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authorjacopograndi <jacopo.grandi@outlook.it>2022-01-04 13:35:02 +0100
committerjacopograndi <jacopo.grandi@outlook.it>2022-01-04 13:35:02 +0100
commitbb16c32bde58cba70e4877aa2d3ebd04332eb575 (patch)
treede3d82cca043c26cbaa64837a3b2c18efc6ddb64 /CMakeFiles/sdl_test.dir/cmake_clean.cmake
parent411d2f6d6a6e5370d33f0f54b2f2de7147a9d977 (diff)
linux compile and imgs
Diffstat (limited to 'CMakeFiles/sdl_test.dir/cmake_clean.cmake')
-rw-r--r--CMakeFiles/sdl_test.dir/cmake_clean.cmake50
1 files changed, 25 insertions, 25 deletions
diff --git a/CMakeFiles/sdl_test.dir/cmake_clean.cmake b/CMakeFiles/sdl_test.dir/cmake_clean.cmake
index cabfeec..a50e8ab 100644
--- a/CMakeFiles/sdl_test.dir/cmake_clean.cmake
+++ b/CMakeFiles/sdl_test.dir/cmake_clean.cmake
@@ -1,25 +1,25 @@
-file(REMOVE_RECURSE
- "CMakeFiles/sdl_test.dir/commands/commands.cpp.obj"
- "CMakeFiles/sdl_test.dir/game/ai/action.cpp.obj"
- "CMakeFiles/sdl_test.dir/game/entity.cpp.obj"
- "CMakeFiles/sdl_test.dir/game/ground.cpp.obj"
- "CMakeFiles/sdl_test.dir/game/gst.cpp.obj"
- "CMakeFiles/sdl_test.dir/game/load.cpp.obj"
- "CMakeFiles/sdl_test.dir/game/menu.cpp.obj"
- "CMakeFiles/sdl_test.dir/game/playercontrol.cpp.obj"
- "CMakeFiles/sdl_test.dir/game/tech.cpp.obj"
- "CMakeFiles/sdl_test.dir/game/tile.cpp.obj"
- "CMakeFiles/sdl_test.dir/game/view.cpp.obj"
- "CMakeFiles/sdl_test.dir/graphics/graphics.cpp.obj"
- "CMakeFiles/sdl_test.dir/main.cpp.obj"
- "CMakeFiles/sdl_test.dir/timing/timing.cpp.obj"
- "build/libsdl_test.dll.a"
- "build/sdl_test.exe"
- "build/sdl_test.exe.manifest"
- "build/sdl_test.pdb"
-)
-
-# Per-language clean rules from dependency scanning.
-foreach(lang CXX)
- include(CMakeFiles/sdl_test.dir/cmake_clean_${lang}.cmake OPTIONAL)
-endforeach()
+file(REMOVE_RECURSE
+ "CMakeFiles/sdl_test.dir/commands/commands.cpp.obj"
+ "CMakeFiles/sdl_test.dir/game/ai/action.cpp.obj"
+ "CMakeFiles/sdl_test.dir/game/entity.cpp.obj"
+ "CMakeFiles/sdl_test.dir/game/ground.cpp.obj"
+ "CMakeFiles/sdl_test.dir/game/gst.cpp.obj"
+ "CMakeFiles/sdl_test.dir/game/load.cpp.obj"
+ "CMakeFiles/sdl_test.dir/game/menu.cpp.obj"
+ "CMakeFiles/sdl_test.dir/game/playercontrol.cpp.obj"
+ "CMakeFiles/sdl_test.dir/game/tech.cpp.obj"
+ "CMakeFiles/sdl_test.dir/game/tile.cpp.obj"
+ "CMakeFiles/sdl_test.dir/game/view.cpp.obj"
+ "CMakeFiles/sdl_test.dir/graphics/graphics.cpp.obj"
+ "CMakeFiles/sdl_test.dir/main.cpp.obj"
+ "CMakeFiles/sdl_test.dir/timing/timing.cpp.obj"
+ "build/libsdl_test.dll.a"
+ "build/sdl_test.exe"
+ "build/sdl_test.exe.manifest"
+ "build/sdl_test.pdb"
+)
+
+# Per-language clean rules from dependency scanning.
+foreach(lang CXX)
+ include(CMakeFiles/sdl_test.dir/cmake_clean_${lang}.cmake OPTIONAL)
+endforeach()