aboutsummaryrefslogtreecommitdiff
path: root/CMakeFiles/sdl_test.dir/build.make
diff options
context:
space:
mode:
authorjacopograndi <jacopo.grandi@outlook.it>2022-01-04 18:36:24 +0100
committerjacopograndi <jacopo.grandi@outlook.it>2022-01-04 18:36:24 +0100
commit87fdac7918d776a4c11b3880eef64b09b334aa1c (patch)
treee75456587f3a5697d093240b739d8cc5c1025829 /CMakeFiles/sdl_test.dir/build.make
parent9ab3c2b88edf48f6e215d940a43dc75fad7a977b (diff)
linux build config and imgs
Diffstat (limited to 'CMakeFiles/sdl_test.dir/build.make')
-rw-r--r--CMakeFiles/sdl_test.dir/build.make645
1 files changed, 318 insertions, 327 deletions
diff --git a/CMakeFiles/sdl_test.dir/build.make b/CMakeFiles/sdl_test.dir/build.make
index b82fea1..0e93728 100644
--- a/CMakeFiles/sdl_test.dir/build.make
+++ b/CMakeFiles/sdl_test.dir/build.make
@@ -1,327 +1,318 @@
-# CMAKE generated file: DO NOT EDIT!
-# Generated by "MinGW Makefiles" Generator, CMake Version 3.18
-
-# Delete rule output on recipe failure.
-.DELETE_ON_ERROR:
-
-
-#=============================================================================
-# Special targets provided by cmake.
-
-# Disable implicit rules so canonical targets will work.
-.SUFFIXES:
-
-
-# Disable VCS-based implicit rules.
-% : %,v
-
-
-# Disable VCS-based implicit rules.
-% : RCS/%
-
-
-# Disable VCS-based implicit rules.
-% : RCS/%,v
-
-
-# Disable VCS-based implicit rules.
-% : SCCS/s.%
-
-
-# Disable VCS-based implicit rules.
-% : s.%
-
-
-.SUFFIXES: .hpux_make_needs_suffix_list
-
-
-# Command-line flag to silence nested $(MAKE).
-$(VERBOSE)MAKESILENT = -s
-
-#Suppress display of executed commands.
-$(VERBOSE).SILENT:
-
-# A target that is always out of date.
-cmake_force:
-
-.PHONY : cmake_force
-
-#=============================================================================
-# Set environment variables for the build.
-
-SHELL = cmd.exe
-
-# The CMake executable.
-CMAKE_COMMAND = "C:\Program Files\CMake\bin\cmake.exe"
-
-# The command to remove a file.
-RM = "C:\Program Files\CMake\bin\cmake.exe" -E rm -f
-
-# Escaping for special characters.
-EQUALS = =
-
-# The top-level source directory on which CMake was run.
-CMAKE_SOURCE_DIR = C:\Users\jaksk\Desktop\dev\_cpp\age
-
-# The top-level build directory on which CMake was run.
-CMAKE_BINARY_DIR = C:\Users\jaksk\Desktop\dev\_cpp\age
-
-# Include any dependencies generated for this target.
-include CMakeFiles/sdl_test.dir/depend.make
-
-# Include the progress variables for this target.
-include CMakeFiles/sdl_test.dir/progress.make
-
-# Include the compile flags for this target's objects.
-include CMakeFiles/sdl_test.dir/flags.make
-
-CMakeFiles/sdl_test.dir/main.cpp.obj: CMakeFiles/sdl_test.dir/flags.make
-CMakeFiles/sdl_test.dir/main.cpp.obj: CMakeFiles/sdl_test.dir/includes_CXX.rsp
-CMakeFiles/sdl_test.dir/main.cpp.obj: main.cpp
- @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --progress-dir=C:\Users\jaksk\Desktop\dev\_cpp\age\CMakeFiles --progress-num=$(CMAKE_PROGRESS_1) "Building CXX object CMakeFiles/sdl_test.dir/main.cpp.obj"
- C:\MinGW64\bin\g++.exe $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -o CMakeFiles\sdl_test.dir\main.cpp.obj -c C:\Users\jaksk\Desktop\dev\_cpp\age\main.cpp
-
-CMakeFiles/sdl_test.dir/main.cpp.i: cmake_force
- @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Preprocessing CXX source to CMakeFiles/sdl_test.dir/main.cpp.i"
- C:\MinGW64\bin\g++.exe $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -E C:\Users\jaksk\Desktop\dev\_cpp\age\main.cpp > CMakeFiles\sdl_test.dir\main.cpp.i
-
-CMakeFiles/sdl_test.dir/main.cpp.s: cmake_force
- @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Compiling CXX source to assembly CMakeFiles/sdl_test.dir/main.cpp.s"
- C:\MinGW64\bin\g++.exe $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -S C:\Users\jaksk\Desktop\dev\_cpp\age\main.cpp -o CMakeFiles\sdl_test.dir\main.cpp.s
-
-CMakeFiles/sdl_test.dir/graphics/graphics.cpp.obj: CMakeFiles/sdl_test.dir/flags.make
-CMakeFiles/sdl_test.dir/graphics/graphics.cpp.obj: CMakeFiles/sdl_test.dir/includes_CXX.rsp
-CMakeFiles/sdl_test.dir/graphics/graphics.cpp.obj: graphics/graphics.cpp
- @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --progress-dir=C:\Users\jaksk\Desktop\dev\_cpp\age\CMakeFiles --progress-num=$(CMAKE_PROGRESS_2) "Building CXX object CMakeFiles/sdl_test.dir/graphics/graphics.cpp.obj"
- C:\MinGW64\bin\g++.exe $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -o CMakeFiles\sdl_test.dir\graphics\graphics.cpp.obj -c C:\Users\jaksk\Desktop\dev\_cpp\age\graphics\graphics.cpp
-
-CMakeFiles/sdl_test.dir/graphics/graphics.cpp.i: cmake_force
- @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Preprocessing CXX source to CMakeFiles/sdl_test.dir/graphics/graphics.cpp.i"
- C:\MinGW64\bin\g++.exe $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -E C:\Users\jaksk\Desktop\dev\_cpp\age\graphics\graphics.cpp > CMakeFiles\sdl_test.dir\graphics\graphics.cpp.i
-
-CMakeFiles/sdl_test.dir/graphics/graphics.cpp.s: cmake_force
- @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Compiling CXX source to assembly CMakeFiles/sdl_test.dir/graphics/graphics.cpp.s"
- C:\MinGW64\bin\g++.exe $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -S C:\Users\jaksk\Desktop\dev\_cpp\age\graphics\graphics.cpp -o CMakeFiles\sdl_test.dir\graphics\graphics.cpp.s
-
-CMakeFiles/sdl_test.dir/commands/commands.cpp.obj: CMakeFiles/sdl_test.dir/flags.make
-CMakeFiles/sdl_test.dir/commands/commands.cpp.obj: CMakeFiles/sdl_test.dir/includes_CXX.rsp
-CMakeFiles/sdl_test.dir/commands/commands.cpp.obj: commands/commands.cpp
- @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --progress-dir=C:\Users\jaksk\Desktop\dev\_cpp\age\CMakeFiles --progress-num=$(CMAKE_PROGRESS_3) "Building CXX object CMakeFiles/sdl_test.dir/commands/commands.cpp.obj"
- C:\MinGW64\bin\g++.exe $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -o CMakeFiles\sdl_test.dir\commands\commands.cpp.obj -c C:\Users\jaksk\Desktop\dev\_cpp\age\commands\commands.cpp
-
