#include bool mkb_search(MKb *mkb, SDL_Scancode scancode) { for (int i=0; ikbnum; i++) { if (mkb->kb[i] == scancode) return true; } return false; } bool mkb_statesearch (MKb *mkb, SDL_Scancode scancode) { const Uint8 *state = SDL_GetKeyboardState(NULL); if (state[scancode]) return true; return false; } void mkb_init(MKb *mkb) { mkb->kbnum = 0; for (int i=0;i<3;mkb->mheld[i]=0,mkb->mclick[i]=0,i++); mkb->mwheeldelta = 0; } void mkb_process(MKb *mkb) { mkb->kbnum = 0; SDL_GetMouseState(&(mkb->mx), &(mkb->my)); for (int i=0;i<3;i++) { if (mkb->mclick[i] > 0) mkb->mheld[i] += 1; else if (mkb->mheld[i] > 0) mkb->mheld[i] = -1; else mkb->mheld[i] = 0; } mkb->mwheeldelta = 0; } void mkb_event(MKb *mkb, SDL_Event *e) { if(e->type == SDL_KEYDOWN && e->key.repeat == 0) { mkb->kb[mkb->kbnum++] = e->key.keysym.scancode; } if(e->type == SDL_KEYUP) { } if(e->type == SDL_MOUSEBUTTONDOWN) { if (e->button.button == SDL_BUTTON_LEFT) { mkb->mclick[0] = 1; } if (e->button.button == SDL_BUTTON_MIDDLE) { mkb->mclick[1] = 1; } if (e->button.button == SDL_BUTTON_RIGHT) { mkb->mclick[2] = 1; } } if(e->type == SDL_MOUSEBUTTONUP) { if (e->button.button == SDL_BUTTON_LEFT) { mkb->mclick[0] = 0; } if (e->button.button == SDL_BUTTON_MIDDLE) { mkb->mclick[1] = 0; } if (e->button.button == SDL_BUTTON_RIGHT) { mkb->mclick[2] = 0; } } if(e->type == SDL_MOUSEWHEEL) { mkb->mwheeldelta = e->wheel.y; } }