From ad8002a8aadd7f537ef1c1d6c47d48f9e13d2015 Mon Sep 17 00:00:00 2001 From: jacopograndi Date: Fri, 14 Jan 2022 13:06:22 +0100 Subject: deleted: LICENSE deleted: README.md deleted: addons/voxel-core/assets/classes/voxel.png deleted: addons/voxel-core/assets/classes/voxel.png.import deleted: addons/voxel-core/assets/classes/voxel_core.png deleted: addons/voxel-core/assets/classes/voxel_core.png.import deleted: addons/voxel-core/assets/classes/voxel_mesh.png deleted: addons/voxel-core/assets/classes/voxel_mesh.png.import deleted: addons/voxel-core/assets/classes/voxel_set.png deleted: addons/voxel-core/assets/classes/voxel_set.png.import deleted: addons/voxel-core/assets/classes/voxel_world.png deleted: addons/voxel-core/assets/classes/voxel_world.png.import deleted: addons/voxel-core/assets/controls/about.png deleted: addons/voxel-core/assets/controls/about.png.import deleted: addons/voxel-core/assets/controls/add.png deleted: addons/voxel-core/assets/controls/add.png.import deleted: 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b/addons/voxel-core/controls/voxel_viewer/voxel_viewer.gd deleted file mode 100644 index 1c3f881..0000000 --- a/addons/voxel-core/controls/voxel_viewer/voxel_viewer.gd +++ /dev/null @@ -1,824 +0,0 @@ -tool -extends Control -# 2D / 3D preview of a voxel, that allows for selection and editing of faces. - - - -## Signals -# Emitted when a voxel face has been selected -signal selected_face(face) -# Emitted when a voxel face has been unselected -signal unselected_face(face) - - - -## Enums -# View modes available -enum ViewModes { VIEW_2D, VIEW_3D } - - - -## Constants -# Default environment used -var DefaultEnv := preload("res://addons/voxel-core/controls/voxel_viewer/voxel_viewer_env.tres") - - - -## Exported Variables -# Number of uv positions that can be selected at any one time -export(int, 0, 6) var selection_max := 0 setget set_selection_max - -# Flag indicating whether edits are allowed -export var allow_edit := false setget set_allow_edit - -# Current view being shown -export(ViewModes) var view_mode := ViewModes.VIEW_3D setget set_view_mode - -# View sensitivity for the 3D view -export(int, 0, 100) var camera_sensitivity := 8 - -# ID of voxel to represented -export var voxel_id : int setget set_voxel_id - -# VoxelSet beings used -export(Resource) var voxel_set = null setget set_voxel_set - -# Environment used in 3D view -export(Environment) var environment := DefaultEnv setget set_environment - - - -## Public Variables -# UndoRedo used to commit operations -var undo_redo : UndoRedo - - - -## Private Variables -# Selected voxel ids -var _selections := [] - -# VoxelTool used for Mesh generation -var _voxel_tool := VoxelTool.new() - -# Internal flag used to know whether user is dragging in 3D view -var _is_dragging := false - -# Internal flag used to know the last face the user hovered -var _last_hovered_face := Vector3.ZERO - -# Internal value used to revert to old versions of voxel data -var _unedited_voxel := {} - -# Internal flag used to indicate the operation being committed -var _editing_action := -1 - -# Internal flag used to indicate the face being edited -var _editing_face := Vector3.ZERO - -# Internal flag used to indicate whether multiple faces are being edited -var _editing_multiple := false - - - -## OnReady Variables -onready var View2D := get_node("View2D") - -onready var View3D := get_node("View3D") - -onready var ViewPort := get_node("View3D/Viewport") - -onready var CameraPivot := get_node("View3D/Viewport/CameraPivot") - -onready var CameraRef := get_node("View3D/Viewport/CameraPivot/Camera") - -onready var