[gd_scene load_steps=4 format=2] [ext_resource path="res://scripts/fx/selfdestruct.gd" type="Script" id=1] [sub_resource type="SphereMesh" id=1] [sub_resource type="SpatialMaterial" id=2] flags_transparent = true albedo_color = Color( 1, 1, 1, 0.337255 ) [node name="fx_explosion" type="Spatial"] script = ExtResource( 1 ) [node name="MeshInstance" type="MeshInstance" parent="."] mesh = SubResource( 1 ) material/0 = SubResource( 2 )