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authorjacopograndi <jak.sk8@hotmail.it>2021-08-29 13:57:41 +0200
committerjacopograndi <jak.sk8@hotmail.it>2021-08-29 13:57:41 +0200
commitace5c3f3093c50ff7fa6f8b281a377e3788abbd5 (patch)
tree8a52803dc2b777822e9b1cab148bec8798bfeadf /game/ground.cpp
parenta8bcacc95045102e67f2feabbdddf79535837554 (diff)
adding techs
Diffstat (limited to 'game/ground.cpp')
-rw-r--r--game/ground.cpp30
1 files changed, 26 insertions, 4 deletions
diff --git a/game/ground.cpp b/game/ground.cpp
index c0ba2ca..0ea273d 100644
--- a/game/ground.cpp
+++ b/game/ground.cpp
@@ -19,7 +19,7 @@ int Ground::at(int x, int y) {
}
-// move area
+// areas
std::vector<int> Ground::star (int pos) {
std::vector<int> fs;
int x = pos % sizex, y = pos / sizex;
@@ -37,10 +37,13 @@ class step { public:
int pos, m;
};
-std::vector<int> Ground::move_area (Gst &gst, Entity ent) {
+std::vector<int> Ground::move_area (Gst &gst, Entity &ent) {
std::vector<int> moves;
std::vector<int> visited { at(ent.x, ent.y) };
- std::vector<step> frontier { step { at(ent.x, ent.y), ent.info.move } };
+ std::vector<step> frontier { step { at(ent.x, ent.y), ent.info->move } };
+
+ int maxcost = 99;
+ if (gst.info_has_ability(ent.info, "Scout")) maxcost = 2;
int iter=0;
for (; iter<10000; iter++) {
@@ -59,7 +62,9 @@ std::vector<int> Ground::move_area (Gst &gst, Entity ent) {
for (int t : forward_star) {
if (!(std::find(visited.begin(), visited.end(), t) != visited.end())
&& !(std::find(frontier.begin(), frontier.end(), t) != frontier.end())) {
- int walkedm = maxf.m - gst.tiles[gst.ground.tiles[t]].move_cost;
+ int movecost = gst.tiles[gst.ground.tiles[t]].move_cost;
+ if (movecost > maxcost) movecost = maxcost;
+ int walkedm = maxf.m - movecost;
bool obstructed = false;
for (Entity &e : gst.entities) {
if (e.owner != ent.owner && at(e.x, e.y) == t) {
@@ -79,4 +84,21 @@ std::vector<int> Ground::move_area (Gst &gst, Entity ent) {
std::cout << "iters: " << iter;
return moves;
+}
+
+std::vector<int> Ground::attack_targets (Gst &gst, Entity &ent) {
+ std::vector<int> attacks;
+ int range = ent.info->range;
+ range += gst.tiles[gst.ground.tiles[gst.ground.at(ent.x, ent.y)]]
+ .range_bonus;
+ bool builds = !gst.info_has_ability(ent.info, "Units Only");
+ bool units = !gst.info_has_ability(ent.info, "Buildings Only");
+ for (Entity &e : gst.entities) {
+ if (!units && e.info->unit == 1) continue;
+ if (!builds && e.info->unit == 0) continue;
+ if (e.owner != ent.owner && abs(e.x-ent.x)+abs(e.y-ent.y) <= range) {
+ attacks.push_back(at(e.x, e.y));
+ }
+ }
+ return attacks;
} \ No newline at end of file