-CMakeFiles/sdl_test.dir/commands/commands.cpp.i: cmake_force
- @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Preprocessing CXX source to CMakeFiles/sdl_test.dir/commands/commands.cpp.i"
- C:\MinGW64\bin\g++.exe $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -E C:\Users\jaksk\Desktop\dev\_cpp\age\commands\commands.cpp > CMakeFiles\sdl_test.dir\commands\commands.cpp.i
-
-CMakeFiles/sdl_test.dir/commands/commands.cpp.s: cmake_force
- @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Compiling CXX source to assembly CMakeFiles/sdl_test.dir/commands/commands.cpp.s"
- C:\MinGW64\bin\g++.exe $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -S C:\Users\jaksk\Desktop\dev\_cpp\age\commands\commands.cpp -o CMakeFiles\sdl_test.dir\commands\commands.cpp.s
-
-CMakeFiles/sdl_test.dir/timing/timing.cpp.obj: CMakeFiles/sdl_test.dir/flags.make
-CMakeFiles/sdl_test.dir/timing/timing.cpp.obj: CMakeFiles/sdl_test.dir/includes_CXX.rsp
-CMakeFiles/sdl_test.dir/timing/timing.cpp.obj: timing/timing.cpp
- @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --progress-dir=C:\Users\jaksk\Desktop\dev\_cpp\age\CMakeFiles --progress-num=$(CMAKE_PROGRESS_4) "Building CXX object CMakeFiles/sdl_test.dir/timing/timing.cpp.obj"
- C:\MinGW64\bin\g++.exe $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -o CMakeFiles\sdl_test.dir\timing\timing.cpp.obj -c C:\Users\jaksk\Desktop\dev\_cpp\age\timing\timing.cpp
-
-CMakeFiles/sdl_test.dir/timing/timing.cpp.i: cmake_force
- @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Preprocessing CXX source to CMakeFiles/sdl_test.dir/timing/timing.cpp.i"
- C:\MinGW64\bin\g++.exe $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -E C:\Users\jaksk\Desktop\dev\_cpp\age\timing\timing.cpp > CMakeFiles\sdl_test.dir\timing\timing.cpp.i
-
-CMakeFiles/sdl_test.dir/timing/timing.cpp.s: cmake_force
- @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Compiling CXX source to assembly CMakeFiles/sdl_test.dir/timing/timing.cpp.s"
- C:\MinGW64\bin\g++.exe $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -S C:\Users\jaksk\Desktop\dev\_cpp\age\timing\timing.cpp -o CMakeFiles\sdl_test.dir\timing\timing.cpp.s
-
-CMakeFiles/sdl_test.dir/game/entity.cpp.obj: CMakeFiles/sdl_test.dir/flags.make
-CMakeFiles/sdl_test.dir/game/entity.cpp.obj: CMakeFiles/sdl_test.dir/includes_CXX.rsp
-CMakeFiles/sdl_test.dir/game/entity.cpp.obj: game/entity.cpp
- @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --progress-dir=C:\Users\jaksk\Desktop\dev\_cpp\age\CMakeFiles --progress-num=$(CMAKE_PROGRESS_5) "Building CXX object CMakeFiles/sdl_test.dir/game/entity.cpp.obj"
- C:\MinGW64\bin\g++.exe $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -o CMakeFiles\sdl_test.dir\game\entity.cpp.obj -c C:\Users\jaksk\Desktop\dev\_cpp\age\game\entity.cpp
-
-CMakeFiles/sdl_test.dir/game/entity.cpp.i: cmake_force
- @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Preprocessing CXX source to CMakeFiles/sdl_test.dir/game/entity.cpp.i"
- C:\MinGW64\bin\g++.exe $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -E C:\Users\jaksk\Desktop\dev\_cpp\age\game\entity.cpp > CMakeFiles\sdl_test.dir\game\entity.cpp.i
-
-CMakeFiles/sdl_test.dir/game/entity.cpp.s: cmake_force
- @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Compiling CXX source to assembly CMakeFiles/sdl_test.dir/game/entity.cpp.s"
- C:\MinGW64\bin\g++.exe $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -S C:\Users\jaksk\Desktop\dev\_cpp\age\game\entity.cpp -o CMakeFiles\sdl_test.dir\game\entity.cpp.s
-
-CMakeFiles/sdl_test.dir/game/ground.cpp.obj: CMakeFiles/sdl_test.dir/flags.make
-CMakeFiles/sdl_test.dir/game/ground.cpp.obj: CMakeFiles/sdl_test.dir/includes_CXX.rsp
-CMakeFiles/sdl_test.dir/game/ground.cpp.obj: game/ground.cpp
- @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --progress-dir=C:\Users\jaksk\Desktop\dev\_cpp\age\CMakeFiles --progress-num=$(CMAKE_PROGRESS_6) "Building CXX object CMakeFiles/sdl_test.dir/game/ground.cpp.obj"
- C:\MinGW64\bin\g++.exe $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -o CMakeFiles\sdl_test.dir\game\ground.cpp.obj -c C:\Users\jaksk\Desktop\dev\_cpp\age\game\ground.cpp
-
-CMakeFiles/sdl_test.dir/game/ground.cpp.i: cmake_force
- @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Preprocessing CXX source to CMakeFiles/sdl_test.dir/game/ground.cpp.i"
- C:\MinGW64\bin\g++.exe $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -E C:\Users\jaksk\Desktop\dev\_cpp\age\game\ground.cpp > CMakeFiles\sdl_test.dir\game\ground.cpp.i
-
-CMakeFiles/sdl_test.dir/game/ground.cpp.s: cmake_force
- @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Compiling CXX source to assembly CMakeFiles/sdl_test.dir/game/ground.cpp.s"
- C:\MinGW64\bin\g++.exe $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -S C:\Users\jaksk\Desktop\dev\_cpp\age\game\ground.cpp -o CMakeFiles\sdl_test.dir\game\ground.cpp.s
-
-CMakeFiles/sdl_test.dir/game/playercontrol.cpp.obj: CMakeFiles/sdl_test.dir/flags.make
-CMakeFiles/sdl_test.dir/game/playercontrol.cpp.obj: CMakeFiles/sdl_test.dir/includes_CXX.rsp
-CMakeFiles/sdl_test.dir/game/playercontrol.cpp.obj: game/playercontrol.cpp
- @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --progress-dir=C:\Users\jaksk\Desktop\dev\_cpp\age\CMakeFiles --progress-num=$(CMAKE_PROGRESS_7) "Building CXX object CMakeFiles/sdl_test.dir/game/playercontrol.cpp.obj"
- C:\MinGW64\bin\g++.exe $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -o CMakeFiles\sdl_test.dir\game\playercontrol.cpp.obj -c C:\Users\jaksk\Desktop\dev\_cpp\age\game\playercontrol.cpp
-
-CMakeFiles/sdl_test.dir/game/playercontrol.cpp.i: cmake_force
- @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Preprocessing CXX source to CMakeFiles/sdl_test.dir/game/playercontrol.cpp.i"
- C:\MinGW64\bin\g++.exe $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -E C:\Users\jaksk\Desktop\dev\_cpp\age\game\playercontrol.cpp > CMakeFiles\sdl_test.dir\game\playercontrol.cpp.i
-
-CMakeFiles/sdl_test.dir/game/playercontrol.cpp.s: cmake_force