VoxelPreview := get_node("View3D/Viewport/VoxelPreview") - -onready var Select := get_node("View3D/Viewport/Select") - -onready var ViewModeRef := get_node("ToolBar/ViewMode") - -onready var ViewerHint := get_node("ToolBar/Hint") - -onready var ContextMenu := get_node("ContextMenu") - -onready var ColorMenu := get_node("ColorMenu") - -onready var VoxelColor := get_node("ColorMenu/VBoxContainer/VoxelColor") - -onready var TextureMenu := get_node("TextureMenu") - -onready var VoxelTexture := get_node("TextureMenu/VBoxContainer/ScrollContainer/VoxelTexture") - -onready var MaterialMenu := get_node("MaterialMenu") - -onready var MaterialRef := get_node("MaterialMenu/VBoxContainer/VBoxContainer/HBoxContainer6/Material") - -onready var Metallic := get_node("MaterialMenu/VBoxContainer/VBoxContainer/HBoxContainer/Metallic") - -onready var Specular := get_node("MaterialMenu/VBoxContainer/VBoxContainer/HBoxContainer2/Specular") - -onready var Roughness := get_node("MaterialMenu/VBoxContainer/VBoxContainer/HBoxContainer3/Roughness") - -onready var Energy := get_node("MaterialMenu/VBoxContainer/VBoxContainer/HBoxContainer4/Energy") - -onready var EnergyColor := get_node("MaterialMenu/VBoxContainer/VBoxContainer/HBoxContainer5/EnergyColor") - -onready var EnvironmentMenu := get_node("EnvironmentMenu") - - - -## Built-In Virtual Methods -func _ready(): - set_view_mode(view_mode) - set_voxel_set(voxel_set) - load_environment() - - if not is_instance_valid(undo_redo): - undo_redo = UndoRedo.new() - - - -## Public Methods -# Saves the used environment path -func save_environment() -> void: - if environment == DefaultEnv: - var dir := Directory.new() - if dir.file_exists("res://addons/voxel-core/controls/voxel_viewer/config.var"): - dir.remove("res://addons/voxel-core/controls/voxel_viewer/config.var") - elif is_instance_valid(environment): - var file := File.new() - var opened = file.open( - "res://addons/voxel-core/controls/voxel_viewer/config.var", - File.WRITE) - if opened == OK: - file.store_string(environment.resource_path) - if file.is_open(): - file.close() - - -# Loads and sets the environment file -func load_environment() -> void: - var loaded := false - var file := File.new() - var opened = file.open( - "res://addons/voxel-core/controls/voxel_viewer/config.var", - File.READ) - if opened == OK: - var environment_path = file.get_as_text() - if file.file_exists(environment_path): - var _environment := load(environment_path) - if _environment is Environment: - set_environment(_environment) - loaded = true - - if not loaded: - set_environment(DefaultEnv) - - if file.is_open(): - file.close() - - -# Resets the environment to default -func reset_environment() -> void: - set_environment(DefaultEnv) - save_environment() - - -func set_selection_max(value : int, update := true) -> void: - selection_max = clamp(value, 0, 6) - unselect_shrink() - if update: - self.update() - - -# Sets allow_edit -func set_allow_edit(value : bool) -> void: - allow_edit = value - - -# Sets view_mode -func set_view_mode(value : int) -> void: - _last_hovered_face = Vector3.ZERO - view_mode = int(clamp(value, 0, ViewModes.size())) - - if is_instance_valid(ViewModeRef): - ViewModeRef.selected = view_mode - if is_instance_valid(View2D): - View2D.visible = view_mode == ViewModes.VIEW_2D - if is_instance_valid(View3D): - View3D.visible = view_mode == ViewModes.VIEW_3D - - -# Sets voxel_id, calls on update_view by defalut -func set_voxel_id(value : int, update := true) -> void: - voxel_id = value - if update: - update_view() - - -# Returns true if face is selected -func has_selected(face : Vector3) -> bool: - return _selections.has(face) - - -# Returns face selected at given index -func get_selected(index : int) -> Vector3: - return _selections[index] - - -# Returns array of selected faces -func get_selections() -> Array: - return _selections.duplicate() - - -# Returns number of faces selected -func get_selected_size() -> int: - return _selections.size() - - -# Sets voxel_set, and calls on update by default -func set_voxel_set(value : Resource, update := true) -> void: - if not (typeof(value) == TYPE_NIL or value is VoxelSet): - printerr("Invalid Resource given expected VoxelSet") - return - - if is_instance_valid(voxel_set): - if voxel_set.is_connected("requested_refresh", self, "update_view"): - voxel_set.disconnect("requested_refresh", self, "update_view") - - voxel_set = value - if is_instance_valid(voxel_set): - if not voxel_set.is_connected("requested_refresh", self, "update_view"): - voxel_set.connect("requested_refresh", self, "update_view") - if is_instance_valid(VoxelTexture): - VoxelTexture.voxel_set = voxel_set - - if update: - update_view() - - -func set_environment(value : Environment) -> void: - environment = value - if is_instance_valid(ViewPort): - ViewPort.transparent_bg = environment == DefaultEnv - ViewPort.world.environment = environment - - -# Return normal associated with given name -func string_to_face(string : String) -> Vector3: - string = string.to_upper() - var normal := Vector3.ZERO - match string: - "RIGHT": - normal = Vector3.RIGHT - "LEFT": - normal = Vector3.LEFT - "TOP": - normal = Vector3.UP - "BOTTOM": - normal = Vector3.DOWN - "FRONT": - normal = Vector3.FORWARD - "BACK": - normal = Vector3.BACK - return normal - -# Return name associated with given face -func face_to_string(face : Vector3) -> String: - var string := "" - match face: - Vector3.RIGHT: - string = "RIGHT" - Vector3.LEFT: - string = "LEFT" - Vector3.UP: - string = "TOP" - Vector3.DOWN: - string = "BOTTOM" - Vector3.FORWARD: - string = "FRONT" - Vector3.BACK: - string = "BACK" - return string - - -# Quick setup of voxel_set, voxel_id; calls on update_view and update_hint -func setup(voxel_set : VoxelSet, voxel_set_id : int) -> void: - set_voxel_set(voxel_set, false) - set_voxel_id(voxel_set_id, false) - update_view() - update_hint() - - -# Returns the voxel data of current voxel, returns a empty Dictionary if not set -func get_viewing_voxel() -> Dictionary: - return voxel_set.get_voxel(voxel_id) if is_instance_valid(voxel_set) else {} - - -# Returns the VoxelButton associated with face normal -func get_voxle_button(face_normal : Vector3): - return View2D.find_node(face_to_string(face_normal).capitalize()) - - -# Selects given face, and emits selected_face -func select(face : Vector3, emit := true) -> void: - if selection_max != 0: - unselect_shrink(selection_max - 1) - _selections.append(face) - var voxel_button = get_voxle_button(face) - if is_instance_valid(voxel_button): - voxel_button.pressed = true - if emit: - emit_signal("selected_face", face) - - -# Unselects given face, and emits unselected_face -func unselect(face : Vector3, emit := true) -> void: - if _selections.has(face): - _selections.erase(face) - var voxel_button = get_voxle_button(face) - if is_instance_valid(voxel_button): - voxel_button.pressed = false - if emit: - emit_signal("unselected_face", face) - - -# Unselects all the faces -func unselect_all() -> void: - while not _selections.empty(): - unselect(_selections.back()) - - -# Unselects all faces until given size is met -func unselect_shrink(size := selection_max, emit := true) -> void: - if size >= 0: - while _selections.size() > size: - unselect(_selections.back(), emit) - - -# Updates the hint message -func update_hint() -> void: - if is_instance_valid(ViewerHint): - ViewerHint.text = "" - - if not _selections.empty(): - for i in range(len(_selections)): - if i > 0: - ViewerHint.text += ", " - ViewerHint.text += face_to_string(_selections[i]).to_upper() - - if _last_hovered_face != Vector3.ZERO: - if not ViewerHint.text.empty(): - ViewerHint.text += " | " - ViewerHint.text += face_to_string(_last_hovered_face).to_upper() - - -# Updates the view -func update_view() -> void: - if not is_instance_valid(voxel_set): - return - - if is_instance_valid(View2D): - for voxel_button in View2D.get_children(): - voxel_button.setup(voxel_set, voxel_id, string_to_face(voxel_button.name)) - voxel_button.hint_tooltip = voxel_button.name - - if is_instance_valid(VoxelPreview): - _voxel_tool.begin(voxel_set, true) - for face in Voxel.Faces: - _voxel_tool.add_face( - get_viewing_voxel(), - face, -Vector3.ONE / 2) - VoxelPreview.mesh = _voxel_tool.commit() - - _voxel_tool.begin(voxel_set, true) - for selection in _selections: - _voxel_tool.add_face( - Voxel.colored(Color(0, 0, 0, 0.75)), - selection, -Vector3.ONE / 2) - Select.mesh = _voxel_tool.commit() - - -# Shows the context menu and options -func show_context_menu(global_position : Vector2, face := _last_hovered_face) -> void: - if not is_instance_valid(ContextMenu): - return - ContextMenu.clear() - if _last_hovered_face == Vector3.ZERO: - ContextMenu.add_item("Change environment", 14) - if environment != DefaultEnv: - ContextMenu.add_item("Reset environment", 15) - elif allow_edit: - _editing_face = face - _editing_multiple = false - var selected_hovered := _selections.has(_editing_face) - if is_instance_valid(voxel_set): - var voxel := get_viewing_voxel() - - if _selections.size() < 6: - ContextMenu.add_item("Select all", 13) - if _selections.size() > 0: - ContextMenu.add_item("Unselect all", 11) - - if _selections.size() == 0 or not selected_hovered: - ContextMenu.add_separator() - ContextMenu.add_item("Color side", 0) - if Voxel.has_face_color(voxel, _editing_face): - ContextMenu.add_item("Remove side color", 1) - - if voxel_set.uv_ready(): - ContextMenu.add_item("Texture side", 2) - if Voxel.has_face_uv(voxel, _editing_face): - ContextMenu.add_item("Remove side uv", 3) - - if selected_hovered and _selections.size() >= 1: - ContextMenu.add_separator() - ContextMenu.add_item("Color side(s)", 7) - if Voxel.has_face_color(voxel, _editing_face): - ContextMenu.add_item("Remove side color(s)", 8) - - if voxel_set.uv_ready(): - ContextMenu.add_item("Texture side(s)", 9) - if Voxel.has_face_uv(voxel, _editing_face): - ContextMenu.add_item("Remove side uv(s)", 10) - - ContextMenu.add_separator() - ContextMenu.add_item("Color voxel", 4) - - ContextMenu.add_item("Modify material", 12) - - if voxel_set.uv_ready(): - ContextMenu.add_item("Texture voxel", 5) - if Voxel.has_uv(voxel): - ContextMenu.add_item("Remove voxel uv", 6) - ContextMenu.set_as_minsize() - - ContextMenu.popup(Rect2( - global_position, - ContextMenu.rect_size)) - - -# Shows the color menu centered with given color -func show_color_menu(color : Color) -> void: - if is_instance_valid(ColorMenu): - VoxelColor.color = color - ColorMenu.popup_centered() - - -# Closes the color menu -func hide_color_menu() -> void: - if is_instance_valid(ColorMenu): - ColorMenu.hide() - update_view() - - -# Shows the texture menu centered with given color -func show_texture_menu(uv : Vector2) -> void: - if is_instance_valid(TextureMenu): - VoxelTexture.unselect_all() - VoxelTexture.select(uv) - TextureMenu.popup_centered() - - -# Closes