diff options
Diffstat (limited to 'CMakeLists.txt')
-rw-r--r-- | CMakeLists.txt | 70 |
1 files changed, 35 insertions, 35 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt index ed7acb4..b91379d 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -1,36 +1,36 @@ -cmake_minimum_required(VERSION 3.16) -project(sdl_test VERSION 1.0.0) - -set(CMAKE_CXX_STANDARD 11) -set(CMAKE_CXX_STANDARD_REQUIRED YES) -set(CMAKE_CXX_EXTENSIONS OFF) - -set(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/build) - -add_executable(sdl_test - main.cpp - graphics/graphics.cpp graphics/graphics.h - graphics/cam.h - commands/commands.cpp commands/commands.h - timing/timing.cpp timing/timing.h - game/entity.cpp game/entity.h - game/ground.cpp game/ground.h - game/playercontrol.cpp game/playercontrol.h - game/gst.cpp game/gst.h - game/view.cpp game/view.h - game/menu.cpp game/menu.h - game/tile.cpp game/tile.h - game/load.cpp game/load.h - game/tech.cpp game/tech.h - game/player.h - game/constants.h - game/ai/action.cpp game/ai/action.h - game/ai/generator.h - game/ai/engine.h - game/ai/evaluator.h - game/ai/tactic.h - umath/vec2.h) - -target_include_directories(sdl_test PUBLIC "C:/MinGW_libs/include") -target_link_libraries(sdl_test -LC:/MinGW_libs/lib) +cmake_minimum_required(VERSION 3.16)
+project(sdl_test VERSION 1.0.0)
+
+set(CMAKE_CXX_STANDARD 11)
+set(CMAKE_CXX_STANDARD_REQUIRED YES)
+set(CMAKE_CXX_EXTENSIONS OFF)
+
+set(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/build)
+
+add_executable(sdl_test
+ main.cpp
+ graphics/graphics.cpp graphics/graphics.h
+ graphics/cam.h
+ commands/commands.cpp commands/commands.h
+ timing/timing.cpp timing/timing.h
+ game/entity.cpp game/entity.h
+ game/ground.cpp game/ground.h
+ game/playercontrol.cpp game/playercontrol.h
+ game/gst.cpp game/gst.h
+ game/view.cpp game/view.h
+ game/menu.cpp game/menu.h
+ game/tile.cpp game/tile.h
+ game/load.cpp game/load.h
+ game/tech.cpp game/tech.h
+ game/player.h
+ game/constants.h
+ game/ai/action.cpp game/ai/action.h
+ game/ai/generator.h
+ game/ai/engine.h
+ game/ai/evaluator.h
+ game/ai/tactic.h
+ umath/vec2.h)
+
+target_include_directories(sdl_test PUBLIC "C:/MinGW_libs/include")
+target_link_libraries(sdl_test -LC:/MinGW_libs/lib)
target_link_libraries(sdl_test -lSDL2main -lSDL2)
\ No newline at end of file |