diff options
author | jacopograndi <jak.sk8@hotmail.it> | 2021-08-19 18:46:51 +0200 |
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committer | jacopograndi <jak.sk8@hotmail.it> | 2021-08-19 18:46:51 +0200 |
commit | a8bcacc95045102e67f2feabbdddf79535837554 (patch) | |
tree | 5781dd4cb2fe66b67deab84ff4641b7e21b9c174 /game/gst.h |
forgot to make repo until now
Diffstat (limited to 'game/gst.h')
-rw-r--r-- | game/gst.h | 34 |
1 files changed, 34 insertions, 0 deletions
diff --git a/game/gst.h b/game/gst.h new file mode 100644 index 0000000..340d596 --- /dev/null +++ b/game/gst.h @@ -0,0 +1,34 @@ +#ifndef GST_H +#define GST_H + +#include <vector> + +#include "ground.h" +#include "entity.h" +#include "tile.h" +#include "player.h" + +class Gst { + public: + Gst(int sx, int sy) : ground(sx, sy) {} + + std::vector<EntityInfo> infos; + std::vector<Tile> tiles; + std::vector<Entity> entities; + Ground ground; + + std::vector<Player> players; + + int turn { 0 }; + int day { 0 }; + + void end_day () { + day++; + if (day >= players.size()) { + day = 0; + turn++; + } + } +}; + +#endif
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