diff options
Diffstat (limited to 'docs/turret/turrets')
-rw-r--r-- | docs/turret/turrets/T generator.md | 11 | ||||
-rw-r--r-- | docs/turret/turrets/cannon.md | 21 | ||||
-rw-r--r-- | docs/turret/turrets/final slower.md | 16 | ||||
-rw-r--r-- | docs/turret/turrets/heavy laser.md | 20 | ||||
-rw-r--r-- | docs/turret/turrets/heavy plastic.md | 21 | ||||
-rw-r--r-- | docs/turret/turrets/heavy slower.md | 20 | ||||
-rw-r--r-- | docs/turret/turrets/heavy stopper.md | 15 | ||||
-rw-r--r-- | docs/turret/turrets/kad generator.md | 14 | ||||
-rw-r--r-- | docs/turret/turrets/laser.md | 18 | ||||
-rw-r--r-- | docs/turret/turrets/minigun.md | 17 | ||||
-rw-r--r-- | docs/turret/turrets/plasma plastic.md | 18 | ||||
-rw-r--r-- | docs/turret/turrets/plastic.md | 18 | ||||
-rw-r--r-- | docs/turret/turrets/railgun.md | 16 | ||||
-rw-r--r-- | docs/turret/turrets/s generator.md | 11 | ||||
-rw-r--r-- | docs/turret/turrets/shotgun.md | 20 | ||||
-rw-r--r-- | docs/turret/turrets/slower.md | 24 | ||||
-rw-r--r-- | docs/turret/turrets/sniper.md | 19 | ||||
-rw-r--r-- | docs/turret/turrets/stopper.md | 18 | ||||
-rw-r--r-- | docs/turret/turrets/struct I.md | 6 | ||||
-rw-r--r-- | docs/turret/turrets/struct T.md | 6 | ||||
-rw-r--r-- | docs/turret/turrets/struct X.md | 6 | ||||
-rw-r--r-- | docs/turret/turrets/tesla.md | 17 |
22 files changed, 352 insertions, 0 deletions
diff --git a/docs/turret/turrets/T generator.md b/docs/turret/turrets/T generator.md new file mode 100644 index 0000000..1648451 --- /dev/null +++ b/docs/turret/turrets/T generator.md @@ -0,0 +1,11 @@ +# T generator + +Generates T at the end of the wave. + +upgrades: +- [kad generator](kad%20generator.md) + +stats: +- cost: 800T +- max modules: 2 +- resources per wave: 100T diff --git a/docs/turret/turrets/cannon.md b/docs/turret/turrets/cannon.md new file mode 100644 index 0000000..3a26197 --- /dev/null +++ b/docs/turret/turrets/cannon.md @@ -0,0 +1,21 @@ +# cannon + +Explosive rounds + +upgrades from: +- [shotgun](shotgun.md) + +upgrades: +- [tesla](tesla.md) + +stats: +- cost: 400T +- damage: 5 +- cooldown: 2 +- turn speed: 1 +- range: 4 +- max modules: 3 +- projectile: + - type: bomb + - speed: 3 + diff --git a/docs/turret/turrets/final slower.md b/docs/turret/turrets/final slower.md new file mode 100644 index 0000000..5df0525 --- /dev/null +++ b/docs/turret/turrets/final slower.md @@ -0,0 +1,16 @@ +# final slower + +Apply slowness to hit enemies, but ray. + +upgrades from: +- [heavy slower](heavy%20slower.md) + +stats: +- cost: 1000T +- cooldown: 2 +- turn speed: 5 +- range: 7 +- max modules: 5 +- slowness: 15 (seconds) +- projectile: + - type: ray diff --git a/docs/turret/turrets/heavy laser.md b/docs/turret/turrets/heavy laser.md new file mode 100644 index 0000000..2b12043 --- /dev/null +++ b/docs/turret/turrets/heavy laser.md @@ -0,0 +1,20 @@ +# heavy laser + +Just a better laser, shoots faster and hits harder. + +upgrades from: +- [laser](laser.md) + +upgrades: +- [minigun](minigun.md) + +stats: +- cost: 250T +- damage: 2 +- cooldown: 0.9 +- turn speed: 3 +- range: 5 +- max modules: 6 +- projectile: + - type: bullet + - speed: 5 diff --git a/docs/turret/turrets/heavy plastic.md b/docs/turret/turrets/heavy plastic.md new file mode 100644 index 0000000..4569f08 --- /dev/null +++ b/docs/turret/turrets/heavy plastic.md @@ -0,0 +1,21 @@ +# heavy plastic + +Bouncing bullets, but they hit harder and bounce more. + +upgrades from: +- [plastic](plastic.md) + +upgrades: +- [plasma plastic](plasma%20plastic.md) + +stats: +- cost: 400T +- damage: 2 +- cooldown: 1.5 +- turn