From 4842b67ab590250d95ad4be5fe61380a09b1e8ea Mon Sep 17 00:00:00 2001 From: jacopo grandi Date: Mon, 22 Feb 2021 19:51:09 +0100 Subject: view levels and maxrange strat --- gst/units.c | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) (limited to 'gst/units.c') diff --git a/gst/units.c b/gst/units.c index b0ae2b0..409f9b1 100644 --- a/gst/units.c +++ b/gst/units.c @@ -116,11 +116,17 @@ int army_move_step (infos *info, army *ar, map *m) { if (u->move_points <= 0) continue; if (u->hp <= 0) continue; if (u->charge <= 0) continue; - // search target + // search target inside max range unit *t[32]; + float maxrange = info_unit_get_maxrange(info, &u->info); + unit_search(info, ar, m, u, t, maxrange); + // stop if found + if (t[0] != NULL) { continue; } + + // search target unit_search(info, ar, m, u, t, 100); if (t[0] != NULL) { - // in range to shoot + // in range to move diff[0] = u->gridpos[0] - t[0]->gridpos[0]; diff[1] = u->gridpos[1] - t[0]->gridpos[1]; if (vec2_mag(diff) > /*info->units[u->who].range*/1) { -- cgit v1.2.3-54-g00ecf