diff options
author | jacopograndi <jacopo.grandi@outlook.it> | 2022-01-04 13:35:02 +0100 |
---|---|---|
committer | jacopograndi <jacopo.grandi@outlook.it> | 2022-01-04 13:35:02 +0100 |
commit | bb16c32bde58cba70e4877aa2d3ebd04332eb575 (patch) | |
tree | de3d82cca043c26cbaa64837a3b2c18efc6ddb64 /CMakeFiles/sdl_test.dir/cmake_clean.cmake | |
parent | 411d2f6d6a6e5370d33f0f54b2f2de7147a9d977 (diff) |
linux compile and imgs
Diffstat (limited to 'CMakeFiles/sdl_test.dir/cmake_clean.cmake')
-rw-r--r-- | CMakeFiles/sdl_test.dir/cmake_clean.cmake | 50 |
1 files changed, 25 insertions, 25 deletions
diff --git a/CMakeFiles/sdl_test.dir/cmake_clean.cmake b/CMakeFiles/sdl_test.dir/cmake_clean.cmake index cabfeec..a50e8ab 100644 --- a/CMakeFiles/sdl_test.dir/cmake_clean.cmake +++ b/CMakeFiles/sdl_test.dir/cmake_clean.cmake @@ -1,25 +1,25 @@ -file(REMOVE_RECURSE - "CMakeFiles/sdl_test.dir/commands/commands.cpp.obj" - "CMakeFiles/sdl_test.dir/game/ai/action.cpp.obj" - "CMakeFiles/sdl_test.dir/game/entity.cpp.obj" - "CMakeFiles/sdl_test.dir/game/ground.cpp.obj" - "CMakeFiles/sdl_test.dir/game/gst.cpp.obj" - "CMakeFiles/sdl_test.dir/game/load.cpp.obj" - "CMakeFiles/sdl_test.dir/game/menu.cpp.obj" - "CMakeFiles/sdl_test.dir/game/playercontrol.cpp.obj" - "CMakeFiles/sdl_test.dir/game/tech.cpp.obj" - "CMakeFiles/sdl_test.dir/game/tile.cpp.obj" - "CMakeFiles/sdl_test.dir/game/view.cpp.obj" - "CMakeFiles/sdl_test.dir/graphics/graphics.cpp.obj" - "CMakeFiles/sdl_test.dir/main.cpp.obj" - "CMakeFiles/sdl_test.dir/timing/timing.cpp.obj" - "build/libsdl_test.dll.a" - "build/sdl_test.exe" - "build/sdl_test.exe.manifest" - "build/sdl_test.pdb" -) - -# Per-language clean rules from dependency scanning. -foreach(lang CXX) - include(CMakeFiles/sdl_test.dir/cmake_clean_${lang}.cmake OPTIONAL) -endforeach() +file(REMOVE_RECURSE
+ "CMakeFiles/sdl_test.dir/commands/commands.cpp.obj"
+ "CMakeFiles/sdl_test.dir/game/ai/action.cpp.obj"
+ "CMakeFiles/sdl_test.dir/game/entity.cpp.obj"
+ "CMakeFiles/sdl_test.dir/game/ground.cpp.obj"
+ "CMakeFiles/sdl_test.dir/game/gst.cpp.obj"
+ "CMakeFiles/sdl_test.dir/game/load.cpp.obj"
+ "CMakeFiles/sdl_test.dir/game/menu.cpp.obj"
+ "CMakeFiles/sdl_test.dir/game/playercontrol.cpp.obj"
+ "CMakeFiles/sdl_test.dir/game/tech.cpp.obj"
+ "CMakeFiles/sdl_test.dir/game/tile.cpp.obj"
+ "CMakeFiles/sdl_test.dir/game/view.cpp.obj"
+ "CMakeFiles/sdl_test.dir/graphics/graphics.cpp.obj"
+ "CMakeFiles/sdl_test.dir/main.cpp.obj"
+ "CMakeFiles/sdl_test.dir/timing/timing.cpp.obj"
+ "build/libsdl_test.dll.a"
+ "build/sdl_test.exe"
+ "build/sdl_test.exe.manifest"
+ "build/sdl_test.pdb"
+)
+
+# Per-language clean rules from dependency scanning.
+foreach(lang CXX)
+ include(CMakeFiles/sdl_test.dir/cmake_clean_${lang}.cmake OPTIONAL)
+endforeach()
|