the texture menu -func hide_texture_menu() -> void: - if is_instance_valid(TextureMenu): - TextureMenu.hide() - update_view() - - -# Shows the material menu with given voxel data -func show_material_menu(voxel := get_viewing_voxel()) -> void: - if is_instance_valid(MaterialMenu): - MaterialRef.value = Voxel.get_material(voxel) - MaterialRef.max_value = voxel_set.materials.size() - 1 - Metallic.value = Voxel.get_metallic(voxel) - Specular.value = Voxel.get_specular(voxel) - Roughness.value = Voxel.get_roughness(voxel) - Energy.value = Voxel.get_energy(voxel) - EnergyColor.color = Voxel.get_energy_color(voxel) - MaterialMenu.popup_centered() - - -# Closes the material menu -func hide_material_menu() -> void: - if is_instance_valid(MaterialMenu): - MaterialMenu.hide() - update_view() - - -func show_environment_change_menu() -> void: - EnvironmentMenu.popup_centered() - -func hide_environment_change_menu() -> void: - EnvironmentMenu.hide() - - - -## Private Methods -func _set_last_hovered_face(face : Vector3): - _last_hovered_face = face - - -func _voxel_backup() -> void: - _unedited_voxel = get_viewing_voxel().duplicate(true) - - -func _voxel_restore() -> void: - voxel_set.set_voxel(voxel_id, _unedited_voxel) - - -func _on_Face_gui_input(event : InputEvent, normal : Vector3) -> void: - _last_hovered_face = normal - if event is InputEventMouseButton and event.pressed: - if event.button_index == BUTTON_LEFT: - if selection_max > 0: - if _selections.has(normal): - unselect(normal) - else: - select(normal) - accept_event() - else: - get_voxle_button(normal).pressed = false - elif event.button_index == BUTTON_RIGHT: - if allow_edit: - show_context_menu(event.global_position, _last_hovered_face) - update_hint() - - -func _on_View3D_gui_input(event : InputEvent) -> void: - if event is InputEventMouse: - var from = CameraRef.project_ray_origin(event.position) - var to = from + CameraRef.project_ray_normal(event.position) * 1000 - var hit = CameraRef.get_world().direct_space_state.intersect_ray(from, to) - if hit.empty(): - _last_hovered_face = Vector3.ZERO - else: - hit["normal"] = hit["normal"].round() - _last_hovered_face = hit["normal"] - - if event is InputEventMouseMotion: - if _is_dragging: - var motion = event.relative.normalized() - CameraPivot.rotation_degrees.x += -motion.y * camera_sensitivity - CameraPivot.rotation_degrees.y += -motion.x * camera_sensitivity - elif event is InputEventMouseButton: - if event.button_index == BUTTON_LEFT: - if event.doubleclick: - if not hit.empty() and selection_max > 0: - if _selections.has(hit["normal"]): - unselect(hit["normal"]) - else: - select(hit["normal"]) - elif event.is_pressed(): - _is_dragging = true - else: - _is_dragging = false - elif event.button_index == BUTTON_RIGHT and not event.is_pressed(): - show_context_menu(event.global_position, _last_hovered_face) - - if _is_dragging: - View3D.set_default_cursor_shape(Control.CURSOR_MOVE) - elif hit: - View3D.set_default_cursor_shape(Control.CURSOR_POINTING_HAND) - else: - View3D.set_default_cursor_shape(Control.CURSOR_ARROW) - update_hint() - update_view() - - -func _on_ContextMenu_id_pressed(id : int): - _editing_action = id - _editing_multiple = false - _voxel_backup() - match id: - 0: # Color editing face - show_color_menu(Voxel.get_face_color(get_viewing_voxel(), _editing_face)) - 1: # Remove editing face color - var voxel = get_viewing_voxel() - Voxel.remove_face_color(voxel, _editing_face) - Voxel.clean(voxel) - - undo_redo.create_action("VoxelViewer : Remove voxel face