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Diffstat (limited to 'CMakeFiles')
-rw-r--r--CMakeFiles/Progress/11
-rw-r--r--CMakeFiles/Progress/21
-rw-r--r--CMakeFiles/Progress/61
-rw-r--r--CMakeFiles/Progress/71
-rw-r--r--CMakeFiles/Progress/count.txt1
-rw-r--r--CMakeFiles/sdl_test.dir/CXX.includecache62
-rw-r--r--CMakeFiles/sdl_test.dir/game/ground.cpp.objbin368535 -> 357025 bytes
-rw-r--r--CMakeFiles/sdl_test.dir/game/gst.cpp.objbin0 -> 622213 bytes
-rw-r--r--CMakeFiles/sdl_test.dir/game/load.cpp.objbin0 -> 2292759 bytes
-rw-r--r--CMakeFiles/sdl_test.dir/game/menu.cpp.objbin0 -> 182115 bytes
-rw-r--r--CMakeFiles/sdl_test.dir/game/playercontrol.cpp.objbin0 -> 606459 bytes
-rw-r--r--CMakeFiles/sdl_test.dir/game/tech.cpp.objbin0 -> 1490 bytes
-rw-r--r--CMakeFiles/sdl_test.dir/game/view.cpp.objbin0 -> 17188 bytes
-rw-r--r--CMakeFiles/sdl_test.dir/graphics/graphics.cpp.objbin397169 -> 397169 bytes
-rw-r--r--CMakeFiles/sdl_test.dir/main.cpp.objbin467074 -> 475750 bytes
-rw-r--r--CMakeFiles/sdl_test.dir/objects.abin5511946 -> 5508432 bytes
16 files changed, 0 insertions, 67 deletions
diff --git a/CMakeFiles/Progress/1 b/CMakeFiles/Progress/1
deleted file mode 100644
index 7b4d68d..0000000
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deleted file mode 100644
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deleted file mode 100644
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diff --git a/CMakeFiles/sdl_test.dir/CXX.includecache b/CMakeFiles/sdl_test.dir/CXX.includecache
index 824f336..72f0a59 100644
--- a/CMakeFiles/sdl_test.dir/CXX.includecache
+++ b/CMakeFiles/sdl_test.dir/CXX.includecache
@@ -630,8 +630,6 @@ vector
SDL2/SDL.h
-
-C:/Users/jaksk/Desktop/dev/_cpp/age/game/constants.h
-
C:/Users/jaksk/Desktop/dev/_cpp/age/game/entity.h
vector
-
@@ -642,28 +640,10 @@ iostream
../umath/vec2.h
C:/Users/jaksk/Desktop/dev/_cpp/age/umath/vec2.h
-C:/Users/jaksk/Desktop/dev/_cpp/age/game/ground.cpp
-ground.h
-C:/Users/jaksk/Desktop/dev/_cpp/age/game/ground.h
-gst.h
-C:/Users/jaksk/Desktop/dev/_cpp/age/game/gst.h
-iostream
--
-algorithm
--
-
C:/Users/jaksk/Desktop/dev/_cpp/age/game/ground.h
entity.h
C:/Users/jaksk/Desktop/dev/_cpp/age/game/entity.h
-C:/Users/jaksk/Desktop/dev/_cpp/age/game/gst.cpp
-gst.h
-C:/Users/jaksk/Desktop/dev/_cpp/age/game/gst.h
-map
--
-iostream
--
-
C:/Users/jaksk/Desktop/dev/_cpp/age/game/gst.h
iostream
-
@@ -704,12 +684,6 @@ C:/Users/jaksk/Desktop/dev/_cpp/age/game/load.h
gst.h
C:/Users/jaksk/Desktop/dev/_cpp/age/game/gst.h
-C:/Users/jaksk/Desktop/dev/_cpp/age/game/menu.cpp
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--
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-C:/Users/jaksk/Desktop/dev/_cpp/age/game/menu.h
-
C:/Users/jaksk/Desktop/dev/_cpp/age/game/menu.h
vector
-
@@ -1078,16 +1052,6 @@ vector
tech.h
C:/Users/jaksk/Desktop/dev/_cpp/age/game/tech.h
-C:/Users/jaksk/Desktop/dev/_cpp/age/game/playercontrol.cpp
-iostream
--
-string
--
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-entity.h
-C:/Users/jaksk/Desktop/dev/_cpp/age/game/entity.h
-
C:/Users/jaksk/Desktop/dev/_cpp/age/game/playercontrol.h
iostream
-
@@ -1100,10 +1064,6 @@ vector
functional
-
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-C:/Users/jaksk/Desktop/dev/_cpp/age/game/tech.h
-
C:/Users/jaksk/Desktop/dev/_cpp/age/game/tech.h
vector
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@@ -1126,10 +1086,6 @@ string
../umath/vec2.h
C:/Users/jaksk/Desktop/dev/_cpp/age/umath/vec2.h
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C:/Users/jaksk/Desktop/dev/_cpp/age/game/view.h
vector
-
@@ -1144,24 +1100,6 @@ C:/Users/jaksk/Desktop/dev/_cpp/age/graphics/cam.h
vector
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-algorithm
--
-iostream
--
-string
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-C:/Users/jaksk/Desktop/dev/_cpp/age/game/constants.h
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C:/Users/jaksk/Desktop/dev/_cpp/age/graphics/graphics.h
vector
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