- @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Compiling CXX source to assembly CMakeFiles/sdl_test.dir/game/playercontrol.cpp.s"
- C:\MinGW64\bin\g++.exe $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -S C:\Users\jaksk\Desktop\dev\_cpp\age\game\playercontrol.cpp -o CMakeFiles\sdl_test.dir\game\playercontrol.cpp.s
-
-CMakeFiles/sdl_test.dir/game/gst.cpp.obj: CMakeFiles/sdl_test.dir/flags.make
-CMakeFiles/sdl_test.dir/game/gst.cpp.obj: CMakeFiles/sdl_test.dir/includes_CXX.rsp
-CMakeFiles/sdl_test.dir/game/gst.cpp.obj: game/gst.cpp
- @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --progress-dir=C:\Users\jaksk\Desktop\dev\_cpp\age\CMakeFiles --progress-num=$(CMAKE_PROGRESS_8) "Building CXX object CMakeFiles/sdl_test.dir/game/gst.cpp.obj"
- C:\MinGW64\bin\g++.exe $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -o CMakeFiles\sdl_test.dir\game\gst.cpp.obj -c C:\Users\jaksk\Desktop\dev\_cpp\age\game\gst.cpp
-
-CMakeFiles/sdl_test.dir/game/gst.cpp.i: cmake_force
- @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Preprocessing CXX source to CMakeFiles/sdl_test.dir/game/gst.cpp.i"
- C:\MinGW64\bin\g++.exe $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -E C:\Users\jaksk\Desktop\dev\_cpp\age\game\gst.cpp > CMakeFiles\sdl_test.dir\game\gst.cpp.i
-
-CMakeFiles/sdl_test.dir/game/gst.cpp.s: cmake_force
- @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Compiling CXX source to assembly CMakeFiles/sdl_test.dir/game/gst.cpp.s"
- C:\MinGW64\bin\g++.exe $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -S C:\Users\jaksk\Desktop\dev\_cpp\age\game\gst.cpp -o CMakeFiles\sdl_test.dir\game\gst.cpp.s
-
-CMakeFiles/sdl_test.dir/game/view.cpp.obj: CMakeFiles/sdl_test.dir/flags.make
-CMakeFiles/sdl_test.dir/game/view.cpp.obj: CMakeFiles/sdl_test.dir/includes_CXX.rsp
-CMakeFiles/sdl_test.dir/game/view.cpp.obj: game/view.cpp
- @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --progress-dir=C:\Users\jaksk\Desktop\dev\_cpp\age\CMakeFiles --progress-num=$(CMAKE_PROGRESS_9) "Building CXX object CMakeFiles/sdl_test.dir/game/view.cpp.obj"
- C:\MinGW64\bin\g++.exe $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -o CMakeFiles\sdl_test.dir\game\view.cpp.obj -c C:\Users\jaksk\Desktop\dev\_cpp\age\game\view.cpp
-
-CMakeFiles/sdl_test.dir/game/view.cpp.i: cmake_force
- @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Preprocessing CXX source to CMakeFiles/sdl_test.dir/game/view.cpp.i"
- C:\MinGW64\bin\g++.exe $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -E C:\Users\jaksk\Desktop\dev\_cpp\age\game\view.cpp > CMakeFiles\sdl_test.dir\game\view.cpp.i
-
-CMakeFiles/sdl_test.dir/game/view.cpp.s: cmake_force
- @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Compiling CXX source to assembly CMakeFiles/sdl_test.dir/game/view.cpp.s"
- C:\MinGW64\bin\g++.exe $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -S C:\Users\jaksk\Desktop\dev\_cpp\age\game\view.cpp -o CMakeFiles\sdl_test.dir\game\view.cpp.s
-
-CMakeFiles/sdl_test.dir/game/menu.cpp.obj: CMakeFiles/sdl_test.dir/flags.make
-CMakeFiles/sdl_test.dir/game/menu.cpp.obj: CMakeFiles/sdl_test.dir/includes_CXX.rsp
-CMakeFiles/sdl_test.dir/game/menu.cpp.obj: game/menu.cpp
- @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --progress-dir=C:\Users\jaksk\Desktop\dev\_cpp\age\CMakeFiles --progress-num=$(CMAKE_PROGRESS_10) "Building CXX object CMakeFiles/sdl_test.dir/game/menu.cpp.obj"
- C:\MinGW64\bin\g++.exe $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -o CMakeFiles\sdl_test.dir\game\menu.cpp.obj -c C:\Users\jaksk\Desktop\dev\_cpp\age\game\menu.cpp
-
-CMakeFiles/sdl_test.dir/game/menu.cpp.i: cmake_force
- @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Preprocessing CXX source to CMakeFiles/sdl_test.dir/game/menu.cpp.i"
- C:\MinGW64\bin\g++.exe $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -E C:\Users\jaksk\Desktop\dev\_cpp\age\game\menu.cpp > CMakeFiles\sdl_test.dir\game\menu.cpp.i
-
-CMakeFiles/sdl_test.dir/game/menu.cpp.s: cmake_force
- @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Compiling CXX source to assembly CMakeFiles/sdl_test.dir/game/menu.cpp.s"
- C:\MinGW64\bin\g++.exe $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -S C:\Users\jaksk\Desktop\dev\_cpp\age\game\menu.cpp -o CMakeFiles\sdl_test.dir\game\menu.cpp.s
-
-CMakeFiles/sdl_test.dir/game/tile.cpp.obj: CMakeFiles/sdl_test.dir/flags.make
-CMakeFiles/sdl_test.dir/game/tile.cpp.obj: CMakeFiles/sdl_test.dir/includes_CXX.rsp
-CMakeFiles/sdl_test.dir/game/tile.cpp.obj: game/tile.cpp
- @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --progress-dir=C:\Users\jaksk\Desktop\dev\_cpp\age\CMakeFiles --progress-num=$(CMAKE_PROGRESS_11) "Building CXX object CMakeFiles/sdl_test.dir/game/tile.cpp.obj"
- C:\MinGW64\bin\g++.exe $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -o CMakeFiles\sdl_test.dir\game\tile.cpp.obj -c C:\Users\jaksk\Desktop\dev\_cpp\age\game\tile.cpp
-
-CMakeFiles/sdl_test.dir/game/tile.cpp.i: cmake_force
- @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Preprocessing CXX source to CMakeFiles/sdl_test.dir/game/tile.cpp.i"
- C:\MinGW64\bin\g++.exe $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -E C:\Users\jaksk\Desktop\dev\_cpp\age\game\tile.cpp > CMakeFiles\sdl_test.dir\game\tile.cpp.i
-
-CMakeFiles/sdl_test.dir/game/tile.cpp.s: cmake_force
- @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Compiling CXX source to assembly CMakeFiles/sdl_test.dir/game/tile.cpp.s"
- C:\MinGW64\bin\g++.exe $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -S C:\Users\jaksk\Desktop\dev\_cpp\age\game\tile.cpp -o CMakeFiles\sdl_test.dir\game\tile.cpp.s
-
-CMakeFiles/sdl_test.dir/game/load.cpp.obj: CMakeFiles/sdl_test.dir/flags.make
-CMakeFiles/sdl_test.dir/game/load.cpp.obj: CMakeFiles/sdl_test.dir/includes_CXX.rsp
-CMakeFiles/sdl_test.dir/game/load.cpp.obj: game/load.cpp
- @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --progress-dir=C:\Users\jaksk\Desktop\dev\_cpp\age\CMakeFiles --progress-num=$(CMAKE_PROGRESS_12) "Building CXX object CMakeFiles/sdl_test.dir/game/load.cpp.obj"
