From 5f0fce4191309e9526b7109a0d87c092ce6a4193 Mon Sep 17 00:00:00 2001 From: jacopo grandi Date: Thu, 18 Feb 2021 14:14:23 +0100 Subject: main --- umath/intersect.c | 7 +++++++ umath/intersect.h | 7 +++++++ umath/vec.c | 42 ++++++++++++++++++++++++++++++++++++++++++ umath/vec.h | 22 ++++++++++++++++++++++ 4 files changed, 78 insertions(+) create mode 100644 umath/intersect.c create mode 100644 umath/intersect.h create mode 100644 umath/vec.c create mode 100644 umath/vec.h (limited to 'umath') diff --git a/umath/intersect.c b/umath/intersect.c new file mode 100644 index 0000000..2d21389 --- /dev/null +++ b/umath/intersect.c @@ -0,0 +1,7 @@ +#include + +int pt_rect (float p[], float a[], float b[]) { + if (p[0]>a[0] && p[0]a[1] && p[1] + +float vec2_add (float c[], float a[], float b[]) { + c[0]=a[0]+b[0]; c[1]=a[1]+b[1]; +} +float vec2_sub (float c[], float a[], float b[]) { + c[0]=a[0]-b[0]; c[1]=a[1]-b[1]; +} +float vec2_mul (float c[], float a[], float b) { + c[0]=a[0]*b; c[1]=a[1]*b; +} +float vec2_div (float c[], float a[], float b) { + c[0]=a[0]/b; c[1]=a[1]/b; +} + +float vec2_mag (float v[]) { return sqrt(v[0]*v[0]+v[1]*v[1]); } +float vec2_mag2 (float v[]) { return v[0]*v[0]+v[1]*v[1]; } + +void vec2_norm (float v[]) { + float m=vec2_mag(v); v[0]/=m; v[1]/=m; +} + + +float vec3_add (float c[], float a[], float b[]) { + c[0]=a[0]+b[0]; c[1]=a[1]+b[1]; c[2]=a[2]+b[2]; +} +float vec3_sub (float c[], float a[], float b[]) { + c[0]=a[0]-b[0]; c[1]=a[1]-b[1]; c[2]=a[2]-b[2]; +} +float vec3_mul (float c[], float a[], float b) { + c[0]=a[0]*b; c[1]=a[1]*b; c[2]=a[2]*b; +} +float vec3_div (float c[], float a[], float b) { + c[0]=a[0]/b; c[1]=a[1]/b; c[2]=a[2]/b; +} + +float vec3_mag (float v[]) { return sqrt(v[0]*v[0]+v[1]*v[1]+v[2]*v[2]); } +float vec3_mag2 (float v[]) { return v[0]*v[0]+v[1]*v[1]+v[2]*v[2]; } + +void vec3_norm (float v[]) { + float m=vec3_mag(v); v[0]/=m; v[1]/=m; v[2]/=m; +} \ No newline at end of file diff --git a/umath/vec.h b/umath/vec.h new file mode 100644 index 0000000..b87cae1 --- /dev/null +++ b/umath/vec.h @@ -0,0 +1,22 @@ +#ifndef VEC_H +#define VEC_H + +#include + +float vec2_add (float c[], float a[], float b[]); +float vec2_sub (float c[], float a[], float b[]); +float vec2_mul (float c[], float a[], float b); +float vec2_div (float c[], float a[], float b); +float vec2_mag (float v[]); +float vec2_mag2 (float v[]); +void vec2_norm (float v[]); + +float vec3_add (float c[], float a[], float b[]); +float vec3_sub (float c[], float a[], float b[]); +float vec3_mul (float c[], float a[], float b); +float vec3_div (float c[], float a[], float b); +float vec3_mag (float v[]); +float vec3_mag2 (float v[]); +void vec3_norm (float v[]); + +#endif \ No newline at end of file -- cgit v1.2.3-54-g00ecf