speed: 0.5 +- range: 6 +- max modules: 3 +- projectile: + - type: bounce + - speed: 7.5 + - max bounces: 4 diff --git a/docs/turret/turrets/heavy slower.md b/docs/turret/turrets/heavy slower.md new file mode 100644 index 0000000..75e6e2e --- /dev/null +++ b/docs/turret/turrets/heavy slower.md @@ -0,0 +1,20 @@ +# heavy slower + +Apply slowness to hit enemies, but more. + +upgrades from: +- [slower](slower.md) + +upgrades: +- [final slower](final%20slower.md) + +stats: +- cost: 500T +- cooldown: 0.7 +- turn speed: 5 +- range: 6 +- max modules: 5 +- slowness: 15 (seconds) +- projectile: + - type: bullet + - speed: 10 diff --git a/docs/turret/turrets/heavy stopper.md b/docs/turret/turrets/heavy stopper.md new file mode 100644 index 0000000..90cddab --- /dev/null +++ b/docs/turret/turrets/heavy stopper.md @@ -0,0 +1,15 @@ +# heavy stopper + +Stops enemy in area, more. + +upgrades from: +- [stopper](stopper.md) + +stats: +- cost: 1000T +- cooldown: 3 +- range: 3 +- max modules: 5 +- stop: 3 (seconds) +- projectile: + - type: area diff --git a/docs/turret/turrets/kad generator.md b/docs/turret/turrets/kad generator.md new file mode 100644 index 0000000..3e7b216 --- /dev/null +++ b/docs/turret/turrets/kad generator.md @@ -0,0 +1,14 @@ +# kad generator + +Generates k, a, d at the end of the wave. + +upgrades from: +- [T generator](T%20generator.md) + +upgrades: +- [s generator](s%20generator.md) + +stats: +- cost: 400T +- max modules: 2 +- resources per wave: 30k, 30a, 30d diff --git a/docs/turret/turrets/laser.md b/docs/turret/turrets/laser.md new file mode 100644 index 0000000..7adaa80 --- /dev/null +++ b/docs/turret/turrets/laser.md @@ -0,0 +1,18 @@ +# laser + +The base turret, most customizable with modules and upgrade paths. + +upgrades: +- [heavy laser](heavy%20laser.md) +- [sniper](sniper.md) + +stats: +- cost: 100T +- damage: 1 +- cooldown: 1 +- turn speed: 3 +- range: 5 +- max modules: 6 +- projectile: + - type: bullet + - speed: 5 diff --git a/docs/turret/turrets/minigun.md b/docs/turret/turrets/minigun.md new file mode 100644 index 0000000..d13c20f --- /dev/null +++ b/docs/turret/turrets/minigun.md @@ -0,0 +1,17 @@ +# minigun + +Shoots many bullets. + +upgrades from: +- [heavy laser](heavy%20laser.md) + +stats: +- cost: 1000T +- damage: 2 +- cooldown: 0.2 +- turn speed: 10 +- range: 5 +- max modules: 6 +- projectile: + - type: bullet + - speed: 10 diff --git a/docs/turret/turrets/plasma plastic.md b/docs/turret/turrets/plasma plastic.md new file mode 100644 index 0000000..4e0b6eb --- /dev/null +++ b/docs/turret/turrets/plasma plastic.md @@ -0,0 +1,18 @@ +# plasma plastic + +Bouncing bullets, forever. + +upgrades from: +- [heavy plastic](heavy%20plastic.md) + +stats: +- cost: 800T +- damage: 2 +- cooldown: 1 +- turn speed: 0.5 +- range: 6 +- max modules: 4 +- projectile: + - type: bounce + - speed: 10 + - lifetime: 5 diff --git a/docs/turret/turrets/plastic.md b/docs/turret/turrets/plastic.md new file mode 100644 index 0000000..e42da17 --- /dev/null +++ b/docs/turret/turrets/plastic.md @@ -0,0 +1,18 @@ +# plastic + +Bouncing bullets. + +upgrades: +- [heavy plastic](heavy%20plastic.md) + +stats: +- cost: 400T +- damage: 1 +- cooldown: 1.5 +- turn speed: 0.5 +- range: 6 +- max modules: 3 +- projectile: + - type: bounce + - speed: 5 + - max bounces: 2 diff --git a/docs/turret/turrets/railgun.md b/docs/turret/turrets/railgun.md new file mode 100644 index 0000000..df09bdd --- /dev/null +++ b/docs/turret/turrets/railgun.md @@ -0,0 +1,16 @@ +# railgun + +Extremely high alpha damage. + +upgrades from: +- [sniper](sniper.md) + +stats: +- cost: 1200T +- damage: 10 +- cooldown: 5 +- turn speed: 1 +- range: 8 +- max modules: 4 +- projectile: + - type: ray diff --git a/docs/turret/turrets/s generator.md b/docs/turret/turrets/s generator.md new file mode 100644 index 0000000..427e543 --- /dev/null +++ b/docs/turret/turrets/s generator.md @@ -0,0 +1,11 @@ +# s generator + +Generates s at the end of the wave. + +upgrades from: +- [kad generator](kad%20generator.md) + +stats: +- cost: 800T +- max modules: 3 +- resources per wave: 30s diff --git a/docs/turret/turrets/shotgun.md b/docs/turret/turrets/shotgun.md new file mode 100644 index 0000000..ad2174c --- /dev/null +++ b/docs/turret/turrets/shotgun.md @@ -0,0 +1,20 @@ +# shotgun + +Precursor to the cannon. + +upgrades: +- [cannon](cannon.md) + +stats: +- cost: 100T +- damage: 1 +- cooldown: 2 +- turn speed: 1 +- range: 4 +- max modules: 3 +- projectile: + - type: bullet + - speed: 5 + - amount 10 + - spread 10 + diff --git a/docs/turret/turrets/slower.md b/docs/turret/turrets/slower.md new file mode 100644 index 0000000..fa9218a --- /dev/null +++ b/docs/turret/turrets/slower.md @@ -0,0 +1,24 @@ +# slower + +Apply slowness to hit enemies. + +The name is not good, other names: +- frost +- ice +- rubber +- friction + +upgrades: +- [heavy slower](heavy%20slower.md) +- [stopper](stopper.md) + +stats: +- cost: 350T +- cooldown: 1 +- turn speed: 5 +- range: 5 +- max modules: 4 +- slowness: 10 (seconds) +- projectile: + - type: bullet + - speed: 10 diff --git a/docs/turret/turrets/sniper.md b/docs/turret/turrets/sniper.md new file mode 100644 index 0000000..50dab25 --- /dev/null +++ b/docs/turret/turrets/sniper.md @@ -0,0 +1,19 @@ +# sniper + +High alpha damage, ray weapon. + +upgrades from: +- [laser](laser.md) + +upgrades: +- [railgun](railgun.md) + +stats: +- cost: 300T +- damage: 3 +- cooldown: 2 +- turn speed: 1 +- range: 7 +- max modules: 4 +- projectile: + - type: ray diff --git a/docs/turret/turrets/stopper.md b/docs/turret/turrets/stopper.md new file mode 100644 index 0000000..76d4d9a --- /dev/null +++ b/docs/turret/turrets/stopper.md @@ -0,0 +1,18 @@ +# stopper + +Stops enemy in area. + +upgrades from: +- [slower](slower.md) + +upgrades: +- [heavy stopper](heavy%20stopper.md) + +stats: +- cost: 750T +- cooldown: 5 +- range: 2 +- max modules: 4 +- stop: 3 (seconds) +- projectile: + - type: area diff --git a/docs/turret/turrets/struct I.md b/docs/turret/turrets/struct I.md new file mode 100644 index 0000000..5ba878e --- /dev/null +++ b/docs/turret/turrets/struct I.md @@ -0,0 +1,6 @@ +# struct I + +Provides one attachment point one unit higher. + +stats: +- cost: 50T diff --git a/docs/turret/turrets/struct T.md b/docs/turret/turrets/struct T.md new file mode 100644 index 0000000..63549c3 --- /dev/null +++ b/docs/turret/turrets/struct T.md @@ -0,0 +1,6 @@ +# struct T + +Provides three attachment points. + +stats: +- cost: 100T diff --git a/docs/turret/turrets/struct X.md b/docs/turret/turrets/struct X.md new file mode 100644 index 0000000..2973f89 --- /dev/null +++ b/docs/turret/turrets/struct X.md @@ -0,0 +1,6 @@ +# struct X + +Provides five attachment points. + +stats: +- cost: 150T diff --git a/docs/turret/turrets/tesla.md b/docs/turret/turrets/tesla.md new file mode 100644 index 0000000..2946ab9 --- /dev/null +++ b/docs/turret/turrets/tesla.md @@ -0,0 +1,17 @@ +# tesla + +Shots jump to multiple enemies. + +upgrades from: +- [cannon](cannon.md) + +stats: +- cost: 800T +- damage: 2 +- cooldown: 1 +- turn speed: 1 +- range: 4 +- max modules: 5 +- projectile: + - type: shock + - jumps: 5 |