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b/addons/voxel-core/controls/tiles_viewer/tiles_viewer.gd deleted file mode 100644 index 2bea836..0000000 --- a/addons/voxel-core/controls/tiles_viewer/tiles_viewer.gd +++ /dev/null @@ -1,199 +0,0 @@ -tool -extends TextureRect -# Shows tiles of VoxelSet and allows for the selection of Tile(s) - - - -## Signals -# Emitted when a uv position has been selected -signal selected_uv(uv) -# Emitted when a uv position has been unselected -signal unselected_uv(uv) - - - -## Exported Variables -# Maximum number of uv positions that can be selected at any one time -export(int, -1, 256) var selection_max := 0 setget set_selection_max - -# Color to applyed to border of hovered uv position(s) -export var hovered_color := Color(1, 1, 1, 0.6) setget set_hovered_color - -# Color to applyed to border of selected uv position(s) -export var selected_color := Color.white setget set_selection_color - -# Color to applyed to border of invalid uv position(s) -export var invalid_color := Color.red setget set_invalid_color - -# VoxelSet being used -export(Resource) var voxel_set = null setget set_voxel_set - - - -## Private Variables -# Stores last uv position hovered -var _last_uv_hovered := -Vector2.ONE - -# Selected uv positions -var _selections := [] - - - -## Built-In Virtual Methods -func _gui_input(event : InputEvent): - if event is InputEventMouse: - _last_uv_hovered = world_to_uv(event.position) - if selection_max != 0 and event is InputEventMouseButton: - if is_valid_uv(_last_uv_hovered) and event.button_index == BUTTON_LEFT and not event.is_pressed(): - if _selections.has(_last_uv_hovered): - unselect(_last_uv_hovered) - else: - select(_last_uv_hovered) - update() - - -func _draw(): - if is_instance_valid(voxel_set) and voxel_set.uv_ready(): - texture = voxel_set.tiles - if selection_max != 0: - for selection in _selections: - draw_rect(Rect2( - selection * voxel_set.tile_size, - voxel_set.tile_size), - selected_color, false, 3) - - if _last_uv_hovered == -Vector2.ONE: - hint_tooltip = "" - else: - hint_tooltip = str(_last_uv_hovered) - draw_rect(Rect2( - _last_uv_hovered * voxel_set.tile_size, - voxel_set.tile_size), - hovered_color if is_valid_uv(_last_uv_hovered) else invalid_color, - false, 3) - - - -## Public Methods -# Sets selection_max, shrinks _selections to new maximum if needed and calls on update by default -func set_selection_max(value : int, update := true) -> void: - selection_max = clamp(value, -1, 256) - unselect_shrink() - if update: - self.update() - - -# Sets hovered_color, and calls on update by default -func set_hovered_color(value : Color, update := true) -> void: - hovered_color = value - if update: - self.update() - - -# Sets selected_color, and calls on update by default -func set_selection_color(value : Color, update := true) -> void: - selected_color = value - if update: - self.update() - - -# Sets invalid_color, and calls on update by default -func set_invalid_color(value : Color, update := true) -> void: - invalid_color = value - if update: - self.update() - - -# Sets voxel_set, calls update_mesh if needed and not told otherwise -func set_voxel_set(value : Resource, update := true) -> void: - if not (typeof(value) == TYPE_NIL or value is VoxelSet): - printerr("Invalid Resource given expected VoxelSet") - return - - if is_instance_valid(voxel_set): - if voxel_set.is_connected("requested_refresh", self, "update"): - voxel_set.disconnect("requested_refresh", self, "update") - - voxel_set = value - if is_instance_valid(voxel_set): - if not voxel_set.is_connected("requested_refresh", self, "update"): - voxel_set.connect("requested_refresh", self, "update") - - if update: - self.update() - - -# Returns true if uv is selected -func has_selected(uv : Vector2) -> bool: - return _selections.has(uv) - - -# Returns uv selected at given index -func get_selected(index : int) -> Vector2: - return _selections[index] - - -# Returns array of selected faces -func get_selections() -> Array: - return _selections.duplicate() - - -# Returns number of faces selected -func get_selected_size() -> int: - return _selections.size() - - -# Returns world position as uv position -func world_to_uv(world : Vector2) -> Vector2: - return (world / voxel_set.tile_size).floor() if is_instance_valid(voxel_set) and voxel_set.uv_ready() else -Vector2.ONE - - -# Returns true if uv position is valid -func is_valid_uv(uv : Vector2) -> bool: - if is_instance_valid(voxel_set) and voxel_set.uv_ready(): - var bounds = voxel_set.tiles.get_size() / voxel_set.tile_size - return uv.x >= 0 and uv.y >= 0 and uv.x < bounds.x and uv.y < bounds.y - return false - - -# Returns true if world position is valid uv position -func is_valid_world(world : Vector2) -> bool: - return is_valid_uv(world_to_uv(world)) - - -# Selects given uv position, and emits selected_uv -func select(uv : Vector2, emit := true) -> void: - # TODO UV within bounds - if selection_max != 0: - unselect_shrink(selection_max - 1) - _selections.append(uv) - if emit: - emit_signal("selected_uv", uv) - - -# Unselects given uv position, and emits unselected_uv -func unselect(uv : Vector2, emit := true) -> void: - if _selections.has(uv): - _selections.erase(uv) - if emit: - emit_signal("unselected_uv", uv) - - -# Unselects all uv position -func unselect_all() -> void: - while not _selections.empty(): - unselect(_selections.back()) - - -# Unselects all uv position until given size is met -func unselect_shrink(size := selection_max, emit := true) -> void: - if size >= 0: - while _selections.size() > size: - unselect(_selections.back(), emit) - - - -## Private Methods -func _on_TilesViewer_mouse_exited(): - _last_uv_hovered = -Vector2.ONE - update() -- cgit v1.2.3-54-g00ecf