ void init_form_new_unit (graphic_settings *gs, form_new_unit *fnu, txtd *t) { SDL_Rect_init(&fnu->rect_chassis, x+20, y+20+145+10+30, 300, 300); SDL_Rect_init(&fnu->rect_brain, x+20, y+20+30, 145, 145); - SDL_Rect_init(&fnu->rect_battery, 0+25, y+20+30, 145, 145); + SDL_Rect_init(&fnu->rect_battery, x+150+25, y+20+30, 145, 145); for (int i=0; i<8; i++) { SDL_Rect_init(&fnu->rect_weapons[i], x+20+300+10+30, y+20+120*i +30, 200, 110); @@ -376,7 +376,7 @@ void hud_process_form_new_unit (graphic_settings *gs, hud *h, MKb *mkb, } } } - for (int i=0; i<comp->base[lc].slot_armor; i++) { + for (int i=0; i<comp->base[lc].slot_aug; i++) { float possa[2] = { h->fnu.rect_augs[i].x, h->fnu.rect_augs[i].y }; float sizesa[2] = { @@ -655,7 +655,7 @@ void hud_process_overlay_game (graphic_settings *gs, hud *h, MKb *mkb, float wjoin = get_text_width("join game", t); float pn[2] = { h->og.join_game.pos[0]+wjoin + 4*2+10, h->og.join_game.pos[1]+4 }; - char sn[64]; sprintf(sn, "IP: %s", h->og.playername); + char sn[64]; sprintf(sn, "IP: %s", h->og.ip); float sizen[2] = { get_text_width(sn, t), 10 }; if (pt_rect(mousepos, pn, sizen)) { h->nameedit = h->og.ip; @@ -996,7 +996,12 @@ void hud_render_overlay_game (overlay_game *og, MKb *mkb, float cost = 0; for (int i=0; i<gst->army_bp[0].uslen; i++) { - cost += 10; + if (gst->army_bp[0].us[i].info.chassis != -1 + && gst->army_bp[0].us[i].owner == 0) { + stats_unit base; + stats_unit_compute(info, &gst->army_bp[0].us[i].info, &base); + cost += stats_compute_cost(&info->cost_weights, &base); + } } float cx = og->rect_army.x+5; float cy = og->rect_army.y+5 + 30; @@ -1111,7 +1116,12 @@ void hud_render_overlay_battle (overlay_battle *ob, MKb *mkb, { float cost = 0; for (int i=0; i<gst->army_bp[0].uslen; i++) { - cost += 10; + if (gst->army_bp[0].us[i].info.chassis != -1 + && gst->army_bp[0].us[i].owner == 0) { + stats_unit base; + stats_unit_compute(info, &gst->army_bp[0].us[i].info, &base); + cost += stats_compute_cost(&info->cost_weights, &base); + } } float p[2] = { x+10, y+h }; char s[64]; sprintf(s, "COST: %.0f", cost); @@ -1119,7 +1129,12 @@ void hud_render_overlay_battle (overlay_battle *ob, MKb *mkb, float cost2 = 0; for (int i=0; i<gst->army_bp[1].uslen; i++) { - cost2 += 10; + if (gst->army_bp[0].us[i].info.chassis != -1 + && gst->army_bp[0].us[i].owner == 1) { + stats_unit base; + stats_unit_compute(info, &gst->army_bp[0].us[i].info, &base); + cost += stats_compute_cost(&info->cost_weights, &base); + } } char p2[64]; sprintf(p2, "COST: %.0f", cost2); float p2w = get_text_width(p2, t); diff --git a/hud/hud_views.c b/hud/hud_views.c index b2192b3..385501e 100644 --- a/hud/hud_views.c +++ b/hud/hud_views.c @@ -72,6 +72,10 @@ void render_view_stats_unit (SDL_Renderer* rend, txtd *t, int px, int py, int n = stats_weapon_sprintf(info, u->weapon +i, arr); for (int i=0; i<n; i++) { LABEL(px+pad, py+h, arr[i], 1); h += 15; } } + h += 5; + float cost = stats_compute_cost(&info->cost_weights, u); + char s[64]; sprintf(s, "COST: %.2f", cost); + LABEL(px+pad, py+h, s, 1); h += 15; } @@ -84,7 +88,9 @@ void render_view_stats (SDL_Renderer* rend, txtd *t, int px, int py, stats_unit base; stats_unit_compute(info, tm, &base); - render_view_stats_unit(rend, t, px+10, py+h, info, &base); + if (tm->chassis != -1) { + render_view_stats_unit(rend, t, px+10, py+h, info, &base); + } } |