- C:\MinGW64\bin\g++.exe $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -o CMakeFiles\sdl_test.dir\game\load.cpp.obj -c C:\Users\jaksk\Desktop\dev\_cpp\age\game\load.cpp
-
-CMakeFiles/sdl_test.dir/game/load.cpp.i: cmake_force
- @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Preprocessing CXX source to CMakeFiles/sdl_test.dir/game/load.cpp.i"
- C:\MinGW64\bin\g++.exe $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -E C:\Users\jaksk\Desktop\dev\_cpp\age\game\load.cpp > CMakeFiles\sdl_test.dir\game\load.cpp.i
-
-CMakeFiles/sdl_test.dir/game/load.cpp.s: cmake_force
- @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Compiling CXX source to assembly CMakeFiles/sdl_test.dir/game/load.cpp.s"
- C:\MinGW64\bin\g++.exe $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -S C:\Users\jaksk\Desktop\dev\_cpp\age\game\load.cpp -o CMakeFiles\sdl_test.dir\game\load.cpp.s
-
-CMakeFiles/sdl_test.dir/game/tech.cpp.obj: CMakeFiles/sdl_test.dir/flags.make
-CMakeFiles/sdl_test.dir/game/tech.cpp.obj: CMakeFiles/sdl_test.dir/includes_CXX.rsp
-CMakeFiles/sdl_test.dir/game/tech.cpp.obj: game/tech.cpp
- @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --progress-dir=C:\Users\jaksk\Desktop\dev\_cpp\age\CMakeFiles --progress-num=$(CMAKE_PROGRESS_13) "Building CXX object CMakeFiles/sdl_test.dir/game/tech.cpp.obj"
- C:\MinGW64\bin\g++.exe $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -o CMakeFiles\sdl_test.dir\game\tech.cpp.obj -c C:\Users\jaksk\Desktop\dev\_cpp\age\game\tech.cpp
-
-CMakeFiles/sdl_test.dir/game/tech.cpp.i: cmake_force
- @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Preprocessing CXX source to CMakeFiles/sdl_test.dir/game/tech.cpp.i"
- C:\MinGW64\bin\g++.exe $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -E C:\Users\jaksk\Desktop\dev\_cpp\age\game\tech.cpp > CMakeFiles\sdl_test.dir\game\tech.cpp.i
-
-CMakeFiles/sdl_test.dir/game/tech.cpp.s: cmake_force
- @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Compiling CXX source to assembly CMakeFiles/sdl_test.dir/game/tech.cpp.s"
- C:\MinGW64\bin\g++.exe $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -S C:\Users\jaksk\Desktop\dev\_cpp\age\game\tech.cpp -o CMakeFiles\sdl_test.dir\game\tech.cpp.s
-
-CMakeFiles/sdl_test.dir/game/ai/action.cpp.obj: CMakeFiles/sdl_test.dir/flags.make
-CMakeFiles/sdl_test.dir/game/ai/action.cpp.obj: CMakeFiles/sdl_test.dir/includes_CXX.rsp
-CMakeFiles/sdl_test.dir/game/ai/action.cpp.obj: game/ai/action.cpp
- @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --progress-dir=C:\Users\jaksk\Desktop\dev\_cpp\age\CMakeFiles --progress-num=$(CMAKE_PROGRESS_14) "Building CXX object CMakeFiles/sdl_test.dir/game/ai/action.cpp.obj"
- C:\MinGW64\bin\g++.exe $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -o CMakeFiles\sdl_test.dir\game\ai\action.cpp.obj -c C:\Users\jaksk\Desktop\dev\_cpp\age\game\ai\action.cpp
-
-CMakeFiles/sdl_test.dir/game/ai/action.cpp.i: cmake_force
- @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Preprocessing CXX source to CMakeFiles/sdl_test.dir/game/ai/action.cpp.i"
- C:\MinGW64\bin\g++.exe $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -E C:\Users\jaksk\Desktop\dev\_cpp\age\game\ai\action.cpp > CMakeFiles\sdl_test.dir\game\ai\action.cpp.i
-
-CMakeFiles/sdl_test.dir/game/ai/action.cpp.s: cmake_force
- @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Compiling CXX source to assembly CMakeFiles/sdl_test.dir/game/ai/action.cpp.s"
- C:\MinGW64\bin\g++.exe $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -S C:\Users\jaksk\Desktop\dev\_cpp\age\game\ai\action.cpp -o CMakeFiles\sdl_test.dir\game\ai\action.cpp.s
-
-# Object files for target sdl_test
-sdl_test_OBJECTS = \
-"CMakeFiles/sdl_test.dir/main.cpp.obj" \
-"CMakeFiles/sdl_test.dir/graphics/graphics.cpp.obj" \
-"CMakeFiles/sdl_test.dir/commands/commands.cpp.obj" \
-"CMakeFiles/sdl_test.dir/timing/timing.cpp.obj" \
-"CMakeFiles/sdl_test.dir/game/entity.cpp.obj" \
-"CMakeFiles/sdl_test.dir/game/ground.cpp.obj" \
-"CMakeFiles/sdl_test.dir/game/playercontrol.cpp.obj" \
-"CMakeFiles/sdl_test.dir/game/gst.cpp.obj" \
-"CMakeFiles/sdl_test.dir/game/view.cpp.obj" \
-"CMakeFiles/sdl_test.dir/game/menu.cpp.obj" \
-"CMakeFiles/sdl_test.dir/game/tile.cpp.obj" \
-"CMakeFiles/sdl_test.dir/game/load.cpp.obj" \
-"CMakeFiles/sdl_test.dir/game/tech.cpp.obj" \
-"CMakeFiles/sdl_test.dir/game/ai/action.cpp.obj"
-
-# External object files for target sdl_test
-sdl_test_EXTERNAL_OBJECTS =
-
-build/sdl_test.exe: CMakeFiles/sdl_test.dir/main.cpp.obj
-build/sdl_test.exe: CMakeFiles/sdl_test.dir/graphics/graphics.cpp.obj
-build/sdl_test.exe: CMakeFiles/sdl_test.dir/commands/commands.cpp.obj
-build/sdl_test.exe: CMakeFiles/sdl_test.dir/timing/timing.cpp.obj
-build/sdl_test.exe: CMakeFiles/sdl_test.dir/game/entity.cpp.obj
-build/sdl_test.exe: CMakeFiles/sdl_test.dir/game/ground.cpp.obj
-build/sdl_test.exe: CMakeFiles/sdl_test.dir/game/playercontrol.cpp.obj
-build/sdl_test.exe: CMakeFiles/sdl_test.dir/game/gst.cpp.obj
-build/sdl_test.exe: CMakeFiles/sdl_test.dir/game/view.cpp.obj
-build/sdl_test.exe: CMakeFiles/sdl_test.dir/game/menu.cpp.obj
-build/sdl_test.exe: CMakeFiles/sdl_test.dir/game/tile.cpp.obj
-build/sdl_test.exe: CMakeFiles/sdl_test.dir/game/load.cpp.obj
-build/sdl_test.exe: CMakeFiles/sdl_test.dir/game/tech.cpp.obj
-build/sdl_test.exe: CMakeFiles/sdl_test.dir/game/ai/action.cpp.obj
-build/sdl_test.exe: CMakeFiles/sdl_test.dir/build.make
-build/sdl_test.exe: CMakeFiles/sdl_test.dir/linklibs.rsp
-build/sdl_test.exe: CMakeFiles/sdl_test.dir/objects1.rsp
-build/sdl_test.exe: CMakeFiles/sdl_test.dir/link.txt
- @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --bold --progress-dir=C:\Users\jaksk\Desktop\dev\_cpp\age\CMakeFiles --progress-num=$(CMAKE_PROGRESS_15) "Linking CXX executable build\sdl_test.exe"
- $(CMAKE_COMMAND) -E cmake_link_script CMakeFiles\sdl_test.dir\link.txt --verbose=$(VERBOSE)
-
-# Rule to build all files generated by this target.