color") - undo_redo.add_do_method(voxel_set, "set_voxel", voxel_id, voxel) - undo_redo.add_undo_method(voxel_set, "set_voxel", voxel_id, _unedited_voxel) - undo_redo.add_do_method(voxel_set, "request_refresh") - undo_redo.add_undo_method(voxel_set, "request_refresh") - undo_redo.commit_action() - 2: # Texture editing face - show_texture_menu(Voxel.get_face_uv(get_viewing_voxel(), _editing_face)) - 3: # Remove editing face uv - var voxel := get_viewing_voxel() - Voxel.remove_face_uv(voxel, _editing_face) - Voxel.clean(voxel) - - undo_redo.create_action("VoxelViewer : Remove voxel face uv") - undo_redo.add_do_method(voxel_set, "set_voxel", voxel_id, voxel) - undo_redo.add_undo_method(voxel_set, "set_voxel", voxel_id, _unedited_voxel) - undo_redo.add_do_method(voxel_set, "request_refresh") - undo_redo.add_undo_method(voxel_set, "request_refresh") - undo_redo.commit_action() - 7: # Color selected faces - _editing_multiple = true - show_color_menu(Voxel.get_face_color(get_viewing_voxel(), _editing_face)) - 8: # Remove selected faces color - _editing_multiple = true - var voxel = get_viewing_voxel() - for selection in _selections: - Voxel.remove_face_color(voxel, selection) - Voxel.clean(voxel) - - undo_redo.create_action("VoxelViewer : Remove voxel face(s) color") - undo_redo.add_do_method(voxel_set, "set_voxel", voxel_id, voxel) - undo_redo.add_undo_method(voxel_set, "set_voxel", voxel_id, _unedited_voxel) - undo_redo.add_do_method(voxel_set, "request_refresh") - undo_redo.add_undo_method(voxel_set, "request_refresh") - undo_redo.commit_action() - 9: # Texture selected face - _editing_multiple = true - show_texture_menu(Voxel.get_face_uv(get_viewing_voxel(), _editing_face)) - 10: # Remove selected face uv - _editing_multiple = true - var voxel := get_viewing_voxel() - for selection in _selections: - Voxel.remove_face_uv(voxel, selection) - Voxel.clean(voxel) - - undo_redo.create_action("VoxelViewer : Remove voxel face(s) uv") - undo_redo.add_do_method(voxel_set, "set_voxel", voxel_id, voxel) - undo_redo.add_undo_method(voxel_set, "set_voxel", voxel_id, _unedited_voxel) - undo_redo.add_do_method(voxel_set, "request_refresh") - undo_redo.add_undo_method(voxel_set, "request_refresh") - undo_redo.commit_action() - 4: # Set voxel color - show_color_menu(Voxel.get_color(get_viewing_voxel())) - 5: # Set voxel uv - show_texture_menu(Voxel.get_uv(get_viewing_voxel())) - 6: # Remove voxel uv - var voxel = voxel_set.get_voxel(voxel_id) - Voxel.remove_uv(voxel) - Voxel.clean(voxel) - - undo_redo.create_action("VoxelViewer : Remove voxel uv") - undo_redo.add_do_method(voxel_set, "set_voxel", voxel_id, voxel) - undo_redo.add_undo_method(voxel_set, "set_voxel", voxel_id, _unedited_voxel) - undo_redo.add_do_method(voxel_set, "request_refresh") - undo_redo.add_undo_method(voxel_set, "request_refresh") - undo_redo.commit_action() - 13: # Select all - unselect_all() - for face in Voxel.Faces: - select(face) - 11: # Unselect all - unselect_all() - 12: # Modify material - show_material_menu() - 14: - show_environment_change_menu() - 15: - reset_environment() - - -func _on_ColorPicker_color_changed(color : Color): - match _editing_action: - 0, 7: - for selection in (_selections if _editing_multiple else [_editing_face]): - Voxel.set_face_color(get_viewing_voxel(), selection, color) - 4: Voxel.set_color(get_viewing_voxel(), color) - update_view() - - -func _on_ColorMenu_Cancel_pressed(): - _voxel_restore() - - hide_color_menu() - - -func _on_ColorMenu_Confirm_pressed(): - match _editing_action: - 0, 7: - var voxel = get_viewing_voxel() - Voxel.clean(voxel) - - undo_redo.create_action("VoxelViewer : Set voxel