diff options
author | jacopograndi <jak.sk8@hotmail.it> | 2021-09-05 22:36:13 +0200 |
---|---|---|
committer | jacopograndi <jak.sk8@hotmail.it> | 2021-09-05 22:36:13 +0200 |
commit | 728abda9dc6fc8e65c7c0e0240a2e7d61a43a583 (patch) | |
tree | 545187ed3d634792af1082ce021665d3ef4934fc /CMakeFiles | |
parent | c298eb988874bc2cf3adb39c2532419ec76a24bc (diff) |
tech tostring, all sprites, heal and convert
Diffstat (limited to 'CMakeFiles')
-rw-r--r-- | CMakeFiles/Progress/1 | 1 | ||||
-rw-r--r-- | CMakeFiles/Progress/2 | 1 | ||||
-rw-r--r-- | CMakeFiles/Progress/6 | 1 | ||||
-rw-r--r-- | CMakeFiles/Progress/7 | 1 | ||||
-rw-r--r-- | CMakeFiles/Progress/count.txt | 1 | ||||
-rw-r--r-- | CMakeFiles/sdl_test.dir/CXX.includecache | 1132 | ||||
-rw-r--r-- | CMakeFiles/sdl_test.dir/game/ground.cpp.obj | bin | 367258 -> 368535 bytes | |||
-rw-r--r-- | CMakeFiles/sdl_test.dir/game/gst.cpp.obj | bin | 608780 -> 0 bytes | |||
-rw-r--r-- | CMakeFiles/sdl_test.dir/game/load.cpp.obj | bin | 2276130 -> 0 bytes | |||
-rw-r--r-- | CMakeFiles/sdl_test.dir/game/menu.cpp.obj | bin | 182115 -> 0 bytes | |||
-rw-r--r-- | CMakeFiles/sdl_test.dir/game/playercontrol.cpp.obj | bin | 566191 -> 0 bytes | |||
-rw-r--r-- | CMakeFiles/sdl_test.dir/game/tech.cpp.obj | bin | 625 -> 0 bytes | |||
-rw-r--r-- | CMakeFiles/sdl_test.dir/game/view.cpp.obj | bin | 16092 -> 0 bytes | |||
-rw-r--r-- | CMakeFiles/sdl_test.dir/graphics/graphics.cpp.obj | bin | 396297 -> 397169 bytes | |||
-rw-r--r-- | CMakeFiles/sdl_test.dir/main.cpp.obj | bin | 466490 -> 467074 bytes | |||
-rw-r--r-- | CMakeFiles/sdl_test.dir/objects.a | bin | 5433642 -> 5511946 bytes |
16 files changed, 1137 insertions, 0 deletions
diff --git a/CMakeFiles/Progress/1 b/CMakeFiles/Progress/1 new file mode 100644 index 0000000..7b4d68d --- /dev/null +++ b/CMakeFiles/Progress/1 @@ -0,0 +1 @@ +empty
\ No newline at end of file diff --git a/CMakeFiles/Progress/2 b/CMakeFiles/Progress/2 new file mode 100644 index 0000000..7b4d68d --- /dev/null +++ b/CMakeFiles/Progress/2 @@ -0,0 +1 @@ +empty
\ No newline at end of file diff --git a/CMakeFiles/Progress/6 b/CMakeFiles/Progress/6 new file mode 100644 index 0000000..7b4d68d --- /dev/null +++ b/CMakeFiles/Progress/6 @@ -0,0 +1 @@ +empty
\ No newline at end of file diff --git a/CMakeFiles/Progress/7 b/CMakeFiles/Progress/7 new file mode 100644 index 0000000..7b4d68d --- /dev/null +++ b/CMakeFiles/Progress/7 @@ -0,0 +1 @@ +empty
\ No newline at end of file diff --git a/CMakeFiles/Progress/count.txt b/CMakeFiles/Progress/count.txt new file mode 100644 index 0000000..8351c19 --- /dev/null +++ b/CMakeFiles/Progress/count.txt @@ -0,0 +1 @@ +14 diff --git a/CMakeFiles/sdl_test.dir/CXX.includecache b/CMakeFiles/sdl_test.dir/CXX.includecache index 35f1a7b..824f336 100644 --- a/CMakeFiles/sdl_test.dir/CXX.includecache +++ b/CMakeFiles/sdl_test.dir/CXX.includecache @@ -6,6 +6,632 @@ #IncludeRegexTransform: +C:/MinGW_libs/include/SDL2/SDL.h +SDL_main.h +C:/MinGW_libs/include/SDL2/SDL_main.h +SDL_stdinc.h +C:/MinGW_libs/include/SDL2/SDL_stdinc.h +SDL_assert.h +C:/MinGW_libs/include/SDL2/SDL_assert.h +SDL_atomic.h +C:/MinGW_libs/include/SDL2/SDL_atomic.h +SDL_audio.h +C:/MinGW_libs/include/SDL2/SDL_audio.h +SDL_clipboard.h +C:/MinGW_libs/include/SDL2/SDL_clipboard.h +SDL_cpuinfo.h +C:/MinGW_libs/include/SDL2/SDL_cpuinfo.h +SDL_endian.h +C:/MinGW_libs/include/SDL2/SDL_endian.h +SDL_error.h 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+C:/MinGW_libs/include/SDL2/SDL_error.h +begin_code.h +C:/MinGW_libs/include/SDL2/begin_code.h +close_code.h +C:/MinGW_libs/include/SDL2/close_code.h + +C:/MinGW_libs/include/SDL2/SDL_touch.h +SDL_stdinc.h +C:/MinGW_libs/include/SDL2/SDL_stdinc.h +SDL_error.h +C:/MinGW_libs/include/SDL2/SDL_error.h +SDL_video.h +C:/MinGW_libs/include/SDL2/SDL_video.h +begin_code.h +C:/MinGW_libs/include/SDL2/begin_code.h +close_code.h +C:/MinGW_libs/include/SDL2/close_code.h + +C:/MinGW_libs/include/SDL2/SDL_version.h +SDL_stdinc.h +C:/MinGW_libs/include/SDL2/SDL_stdinc.h +begin_code.h +C:/MinGW_libs/include/SDL2/begin_code.h +close_code.h +C:/MinGW_libs/include/SDL2/close_code.h + +C:/MinGW_libs/include/SDL2/SDL_video.h +SDL_stdinc.h +C:/MinGW_libs/include/SDL2/SDL_stdinc.h +SDL_pixels.h +C:/MinGW_libs/include/SDL2/SDL_pixels.h +SDL_rect.h +C:/MinGW_libs/include/SDL2/SDL_rect.h +SDL_surface.h +C:/MinGW_libs/include/SDL2/SDL_surface.h +begin_code.h +C:/MinGW_libs/include/SDL2/begin_code.h +close_code.h +C:/MinGW_libs/include/SDL2/close_code.h + +C:/MinGW_libs/include/SDL2/begin_code.h + +C:/MinGW_libs/include/SDL2/close_code.h + +C:/Users/jaksk/Desktop/dev/_cpp/age/commands/commands.h +iostream +- +vector +- +SDL2/SDL.h +- + +C:/Users/jaksk/Desktop/dev/_cpp/age/game/constants.h + C:/Users/jaksk/Desktop/dev/_cpp/age/game/entity.h vector - @@ -16,6 +642,16 @@ iostream ../umath/vec2.h C:/Users/jaksk/Desktop/dev/_cpp/age/umath/vec2.h +C:/Users/jaksk/Desktop/dev/_cpp/age/game/ground.cpp +ground.h +C:/Users/jaksk/Desktop/dev/_cpp/age/game/ground.h +gst.h +C:/Users/jaksk/Desktop/dev/_cpp/age/game/gst.h +iostream +- +algorithm +- + C:/Users/jaksk/Desktop/dev/_cpp/age/game/ground.h entity.h C:/Users/jaksk/Desktop/dev/_cpp/age/game/entity.h @@ -52,12 +688,422 @@ C:/Users/jaksk/Desktop/dev/_cpp/age/game/player.h tech.h C:/Users/jaksk/Desktop/dev/_cpp/age/game/tech.h +C:/Users/jaksk/Desktop/dev/_cpp/age/game/load.cpp +iostream +- +fstream +- +vector +- +load.h +C:/Users/jaksk/Desktop/dev/_cpp/age/game/load.h +nlohmann/json.hpp +C:/Users/jaksk/Desktop/dev/_cpp/age/game/nlohmann/json.hpp + +C:/Users/jaksk/Desktop/dev/_cpp/age/game/load.h +gst.h +C:/Users/jaksk/Desktop/dev/_cpp/age/game/gst.h + +C:/Users/jaksk/Desktop/dev/_cpp/age/game/menu.cpp +iostream +- +menu.h +C:/Users/jaksk/Desktop/dev/_cpp/age/game/menu.h + +C:/Users/jaksk/Desktop/dev/_cpp/age/game/menu.h +vector +- +string +- +../umath/vec2.h +C:/Users/jaksk/Desktop/dev/_cpp/age/umath/vec2.h +tech.h +C:/Users/jaksk/Desktop/dev/_cpp/age/game/tech.h + +C:/Users/jaksk/Desktop/dev/_cpp/age/game/nlohmann/json.hpp +algorithm +- +cstddef +- +functional +- +initializer_list +- +iosfwd +- +iterator +- +memory +- +numeric +- +string +- +utility +- +vector +- +type_traits +- +utility +- +algorithm +- +array +- +forward_list +- +iterator +- +map +- +string +- +tuple +- +type_traits +- +unordered_map +- +utility +- +valarray +- +exception +- +stdexcept +- +string +- +vector +- +array +- +cstddef +- +cstdint +- +string +- +string +- +utility +- +stdint.h +- +stdint.h +- +cstdlib +- +cassert +- +cstddef +- +cstddef +- +type_traits +- +utility +- +limits +- +type_traits +- +utility +- +tuple +- +iterator +- +type_traits +- +cstdint +- +map +- +memory +- +string +- +vector +- +algorithm +- +iterator +- +string +- +tuple +- +type_traits +- +utility +- +valarray +- +vector +- +cstddef +- +iterator +- +string +- +tuple +- +utility +- +cstdint +- +tuple +- +utility +- +cstdint +- +cstddef +- +functional +- +algorithm +- +array +- +cmath +- +cstddef +- +cstdint +- +cstdio +- +cstring +- +iterator +- +limits +- +string +- +utility +- +vector +- +array +- +cstddef +- +cstring +- +iterator +- +memory +- +numeric +- +string +- +type_traits +- +utility +- +cstdio +- +istream +- +cstddef +- +string +- +utility +- +vector +- +array +- +clocale +- +cstddef +- +cstdio +- +cstdlib +- +initializer_list +- +string +- +utility +- +vector +- +cstdint +- +utility +- +string +- +cmath +- +cstdint +- +functional +- +string +- +utility +- +vector +- +cstddef +- +limits +- +iterator +- +type_traits +- +cstddef +- +iterator +- +utility +- +algorithm +- +cctype +- +limits +- +numeric +- +string +- +utility +- +vector +- +initializer_list +- +utility +- +algorithm +- +array +- +cmath +- +cstdint +- +cstring +- +limits +- +string +- +utility +- +algorithm +- +cstddef +- +iterator +- +memory +- +string +- +vector +- +ios +- +ostream +- +algorithm +- +array +- +clocale +- +cmath +- +cstddef +- +cstdint +- +cstdio +- +limits +- +string +- +type_traits +- +utility +- +array +- +cmath +- +cstdint +- +cstring +- +limits +- +type_traits +- +functional +- +initializer_list +- +iterator +- +memory +- +stdexcept +- +type_traits +- +utility +- +vector +- +string_view +- + C:/Users/jaksk/Desktop/dev/_cpp/age/game/player.h vector - tech.h C:/Users/jaksk/Desktop/dev/_cpp/age/game/tech.h +C:/Users/jaksk/Desktop/dev/_cpp/age/game/playercontrol.cpp +iostream +- +string +- +playercontrol.h +C:/Users/jaksk/Desktop/dev/_cpp/age/game/playercontrol.h +entity.h +C:/Users/jaksk/Desktop/dev/_cpp/age/game/entity.h + +C:/Users/jaksk/Desktop/dev/_cpp/age/game/playercontrol.h +iostream +- +gst.h +C:/Users/jaksk/Desktop/dev/_cpp/age/game/gst.h +view.h +C:/Users/jaksk/Desktop/dev/_cpp/age/game/view.h +vector +- +functional +- + +C:/Users/jaksk/Desktop/dev/_cpp/age/game/tech.cpp +tech.h +C:/Users/jaksk/Desktop/dev/_cpp/age/game/tech.h + C:/Users/jaksk/Desktop/dev/_cpp/age/game/tech.h vector - @@ -65,6 +1111,10 @@ unordered_map - string - +math.h +- +iostream +- ../umath/vec2.h C:/Users/jaksk/Desktop/dev/_cpp/age/umath/vec2.h @@ -76,5 +1126,87 @@ string ../umath/vec2.h C:/Users/jaksk/Desktop/dev/_cpp/age/umath/vec2.h +C:/Users/jaksk/Desktop/dev/_cpp/age/game/view.cpp +view.h +C:/Users/jaksk/Desktop/dev/_cpp/age/game/view.h + +C:/Users/jaksk/Desktop/dev/_cpp/age/game/view.h +vector +- +functional +- +gst.h +C:/Users/jaksk/Desktop/dev/_cpp/age/game/gst.h +menu.h +C:/Users/jaksk/Desktop/dev/_cpp/age/game/menu.h + +C:/Users/jaksk/Desktop/dev/_cpp/age/graphics/cam.h +vector +- + +C:/Users/jaksk/Desktop/dev/_cpp/age/graphics/graphics.cpp +algorithm +- +iostream +- +string +- +math.h +- +graphics.h +C:/Users/jaksk/Desktop/dev/_cpp/age/graphics/graphics.h +../game/menu.h +C:/Users/jaksk/Desktop/dev/_cpp/age/game/menu.h +../game/tile.h +C:/Users/jaksk/Desktop/dev/_cpp/age/game/tile.h +../game/constants.h +C:/Users/jaksk/Desktop/dev/_cpp/age/game/constants.h + +C:/Users/jaksk/Desktop/dev/_cpp/age/graphics/graphics.h +vector +- +string +- +SDL2/SDL.h +- +../game/gst.h +C:/Users/jaksk/Desktop/dev/_cpp/age/game/gst.h +../game/view.h +C:/Users/jaksk/Desktop/dev/_cpp/age/game/view.h +cam.h +C:/Users/jaksk/Desktop/dev/_cpp/age/graphics/cam.h +string +- + +C:/Users/jaksk/Desktop/dev/_cpp/age/main.cpp +iostream +- +vector +- +umath/vec2.h +C:/Users/jaksk/Desktop/dev/_cpp/age/umath/vec2.h +graphics/graphics.h 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