-CMakeFiles/sdl_test.dir/build: build/sdl_test.exe
-
-.PHONY : CMakeFiles/sdl_test.dir/build
-
-CMakeFiles/sdl_test.dir/clean:
- $(CMAKE_COMMAND) -P CMakeFiles\sdl_test.dir\cmake_clean.cmake
-.PHONY : CMakeFiles/sdl_test.dir/clean
-
-CMakeFiles/sdl_test.dir/depend:
- $(CMAKE_COMMAND) -E cmake_depends "MinGW Makefiles" C:\Users\jaksk\Desktop\dev\_cpp\age C:\Users\jaksk\Desktop\dev\_cpp\age C:\Users\jaksk\Desktop\dev\_cpp\age C:\Users\jaksk\Desktop\dev\_cpp\age C:\Users\jaksk\Desktop\dev\_cpp\age\CMakeFiles\sdl_test.dir\DependInfo.cmake --color=$(COLOR)
-.PHONY : CMakeFiles/sdl_test.dir/depend
-
+# CMAKE generated file: DO NOT EDIT!
+# Generated by "Unix Makefiles" Generator, CMake Version 3.22
+
+# Delete rule output on recipe failure.
+.DELETE_ON_ERROR:
+
+#=============================================================================
+# Special targets provided by cmake.
+
+# Disable implicit rules so canonical targets will work.
+.SUFFIXES:
+
+# Disable VCS-based implicit rules.
+% : %,v
+
+# Disable VCS-based implicit rules.
+% : RCS/%
+
+# Disable VCS-based implicit rules.
+% : RCS/%,v
+
+# Disable VCS-based implicit rules.
+% : SCCS/s.%
+
+# Disable VCS-based implicit rules.
+% : s.%
+
+.SUFFIXES: .hpux_make_needs_suffix_list
+
+# Command-line flag to silence nested $(MAKE).
+$(VERBOSE)MAKESILENT = -s
+
+#Suppress display of executed commands.
+$(VERBOSE).SILENT:
+
+# A target that is always out of date.
+cmake_force:
+.PHONY : cmake_force
+
+#=============================================================================
+# Set environment variables for the build.
+
+# The shell in which to execute make rules.
+SHELL = /bin/sh
+
+# The CMake executable.
+CMAKE_COMMAND = /usr/bin/cmake
+
+# The command to remove a file.
+RM = /usr/bin/cmake -E rm -f
+
+# Escaping for special characters.
+EQUALS = =
+
+# The top-level source directory on which CMake was run.
+CMAKE_SOURCE_DIR = /home/j/ws/age
+
+# The top-level build directory on which CMake was run.
+CMAKE_BINARY_DIR = /home/j/ws/age
+
+# Include any dependencies generated for this target.
+include CMakeFiles/sdl_test.dir/depend.make
+# Include any dependencies generated by the compiler for this target.
+include CMakeFiles/sdl_test.dir/compiler_depend.make
+
+# Include the progress variables for this target.
+include CMakeFiles/sdl_test.dir/progress.make
+
+# Include the compile flags for this target's objects.
+include CMakeFiles/sdl_test.dir/flags.make
+
+CMakeFiles/sdl_test.dir/main.cpp.o: CMakeFiles/sdl_test.dir/flags.make
+CMakeFiles/sdl_test.dir/main.cpp.o: main.cpp
+CMakeFiles/sdl_test.dir/main.cpp.o: CMakeFiles/sdl_test.dir/compiler_depend.ts
+ @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --progress-dir=/home/j/ws/age/CMakeFiles --progress-num=$(CMAKE_PROGRESS_1) "Building CXX object CMakeFiles/sdl_test.dir/main.cpp.o"
+ /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -MD -MT CMakeFiles/sdl_test.dir/main.cpp.o -MF CMakeFiles/sdl_test.dir/main.cpp.o.d -o CMakeFiles/sdl_test.dir/main.cpp.o -c /home/j/ws/age/main.cpp
+
+CMakeFiles/sdl_test.dir/main.cpp.i: cmake_force
+ @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Preprocessing CXX source to CMakeFiles/sdl_test.dir/main.cpp.i"
+ /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -E /home/j/ws/age/main.cpp > CMakeFiles/sdl_test.dir/main.cpp.i
+
+CMakeFiles/sdl_test.dir/main.cpp.s: cmake_force
+ @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Compiling CXX source to assembly CMakeFiles/sdl_test.dir/main.cpp.s"
+ /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -S /home/j/ws/age/main.cpp -o CMakeFiles/sdl_test.dir/main.cpp.s
+
+CMakeFiles/sdl_test.dir/graphics/graphics.cpp.o: CMakeFiles/sdl_test.dir/flags.make
+CMakeFiles/sdl_test.dir/graphics/graphics.cpp.o: graphics/graphics.cpp
+CMakeFiles/sdl_test.dir/graphics/graphics.cpp.o: CMakeFiles/sdl_test.dir/compiler_depend.ts
+ @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --progress-dir=/home/j/ws/age/CMakeFiles --progress-num=$(CMAKE_PROGRESS_2) "Building CXX object CMakeFiles/sdl_test.dir/graphics/graphics.cpp.o"
+ /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -MD -MT CMakeFiles/sdl_test.dir/graphics/graphics.cpp.o -MF CMakeFiles/sdl_test.dir/graphics/graphics.cpp.o.d -o CMakeFiles/sdl_test.dir/graphics/graphics.cpp.o -c /home/j/ws/age/graphics/graphics.cpp
+
+CMakeFiles/sdl_test.dir/graphics/graphics.cpp.i: cmake_force
+ @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Preprocessing CXX source to CMakeFiles/sdl_test.dir/graphics/graphics.cpp.i"
+ /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -E /home/j/ws/age/graphics/graphics.cpp > CMakeFiles/sdl_test.dir/graphics/graphics.cpp.i
+
+CMakeFiles/sdl_test.dir/graphics/graphics.cpp.s: cmake_force
+ @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Compiling CXX source to assembly CMakeFiles/sdl_test.dir/graphics/graphics.cpp.s"
+ /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -S /home/j/ws/age/graphics/graphics.cpp -o CMakeFiles/sdl_test.dir/graphics/graphics.cpp.s
+
+CMakeFiles/sdl_test.dir/commands/commands.cpp.o: CMakeFiles/sdl_test.dir/flags.make
+CMakeFiles/sdl_test.dir/commands/commands.cpp.o: commands/commands.cpp
+CMakeFiles/sdl_test.dir/commands/commands.cpp.o: CMakeFiles/sdl_test.dir/compiler_depend.ts
+ @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --progress-dir=/home/j/ws/age/CMakeFiles --progress-num=$(CMAKE_PROGRESS_3) "Building CXX object CMakeFiles/sdl_test.dir/commands/commands.cpp.o"
+ /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -MD -MT CMakeFiles/sdl_test.dir/commands/commands.cpp.o -MF CMakeFiles/sdl_test.dir/commands/commands.cpp.o.d -o CMakeFiles/sdl_test.dir/commands/commands.cpp.o -c /home/j/ws/age/commands/commands.cpp
+
+CMakeFiles/sdl_test.dir/commands/commands.cpp.i: cmake_force
