[gd_scene load_steps=3 format=2] [ext_resource path="res://scripts/fx/selfdestruct.gd" type="Script" id=1] [sub_resource type="CubeMesh" id=1] size = Vector3( 1, 1, 1 ) [node name="ray" type="Spatial"] script = ExtResource( 1 ) [node name="MeshInstance" type="MeshInstance" parent="."] transform = Transform( 0.02, 0, 0, 0, 0.05, 0, 0, 0, 1, 0, 0, -0.5 ) mesh = SubResource( 1 ) material/0 = null