# Arena Autochess game in which the player constructs and places it's army of robots. The game is developed in C. Early support for multiplayer. ![](https://github.com/jacopograndi/arena/blob/main/arena_gameplay.png?raw=true) Each robot is modular and can be composed to the player's liking. The component can be found in build/content as json files. ![](https://github.com/jacopograndi/arena/blob/main/arena_unit.png?raw=true) ![](https://github.com/jacopograndi/arena/blob/main/arena_unit_detail.png?raw=true) The game features: * A deterministic battle solver * Multiplayer * A system to manage unit statistics and apply component bonuses * Unit evaluation and army evaluation to weight their strenght * Hundreds of components, each upgradable twice * A random unit generator controlled by the desired strenght * A custom bitmap font (with kerning support) * CMake build support * Particle Systems