+ @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Preprocessing CXX source to CMakeFiles/sdl_test.dir/commands/commands.cpp.i"
+ /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -E /home/j/ws/age/commands/commands.cpp > CMakeFiles/sdl_test.dir/commands/commands.cpp.i
+
+CMakeFiles/sdl_test.dir/commands/commands.cpp.s: cmake_force
+ @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Compiling CXX source to assembly CMakeFiles/sdl_test.dir/commands/commands.cpp.s"
+ /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -S /home/j/ws/age/commands/commands.cpp -o CMakeFiles/sdl_test.dir/commands/commands.cpp.s
+
+CMakeFiles/sdl_test.dir/timing/timing.cpp.o: CMakeFiles/sdl_test.dir/flags.make
+CMakeFiles/sdl_test.dir/timing/timing.cpp.o: timing/timing.cpp
+CMakeFiles/sdl_test.dir/timing/timing.cpp.o: CMakeFiles/sdl_test.dir/compiler_depend.ts
+ @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --progress-dir=/home/j/ws/age/CMakeFiles --progress-num=$(CMAKE_PROGRESS_4) "Building CXX object CMakeFiles/sdl_test.dir/timing/timing.cpp.o"
+ /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -MD -MT CMakeFiles/sdl_test.dir/timing/timing.cpp.o -MF CMakeFiles/sdl_test.dir/timing/timing.cpp.o.d -o CMakeFiles/sdl_test.dir/timing/timing.cpp.o -c /home/j/ws/age/timing/timing.cpp
+
+CMakeFiles/sdl_test.dir/timing/timing.cpp.i: cmake_force
+ @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Preprocessing CXX source to CMakeFiles/sdl_test.dir/timing/timing.cpp.i"
+ /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -E /home/j/ws/age/timing/timing.cpp > CMakeFiles/sdl_test.dir/timing/timing.cpp.i
+
+CMakeFiles/sdl_test.dir/timing/timing.cpp.s: cmake_force
+ @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Compiling CXX source to assembly CMakeFiles/sdl_test.dir/timing/timing.cpp.s"
+ /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -S /home/j/ws/age/timing/timing.cpp -o CMakeFiles/sdl_test.dir/timing/timing.cpp.s
+
+CMakeFiles/sdl_test.dir/game/entity.cpp.o: CMakeFiles/sdl_test.dir/flags.make
+CMakeFiles/sdl_test.dir/game/entity.cpp.o: game/entity.cpp
+CMakeFiles/sdl_test.dir/game/entity.cpp.o: CMakeFiles/sdl_test.dir/compiler_depend.ts
+ @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --progress-dir=/home/j/ws/age/CMakeFiles --progress-num=$(CMAKE_PROGRESS_5) "Building CXX object CMakeFiles/sdl_test.dir/game/entity.cpp.o"
+ /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -MD -MT CMakeFiles/sdl_test.dir/game/entity.cpp.o -MF CMakeFiles/sdl_test.dir/game/entity.cpp.o.d -o CMakeFiles/sdl_test.dir/game/entity.cpp.o -c /home/j/ws/age/game/entity.cpp
+
+CMakeFiles/sdl_test.dir/game/entity.cpp.i: cmake_force
+ @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Preprocessing CXX source to CMakeFiles/sdl_test.dir/game/entity.cpp.i"
+ /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -E /home/j/ws/age/game/entity.cpp > CMakeFiles/sdl_test.dir/game/entity.cpp.i
+
+CMakeFiles/sdl_test.dir/game/entity.cpp.s: cmake_force
+ @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Compiling CXX source to assembly CMakeFiles/sdl_test.dir/game/entity.cpp.s"
+ /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -S /home/j/ws/age/game/entity.cpp -o CMakeFiles/sdl_test.dir/game/entity.cpp.s
+
+CMakeFiles/sdl_test.dir/game/ground.cpp.o: CMakeFiles/sdl_test.dir/flags.make
+CMakeFiles/sdl_test.dir/game/ground.cpp.o: game/ground.cpp
+CMakeFiles/sdl_test.dir/game/ground.cpp.o: CMakeFiles/sdl_test.dir/compiler_depend.ts
+ @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --progress-dir=/home/j/ws/age/CMakeFiles --progress-num=$(CMAKE_PROGRESS_6) "Building CXX object CMakeFiles/sdl_test.dir/game/ground.cpp.o"
+ /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -MD -MT CMakeFiles/sdl_test.dir/game/ground.cpp.o -MF CMakeFiles/sdl_test.dir/game/ground.cpp.o.d -o CMakeFiles/sdl_test.dir/game/ground.cpp.o -c /home/j/ws/age/game/ground.cpp
+
+CMakeFiles/sdl_test.dir/game/ground.cpp.i: cmake_force
+ @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Preprocessing CXX source to CMakeFiles/sdl_test.dir/game/ground.cpp.i"
+ /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -E /home/j/ws/age/game/ground.cpp > CMakeFiles/sdl_test.dir/game/ground.cpp.i
+
+CMakeFiles/sdl_test.dir/game/ground.cpp.s: cmake_force
+ @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Compiling CXX source to assembly CMakeFiles/sdl_test.dir/game/ground.cpp.s"
+ /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -S /home/j/ws/age/game/ground.cpp -o CMakeFiles/sdl_test.dir/game/ground.cpp.s
+
+CMakeFiles/sdl_test.dir/game/playercontrol.cpp.o: CMakeFiles/sdl_test.dir/flags.make
+CMakeFiles/sdl_test.dir/game/playercontrol.cpp.o: game/playercontrol.cpp
+CMakeFiles/sdl_test.dir/game/playercontrol.cpp.o: CMakeFiles/sdl_test.dir/compiler_depend.ts
+ @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --progress-dir=/home/j/ws/age/CMakeFiles --progress-num=$(CMAKE_PROGRESS_7) "Building CXX object CMakeFiles/sdl_test.dir/game/playercontrol.cpp.o"
+ /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -MD -MT CMakeFiles/sdl_test.dir/game/playercontrol.cpp.o -MF CMakeFiles/sdl_test.dir/game/playercontrol.cpp.o.d -o CMakeFiles/sdl_test.dir/game/playercontrol.cpp.o -c /home/j/ws/age/game/playercontrol.cpp
+
+CMakeFiles/sdl_test.dir/game/playercontrol.cpp.i: cmake_force
+ @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Preprocessing CXX source to CMakeFiles/sdl_test.dir/game/playercontrol.cpp.i"
+ /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -E /home/j/ws/age/game/playercontrol.cpp > CMakeFiles/sdl_test.dir/game/playercontrol.cpp.i
+
+CMakeFiles/sdl_test.dir/game/playercontrol.cpp.s: cmake_force
+ @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Compiling CXX source to assembly CMakeFiles/sdl_test.dir/game/playercontrol.cpp.s"
