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authorjacopograndi <jak.sk8@hotmail.it>2021-08-31 23:53:53 +0200
committerjacopograndi <jak.sk8@hotmail.it>2021-08-31 23:53:53 +0200
commit8af1284654a4a5d454a559eca371bf0ac3c79786 (patch)
tree70e9cf9d3d11a205175bdad394b6201870cf7f07 /CMakeFiles
parentfb5a98b72ab79949d1da7f75a3d6150c2906ef40 (diff)
tech done, building sprites, upgrade on age up, gui
Diffstat (limited to 'CMakeFiles')
-rw-r--r--CMakeFiles/sdl_test.dir/CXX.includecache420
-rw-r--r--CMakeFiles/sdl_test.dir/depend.internal1
-rw-r--r--CMakeFiles/sdl_test.dir/depend.make1
-rw-r--r--CMakeFiles/sdl_test.dir/game/ground.cpp.objbin184139 -> 367258 bytes
-rw-r--r--CMakeFiles/sdl_test.dir/game/gst.cpp.objbin166407 -> 538957 bytes
-rw-r--r--CMakeFiles/sdl_test.dir/game/load.cpp.objbin2113607 -> 2262664 bytes
-rw-r--r--CMakeFiles/sdl_test.dir/game/menu.cpp.objbin182045 -> 182115 bytes
-rw-r--r--CMakeFiles/sdl_test.dir/game/playercontrol.cpp.objbin443933 -> 529811 bytes
-rw-r--r--CMakeFiles/sdl_test.dir/game/tech.cpp.objbin555 -> 625 bytes
-rw-r--r--CMakeFiles/sdl_test.dir/game/view.cpp.objbin15564 -> 16092 bytes
-rw-r--r--CMakeFiles/sdl_test.dir/graphics/graphics.cpp.objbin226173 -> 395241 bytes
-rw-r--r--CMakeFiles/sdl_test.dir/main.cpp.objbin302022 -> 453538 bytes
-rw-r--r--CMakeFiles/sdl_test.dir/objects.abin4076418 -> 5292794 bytes
13 files changed, 6 insertions, 416 deletions
diff --git a/CMakeFiles/sdl_test.dir/CXX.includecache b/CMakeFiles/sdl_test.dir/CXX.includecache
index cf9bd6c..c1a7a4e 100644
--- a/CMakeFiles/sdl_test.dir/CXX.includecache
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@@ -630,12 +630,6 @@ vector
SDL2/SDL.h
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C:/Users/jaksk/Desktop/dev/_cpp/age/game/entity.h
vector
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@@ -646,26 +640,10 @@ iostream
../umath/vec2.h
C:/Users/jaksk/Desktop/dev/_cpp/age/umath/vec2.h
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C:/Users/jaksk/Desktop/dev/_cpp/age/game/ground.h
entity.h
C:/Users/jaksk/Desktop/dev/_cpp/age/game/entity.h
-C:/Users/jaksk/Desktop/dev/_cpp/age/game/gst.cpp
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C:/Users/jaksk/Desktop/dev/_cpp/age/game/gst.h
iostream
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@@ -688,18 +666,6 @@ C:/Users/jaksk/Desktop/dev/_cpp/age/game/player.h
tech.h
C:/Users/jaksk/Desktop/dev/_cpp/age/game/tech.h
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C:/Users/jaksk/Desktop/dev/_cpp/age/game/load.h
gst.h
C:/Users/jaksk/Desktop/dev/_cpp/age/game/gst.h
@@ -714,371 +680,11 @@ C:/Users/jaksk/Desktop/dev/_cpp/age/umath/vec2.h
tech.h
C:/Users/jaksk/Desktop/dev/_cpp/age/game/tech.h
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C:/Users/jaksk/Desktop/dev/_cpp/age/game/player.h
vector
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-entity.h
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+tech.h
+C:/Users/jaksk/Desktop/dev/_cpp/age/game/tech.h
C:/Users/jaksk/Desktop/dev/_cpp/age/game/playercontrol.h
iostream
@@ -1095,6 +701,8 @@ functional
C:/Users/jaksk/Desktop/dev/_cpp/age/game/tech.h
vector
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+unordered_map
+-
string
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../umath/vec2.h
@@ -1108,10 +716,6 @@ string
../umath/vec2.h
C:/Users/jaksk/Desktop/dev/_cpp/age/umath/vec2.h
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C:/Users/jaksk/Desktop/dev/_cpp/age/game/view.h
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@@ -1126,22 +730,6 @@ C:/Users/jaksk/Desktop/dev/_cpp/age/graphics/cam.h
vector
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-C:/Users/jaksk/Desktop/dev/_cpp/age/graphics/graphics.h
-../game/menu.h
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C:/Users/jaksk/Desktop/dev/_cpp/age/graphics/graphics.h
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diff --git a/CMakeFiles/sdl_test.dir/depend.internal b/CMakeFiles/sdl_test.dir/depend.internal
index f191c0c..7277f69 100644
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C:/MinGW_libs/include/SDL2/begin_code.h
C:/MinGW_libs/include/SDL2/close_code.h
+ C:/Users/jaksk/Desktop/dev/_cpp/age/game/constants.h
C:/Users/jaksk/Desktop/dev/_cpp/age/game/entity.h
C:/Users/jaksk/Desktop/dev/_cpp/age/game/ground.h
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diff --git a/CMakeFiles/sdl_test.dir/depend.make b/CMakeFiles/sdl_test.dir/depend.make
index e197c59..2e68f12 100644
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CMakeFiles/sdl_test.dir/graphics/graphics.cpp.obj: C:/MinGW_libs/include/SDL2/begin_code.h
CMakeFiles/sdl_test.dir/graphics/graphics.cpp.obj: C:/MinGW_libs/include/SDL2/close_code.h
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CMakeFiles/sdl_test.dir/graphics/graphics.cpp.obj: game/entity.h
CMakeFiles/sdl_test.dir/graphics/graphics.cpp.obj: game/ground.h
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