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-rw-r--r--scenes/fx/fx_explosion.tscn16
-rw-r--r--scenes/gui/gui_button.tscn15
-rw-r--r--scenes/projectiles/ray.tscn2
3 files changed, 31 insertions, 2 deletions
diff --git a/scenes/fx/fx_explosion.tscn b/scenes/fx/fx_explosion.tscn
new file mode 100644
index 0000000..ca68adb
--- /dev/null
+++ b/scenes/fx/fx_explosion.tscn
@@ -0,0 +1,16 @@
+[gd_scene load_steps=4 format=2]
+
+[ext_resource path="res://scripts/fx/selfdestruct.gd" type="Script" id=1]
+
+[sub_resource type="SphereMesh" id=1]
+
+[sub_resource type="SpatialMaterial" id=2]
+flags_transparent = true
+albedo_color = Color( 1, 1, 1, 0.337255 )
+
+[node name="fx_explosion" type="Spatial"]
+script = ExtResource( 1 )
+
+[node name="MeshInstance" type="MeshInstance" parent="."]
+mesh = SubResource( 1 )
+material/0 = SubResource( 2 )
diff --git a/scenes/gui/gui_button.tscn b/scenes/gui/gui_button.tscn
index 1922583..f5c69c0 100644
--- a/scenes/gui/gui_button.tscn
+++ b/scenes/gui/gui_button.tscn
@@ -1,8 +1,11 @@
-[gd_scene load_steps=4 format=2]
+[gd_scene load_steps=5 format=2]
[ext_resource path="res://scripts/gui_button.gd" type="Script" id=1]
[ext_resource path="res://themes/snub_theme.tres" type="Theme" id=2]
+[sub_resource type="StyleBoxFlat" id=4]
+bg_color = Color( 0, 0, 0, 0.305882 )
+
[sub_resource type="StyleBoxFlat" id=3]
bg_color = Color( 0.6, 0.6, 0.6, 0 )
border_width_left = 1
@@ -59,6 +62,16 @@ __meta__ = {
"_edit_use_anchors_": false
}
+[node name="panel_cash" type="Panel" parent="."]
+visible = false
+anchor_right = 1.0
+margin_bottom = 20.0
+theme = ExtResource( 2 )
+custom_styles/panel = SubResource( 4 )
+__meta__ = {
+"_edit_use_anchors_": false
+}
+
[node name="name" type="Label" parent="."]
anchor_right = 1.0
margin_top = 101.0
diff --git a/scenes/projectiles/ray.tscn b/scenes/projectiles/ray.tscn
index c537ebd..37c520d 100644
--- a/scenes/projectiles/ray.tscn
+++ b/scenes/projectiles/ray.tscn
@@ -1,6 +1,6 @@
[gd_scene load_steps=3 format=2]
-[ext_resource path="res://scripts/bullet.gd" type="Script" id=1]
+[ext_resource path="res://scripts/fx/selfdestruct.gd" type="Script" id=1]
[sub_resource type="CubeMesh" id=1]
size = Vector3( 1, 1, 1 )