+ /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -S /home/j/ws/age/game/playercontrol.cpp -o CMakeFiles/sdl_test.dir/game/playercontrol.cpp.s
+
+CMakeFiles/sdl_test.dir/game/gst.cpp.o: CMakeFiles/sdl_test.dir/flags.make
+CMakeFiles/sdl_test.dir/game/gst.cpp.o: game/gst.cpp
+CMakeFiles/sdl_test.dir/game/gst.cpp.o: CMakeFiles/sdl_test.dir/compiler_depend.ts
+ @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --progress-dir=/home/j/ws/age/CMakeFiles --progress-num=$(CMAKE_PROGRESS_8) "Building CXX object CMakeFiles/sdl_test.dir/game/gst.cpp.o"
+ /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -MD -MT CMakeFiles/sdl_test.dir/game/gst.cpp.o -MF CMakeFiles/sdl_test.dir/game/gst.cpp.o.d -o CMakeFiles/sdl_test.dir/game/gst.cpp.o -c /home/j/ws/age/game/gst.cpp
+
+CMakeFiles/sdl_test.dir/game/gst.cpp.i: cmake_force
+ @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Preprocessing CXX source to CMakeFiles/sdl_test.dir/game/gst.cpp.i"
+ /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -E /home/j/ws/age/game/gst.cpp > CMakeFiles/sdl_test.dir/game/gst.cpp.i
+
+CMakeFiles/sdl_test.dir/game/gst.cpp.s: cmake_force
+ @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Compiling CXX source to assembly CMakeFiles/sdl_test.dir/game/gst.cpp.s"
+ /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -S /home/j/ws/age/game/gst.cpp -o CMakeFiles/sdl_test.dir/game/gst.cpp.s
+
+CMakeFiles/sdl_test.dir/game/view.cpp.o: CMakeFiles/sdl_test.dir/flags.make
+CMakeFiles/sdl_test.dir/game/view.cpp.o: game/view.cpp
+CMakeFiles/sdl_test.dir/game/view.cpp.o: CMakeFiles/sdl_test.dir/compiler_depend.ts
+ @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --progress-dir=/home/j/ws/age/CMakeFiles --progress-num=$(CMAKE_PROGRESS_9) "Building CXX object CMakeFiles/sdl_test.dir/game/view.cpp.o"
+ /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -MD -MT CMakeFiles/sdl_test.dir/game/view.cpp.o -MF CMakeFiles/sdl_test.dir/game/view.cpp.o.d -o CMakeFiles/sdl_test.dir/game/view.cpp.o -c /home/j/ws/age/game/view.cpp
+
+CMakeFiles/sdl_test.dir/game/view.cpp.i: cmake_force
+ @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Preprocessing CXX source to CMakeFiles/sdl_test.dir/game/view.cpp.i"
+ /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -E /home/j/ws/age/game/view.cpp > CMakeFiles/sdl_test.dir/game/view.cpp.i
+
+CMakeFiles/sdl_test.dir/game/view.cpp.s: cmake_force
+ @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Compiling CXX source to assembly CMakeFiles/sdl_test.dir/game/view.cpp.s"
+ /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -S /home/j/ws/age/game/view.cpp -o CMakeFiles/sdl_test.dir/game/view.cpp.s
+
+CMakeFiles/sdl_test.dir/game/menu.cpp.o: CMakeFiles/sdl_test.dir/flags.make
+CMakeFiles/sdl_test.dir/game/menu.cpp.o: game/menu.cpp
+CMakeFiles/sdl_test.dir/game/menu.cpp.o: CMakeFiles/sdl_test.dir/compiler_depend.ts
+ @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --progress-dir=/home/j/ws/age/CMakeFiles --progress-num=$(CMAKE_PROGRESS_10) "Building CXX object CMakeFiles/sdl_test.dir/game/menu.cpp.o"
+ /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -MD -MT CMakeFiles/sdl_test.dir/game/menu.cpp.o -MF CMakeFiles/sdl_test.dir/game/menu.cpp.o.d -o CMakeFiles/sdl_test.dir/game/menu.cpp.o -c /home/j/ws/age/game/menu.cpp
+
+CMakeFiles/sdl_test.dir/game/menu.cpp.i: cmake_force
+ @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Preprocessing CXX source to CMakeFiles/sdl_test.dir/game/menu.cpp.i"
+ /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -E /home/j/ws/age/game/menu.cpp > CMakeFiles/sdl_test.dir/game/menu.cpp.i
+
+CMakeFiles/sdl_test.dir/game/menu.cpp.s: cmake_force
+ @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Compiling CXX source to assembly CMakeFiles/sdl_test.dir/game/menu.cpp.s"
+ /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -S /home/j/ws/age/game/menu.cpp -o CMakeFiles/sdl_test.dir/game/menu.cpp.s
+
+CMakeFiles/sdl_test.dir/game/tile.cpp.o: CMakeFiles/sdl_test.dir/flags.make
+CMakeFiles/sdl_test.dir/game/tile.cpp.o: game/tile.cpp
+CMakeFiles/sdl_test.dir/game/tile.cpp.o: CMakeFiles/sdl_test.dir/compiler_depend.ts
+ @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --progress-dir=/home/j/ws/age/CMakeFiles --progress-num=$(CMAKE_PROGRESS_11) "Building CXX object CMakeFiles/sdl_test.dir/game/tile.cpp.o"
+ /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -MD -MT CMakeFiles/sdl_test.dir/game/tile.cpp.o -MF CMakeFiles/sdl_test.dir/game/tile.cpp.o.d -o CMakeFiles/sdl_test.dir/game/tile.cpp.o -c /home/j/ws/age/game/tile.cpp
+
+CMakeFiles/sdl_test.dir/game/tile.cpp.i: cmake_force
+ @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Preprocessing CXX source to CMakeFiles/sdl_test.dir/game/tile.cpp.i"
+ /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -E /home/j/ws/age/game/tile.cpp > CMakeFiles/sdl_test.dir/game/tile.cpp.i
+
+CMakeFiles/sdl_test.dir/game/tile.cpp.s: cmake_force
+ @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Compiling CXX source to assembly CMakeFiles/sdl_test.dir/game/tile.cpp.s"
+ /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -S /home/j/ws/age/game/tile.cpp -o CMakeFiles/sdl_test.dir/game/tile.cpp.s
+
+CMakeFiles/sdl_test.dir/game/load.cpp.o: CMakeFiles/sdl_test.dir/flags.make
+CMakeFiles/sdl_test.dir/game/load.cpp.o: game/load.cpp
+CMakeFiles/sdl_test.dir/game/load.cpp.o: CMakeFiles/sdl_test.dir/compiler_depend.ts
+ @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --progress-dir=/home/j/ws/age/CMakeFiles --progress-num=$(CMAKE_PROGRESS_12) "Building CXX object CMakeFiles/sdl_test.dir/game/load.cpp.o"
+ /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -MD -MT CMakeFiles/sdl_test.dir/game/load.cpp.o -MF CMakeFiles/sdl_test.dir/game/load.cpp.o.d -o CMakeFiles/sdl_test.dir/game/load.cpp.o -c /home/j/ws/age/game/load.cpp
+
