diff options
author | jacopograndi <jak.sk8@hotmail.it> | 2021-09-05 23:00:42 +0200 |
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committer | jacopograndi <jak.sk8@hotmail.it> | 2021-09-05 23:00:42 +0200 |
commit | 522a43d16e812e10ff69747ee916918b4bd29f2f (patch) | |
tree | 3a9b9cb7a5d103252099d0eabb3c8d6ab8803550 /game/ground.cpp | |
parent | 728abda9dc6fc8e65c7c0e0240a2e7d61a43a583 (diff) |
invariant added as 'inv'
Diffstat (limited to 'game/ground.cpp')
-rw-r--r-- | game/ground.cpp | 14 |
1 files changed, 5 insertions, 9 deletions
diff --git a/game/ground.cpp b/game/ground.cpp index 1cadd9b..5f58717 100644 --- a/game/ground.cpp +++ b/game/ground.cpp @@ -4,16 +4,12 @@ #include <iostream> #include <algorithm> -Ground::Ground (int sx, int sy) { +void Ground::build (int sx, int sy) { sizex = sx; sizey = sy; tiles = new int[sx*sy]; for (int i=0; i<sx*sy; i++) tiles[i] = 0; } -Ground::~Ground () { - -} - int Ground::at(int x, int y) { return x+y*sizex; } @@ -47,7 +43,7 @@ std::vector<int> Ground::move_area (Gst &gst, Entity &ent) { std::vector<step> frontier { step { at(ent.x, ent.y), move_num } }; int maxcost = 99; - if (gst.info_has_ability(ent.info, "Scout")) maxcost = 2; + if (gst.inv->info_has_ability(ent.info, "Scout")) maxcost = 2; int iter=0; for (; iter<10000; iter++) { @@ -66,7 +62,7 @@ std::vector<int> Ground::move_area (Gst &gst, Entity &ent) { for (int t : forward_star) { if (!(std::find(visited.begin(), visited.end(), t) != visited.end()) && !(std::find(frontier.begin(), frontier.end(), t) != frontier.end())) { - int movecost = gst.tiles[gst.ground.tiles[t]].move_cost; + int movecost = gst.inv->tiles[tiles[t]].move_cost; if (movecost > maxcost) movecost = maxcost; int walkedm = maxf.m - movecost; bool obstructed = false; @@ -93,8 +89,8 @@ std::vector<int> Ground::move_area (Gst &gst, Entity &ent) { std::vector<int> Ground::attack_targets (Gst &gst, Entity &ent) { std::vector<int> attacks; int range = gst.get_range(ent); - bool builds = !gst.info_has_ability(ent.info, "Units Only"); - bool units = !gst.info_has_ability(ent.info, "Buildings Only"); + bool builds = !gst.inv->info_has_ability(ent.info, "Units Only"); + bool units = !gst.inv->info_has_ability(ent.info, "Buildings Only"); for (Entity &e : gst.entities) { if (!units && e.info->unit == 1) continue; if (!builds && e.info->unit == 0) continue; |