From bedaaf9f57d0c24e2a81c0bf3c482a07382d78c1 Mon Sep 17 00:00:00 2001 From: jacopograndi Date: Mon, 17 Jan 2022 16:22:55 +0100 Subject: Remove ignored files --- docs/enemy/enemy.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'docs/enemy') diff --git a/docs/enemy/enemy.md b/docs/enemy/enemy.md index 7cf9f97..352f295 100644 --- a/docs/enemy/enemy.md +++ b/docs/enemy/enemy.md @@ -58,7 +58,7 @@ The enemies gain effects based on their topology: - d: duplicates on death (only when losing the d) - s: armored (multiplies life by 3), speed -20% -Effect stack exponentially, so aaaT does 2^2^2=8x more damage, ssT is very slow and very armored (3^3=9 shots). +Effect stack multiplicativly, so aaaT does `2*2*2=8x` more damage, ssT is very slow and very armored. ``` Example for ssT: -- cgit v1.2.3-54-g00ecf