+CMakeFiles/sdl_test.dir/game/load.cpp.i: cmake_force
+ @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Preprocessing CXX source to CMakeFiles/sdl_test.dir/game/load.cpp.i"
+ /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -E /home/j/ws/age/game/load.cpp > CMakeFiles/sdl_test.dir/game/load.cpp.i
+
+CMakeFiles/sdl_test.dir/game/load.cpp.s: cmake_force
+ @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Compiling CXX source to assembly CMakeFiles/sdl_test.dir/game/load.cpp.s"
+ /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -S /home/j/ws/age/game/load.cpp -o CMakeFiles/sdl_test.dir/game/load.cpp.s
+
+CMakeFiles/sdl_test.dir/game/tech.cpp.o: CMakeFiles/sdl_test.dir/flags.make
+CMakeFiles/sdl_test.dir/game/tech.cpp.o: game/tech.cpp
+CMakeFiles/sdl_test.dir/game/tech.cpp.o: CMakeFiles/sdl_test.dir/compiler_depend.ts
+ @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --progress-dir=/home/j/ws/age/CMakeFiles --progress-num=$(CMAKE_PROGRESS_13) "Building CXX object CMakeFiles/sdl_test.dir/game/tech.cpp.o"
+ /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -MD -MT CMakeFiles/sdl_test.dir/game/tech.cpp.o -MF CMakeFiles/sdl_test.dir/game/tech.cpp.o.d -o CMakeFiles/sdl_test.dir/game/tech.cpp.o -c /home/j/ws/age/game/tech.cpp
+
+CMakeFiles/sdl_test.dir/game/tech.cpp.i: cmake_force
+ @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Preprocessing CXX source to CMakeFiles/sdl_test.dir/game/tech.cpp.i"
+ /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -E /home/j/ws/age/game/tech.cpp > CMakeFiles/sdl_test.dir/game/tech.cpp.i
+
+CMakeFiles/sdl_test.dir/game/tech.cpp.s: cmake_force
+ @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Compiling CXX source to assembly CMakeFiles/sdl_test.dir/game/tech.cpp.s"
+ /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -S /home/j/ws/age/game/tech.cpp -o CMakeFiles/sdl_test.dir/game/tech.cpp.s
+
+CMakeFiles/sdl_test.dir/game/ai/action.cpp.o: CMakeFiles/sdl_test.dir/flags.make
+CMakeFiles/sdl_test.dir/game/ai/action.cpp.o: game/ai/action.cpp
+CMakeFiles/sdl_test.dir/game/ai/action.cpp.o: CMakeFiles/sdl_test.dir/compiler_depend.ts
+ @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --progress-dir=/home/j/ws/age/CMakeFiles --progress-num=$(CMAKE_PROGRESS_14) "Building CXX object CMakeFiles/sdl_test.dir/game/ai/action.cpp.o"
+ /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -MD -MT CMakeFiles/sdl_test.dir/game/ai/action.cpp.o -MF CMakeFiles/sdl_test.dir/game/ai/action.cpp.o.d -o CMakeFiles/sdl_test.dir/game/ai/action.cpp.o -c /home/j/ws/age/game/ai/action.cpp
+
+CMakeFiles/sdl_test.dir/game/ai/action.cpp.i: cmake_force
+ @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Preprocessing CXX source to CMakeFiles/sdl_test.dir/game/ai/action.cpp.i"
+ /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -E /home/j/ws/age/game/ai/action.cpp > CMakeFiles/sdl_test.dir/game/ai/action.cpp.i
+
+CMakeFiles/sdl_test.dir/game/ai/action.cpp.s: cmake_force
+ @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green "Compiling CXX source to assembly CMakeFiles/sdl_test.dir/game/ai/action.cpp.s"
+ /usr/bin/c++ $(CXX_DEFINES) $(CXX_INCLUDES) $(CXX_FLAGS) -S /home/j/ws/age/game/ai/action.cpp -o CMakeFiles/sdl_test.dir/game/ai/action.cpp.s
+
+# Object files for target sdl_test
+sdl_test_OBJECTS = \
+"CMakeFiles/sdl_test.dir/main.cpp.o" \
+"CMakeFiles/sdl_test.dir/graphics/graphics.cpp.o" \
+"CMakeFiles/sdl_test.dir/commands/commands.cpp.o" \
+"CMakeFiles/sdl_test.dir/timing/timing.cpp.o" \
+"CMakeFiles/sdl_test.dir/game/entity.cpp.o" \
+"CMakeFiles/sdl_test.dir/game/ground.cpp.o" \
+"CMakeFiles/sdl_test.dir/game/playercontrol.cpp.o" \
+"CMakeFiles/sdl_test.dir/game/gst.cpp.o" \
+"CMakeFiles/sdl_test.dir/game/view.cpp.o" \
+"CMakeFiles/sdl_test.dir/game/menu.cpp.o" \
+"CMakeFiles/sdl_test.dir/game/tile.cpp.o" \
+"CMakeFiles/sdl_test.dir/game/load.cpp.o" \
+"CMakeFiles/sdl_test.dir/game/tech.cpp.o" \
+"CMakeFiles/sdl_test.dir/game/ai/action.cpp.o"
+
+# External object files for target sdl_test
+sdl_test_EXTERNAL_OBJECTS =
+
+build/sdl_test: CMakeFiles/sdl_test.dir/main.cpp.o
+build/sdl_test: CMakeFiles/sdl_test.dir/graphics/graphics.cpp.o
+build/sdl_test: CMakeFiles/sdl_test.dir/commands/commands.cpp.o
+build/sdl_test: CMakeFiles/sdl_test.dir/timing/timing.cpp.o
+build/sdl_test: CMakeFiles/sdl_test.dir/game/entity.cpp.o
+build/sdl_test: CMakeFiles/sdl_test.dir/game/ground.cpp.o
+build/sdl_test: CMakeFiles/sdl_test.dir/game/playercontrol.cpp.o
+build/sdl_test: CMakeFiles/sdl_test.dir/game/gst.cpp.o
+build/sdl_test: CMakeFiles/sdl_test.dir/game/view.cpp.o
+build/sdl_test: CMakeFiles/sdl_test.dir/game/menu.cpp.o
+build/sdl_test: CMakeFiles/sdl_test.dir/game/tile.cpp.o
+build/sdl_test: CMakeFiles/sdl_test.dir/game/load.cpp.o
+build/sdl_test: CMakeFiles/sdl_test.dir/game/tech.cpp.o
+build/sdl_test: CMakeFiles/sdl_test.dir/game/ai/action.cpp.o
+build/sdl_test: CMakeFiles/sdl_test.dir/build.make
+build/sdl_test: CMakeFiles/sdl_test.dir/link.txt
+ @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --green --bold --progress-dir=/home/j/ws/age/CMakeFiles --progress-num=$(CMAKE_PROGRESS_15) "Linking CXX executable build/sdl_test"
+ $(CMAKE_COMMAND) -E cmake_link_script CMakeFiles/sdl_test.dir/link.txt --verbose=$(VERBOSE)
+
+# Rule to build all files generated by this target.
+CMakeFiles/sdl_test.dir/build: build/sdl_test
+.PHONY : CMakeFiles/sdl_test.dir/build
+
+CMakeFiles/sdl_test.dir/clean:
+ $(CMAKE_COMMAND) -P CMakeFiles/sdl_test.dir/cmake_clean.cmake
+.PHONY : CMakeFiles/sdl_test.dir/clean
+
+CMakeFiles/sdl_test.dir/depend:
+ cd /home/j/ws/age && $(CMAKE_COMMAND) -E cmake_depends "Unix Makefiles" /home/j/ws/age /home/j/ws/age /home/j/ws/age /home/j/ws/age /home/j/ws/age/CMakeFiles/sdl_test.dir/DependInfo.cmake --color=$(COLOR)
+.PHONY : CMakeFiles/sdl_test.dir/depend
+