face(s) color") - undo_redo.add_do_method(voxel_set, "set_voxel", voxel_id, voxel) - undo_redo.add_undo_method(voxel_set, "set_voxel", voxel_id, _unedited_voxel) - undo_redo.add_do_method(voxel_set, "request_refresh") - undo_redo.add_undo_method(voxel_set, "request_refresh") - undo_redo.commit_action() - 4: - var voxel = get_viewing_voxel() - Voxel.clean(voxel) - - undo_redo.create_action("VoxelViewer : Set voxel color") - undo_redo.add_do_method(voxel_set, "set_voxel", voxel_id, voxel) - undo_redo.add_undo_method(voxel_set, "set_voxel", voxel_id, _unedited_voxel) - undo_redo.add_do_method(voxel_set, "request_refresh") - undo_redo.add_undo_method(voxel_set, "request_refresh") - undo_redo.commit_action() - hide_color_menu() - - -func _on_VoxelTexture_selected_uv(uv : Vector2): - match _editing_action: - 2, 9: - for selection in (_selections if _editing_multiple else [_editing_face]): - Voxel.set_face_uv(get_viewing_voxel(), selection, uv) - 5: Voxel.set_uv(get_viewing_voxel(), uv) - update_view() - - -func _on_TextureMenu_Cancel_pressed(): - _voxel_restore() - - hide_texture_menu() - - -func _on_TextureMenu_Confirm_pressed(): - match _editing_action: - 2, 9: - var voxel = get_viewing_voxel() - Voxel.clean(voxel) - - undo_redo.create_action("VoxelViewer : Set voxel face(s) uv") - undo_redo.add_do_method(voxel_set, "set_voxel", voxel_id, voxel) - undo_redo.add_undo_method(voxel_set, "set_voxel", voxel_id, _unedited_voxel) - undo_redo.add_do_method(voxel_set, "request_refresh") - undo_redo.add_undo_method(voxel_set, "request_refresh") - undo_redo.commit_action() - 5: - var voxel = get_viewing_voxel() - Voxel.clean(voxel) - - undo_redo.create_action("VoxelViewer : Set voxel uv") - undo_redo.add_do_method(voxel_set, "set_voxel", voxel_id, voxel) - undo_redo.add_undo_method(voxel_set, "set_voxel", voxel_id, _unedited_voxel) - undo_redo.add_do_method(voxel_set, "request_refresh") - undo_redo.add_undo_method(voxel_set, "request_refresh") - undo_redo.commit_action() - hide_texture_menu() - - -func _on_Metallic_value_changed(metallic : float): - Voxel.set_metallic(get_viewing_voxel(), metallic) - update_view() - - -func _on_Specular_value_changed(specular : float): - Voxel.set_specular(get_viewing_voxel(), specular) - update_view() - - -func _on_Roughness_value_changed(roughness : float): - Voxel.set_roughness(get_viewing_voxel(), roughness) - update_view() - - -func _on_Energy_value_changed(emergy : float): - Voxel.set_energy(get_viewing_voxel(), emergy) - update_view() - - -func _on_EnergyColor_changed(color : Color): - Voxel.set_energy_color(get_viewing_voxel(), color) - update_view() - - -func _on_Material_value_changed(value : int): - Metallic.editable = value == -1 - Specular.editable = value == -1 - Roughness.editable = value == -1 - Energy.editable = value == -1 - EnergyColor.disabled = value > -1 - - Voxel.set_material(get_viewing_voxel(), value) - update_view() - - -func _on_MaterialMenu_Cancel_pressed(): - _voxel_restore() - - hide_material_menu() - - -func _on_MaterialMenu_Confirm_pressed(): - var voxel = get_viewing_voxel() - Voxel.clean(voxel) - - undo_redo.create_action("VoxelViewer : Set voxel material") - undo_redo.add_do_method(voxel_set, "set_voxel", voxel_id, voxel) - undo_redo.add_undo_method(voxel_set, "set_voxel", voxel_id, _unedited_voxel) - undo_redo.add_do_method(voxel_set, "request_refresh") - undo_redo.add_undo_method(voxel_set, "request_refresh") - undo_redo.commit_action() - - hide_material_menu() - - -func _on_EnvironmentMenu_file_selected(path): - var _environment = load(path) - if _environment is Environment: - set_environment(_environment) - property_list_changed_notify() - save_environment() -- cgit v1.2.3-54-g00ecf