diff options
author | jacopograndi <jak.sk8@hotmail.it> | 2021-09-06 20:11:36 +0200 |
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committer | jacopograndi <jak.sk8@hotmail.it> | 2021-09-06 20:11:36 +0200 |
commit | 411d2f6d6a6e5370d33f0f54b2f2de7147a9d977 (patch) | |
tree | 82b631079a3d7226ce6384f695f2e3b213a2c635 /CMakeFiles/sdl_test.dir/build.make | |
parent | 522a43d16e812e10ff69747ee916918b4bd29f2f (diff) |
started ai
Diffstat (limited to 'CMakeFiles/sdl_test.dir/build.make')
-rw-r--r-- | CMakeFiles/sdl_test.dir/build.make | 20 |
1 files changed, 18 insertions, 2 deletions
diff --git a/CMakeFiles/sdl_test.dir/build.make b/CMakeFiles/sdl_test.dir/build.make index fae8077..0fee87f 100644 --- a/CMakeFiles/sdl_test.dir/build.make +++ b/CMakeFiles/sdl_test.dir/build.make @@ -257,6 +257,20 @@ CMakeFiles/sdl_test.dir/game/tech.cpp.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Compiling CXX source to assembly CMakeFiles/sdl_test.dir/game/tech.cpp.s" C:\MinGW64\bin\g++.exe $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -S C:\Users\jaksk\Desktop\dev\_cpp\age\game\tech.cpp -o CMakeFiles\sdl_test.dir\game\tech.cpp.s +CMakeFiles/sdl_test.dir/game/ai/action.cpp.obj: CMakeFiles/sdl_test.dir/flags.make +CMakeFiles/sdl_test.dir/game/ai/action.cpp.obj: CMakeFiles/sdl_test.dir/includes_CXX.rsp +CMakeFiles/sdl_test.dir/game/ai/action.cpp.obj: game/ai/action.cpp + @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --progress-dir=C:\Users\jaksk\Desktop\dev\_cpp\age\CMakeFiles --progress-num=$(CMAKE_PROGRESS_14) "Building CXX object CMakeFiles/sdl_test.dir/game/ai/action.cpp.obj" + C:\MinGW64\bin\g++.exe $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -o CMakeFiles\sdl_test.dir\game\ai\action.cpp.obj -c C:\Users\jaksk\Desktop\dev\_cpp\age\game\ai\action.cpp + +CMakeFiles/sdl_test.dir/game/ai/action.cpp.i: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Preprocessing CXX source to CMakeFiles/sdl_test.dir/game/ai/action.cpp.i" + C:\MinGW64\bin\g++.exe $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -E C:\Users\jaksk\Desktop\dev\_cpp\age\game\ai\action.cpp > CMakeFiles\sdl_test.dir\game\ai\action.cpp.i + +CMakeFiles/sdl_test.dir/game/ai/action.cpp.s: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Compiling CXX source to assembly CMakeFiles/sdl_test.dir/game/ai/action.cpp.s" + C:\MinGW64\bin\g++.exe $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -S C:\Users\jaksk\Desktop\dev\_cpp\age\game\ai\action.cpp -o CMakeFiles\sdl_test.dir\game\ai\action.cpp.s + # Object files for target sdl_test sdl_test_OBJECTS = \ "CMakeFiles/sdl_test.dir/main.cpp.obj" \ @@ -271,7 +285,8 @@ sdl_test_OBJECTS = \ "CMakeFiles/sdl_test.dir/game/menu.cpp.obj" \ "CMakeFiles/sdl_test.dir/game/tile.cpp.obj" \ "CMakeFiles/sdl_test.dir/game/load.cpp.obj" \ -"CMakeFiles/sdl_test.dir/game/tech.cpp.obj" +"CMakeFiles/sdl_test.dir/game/tech.cpp.obj" \ +"CMakeFiles/sdl_test.dir/game/ai/action.cpp.obj" # External object files for target sdl_test sdl_test_EXTERNAL_OBJECTS = @@ -289,11 +304,12 @@ build/sdl_test.exe: CMakeFiles/sdl_test.dir/game/menu.cpp.obj build/sdl_test.exe: CMakeFiles/sdl_test.dir/game/tile.cpp.obj build/sdl_test.exe: CMakeFiles/sdl_test.dir/game/load.cpp.obj build/sdl_test.exe: CMakeFiles/sdl_test.dir/game/tech.cpp.obj +build/sdl_test.exe: CMakeFiles/sdl_test.dir/game/ai/action.cpp.obj build/sdl_test.exe: CMakeFiles/sdl_test.dir/build.make build/sdl_test.exe: CMakeFiles/sdl_test.dir/linklibs.rsp build/sdl_test.exe: CMakeFiles/sdl_test.dir/objects1.rsp build/sdl_test.exe: CMakeFiles/sdl_test.dir/link.txt - @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --bold --progress-dir=C:\Users\jaksk\Desktop\dev\_cpp\age\CMakeFiles --progress-num=$(CMAKE_PROGRESS_14) "Linking CXX executable build\sdl_test.exe" + @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --bold --progress-dir=C:\Users\jaksk\Desktop\dev\_cpp\age\CMakeFiles --progress-num=$(CMAKE_PROGRESS_15) "Linking CXX executable build\sdl_test.exe" $(CMAKE_COMMAND) -E cmake_link_script CMakeFiles\sdl_test.dir\link.txt --verbose=$(VERBOSE) # Rule to build all files generated by this target. |