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-rw-r--r--Makefile30
1 files changed, 30 insertions, 0 deletions
diff --git a/Makefile b/Makefile
index c04994d..52a8d4c 100644
--- a/Makefile
+++ b/Makefile
@@ -168,6 +168,33 @@ commands/commands.cpp.s:
$(MAKE) $(MAKESILENT) -f CMakeFiles\sdl_test.dir\build.make CMakeFiles/sdl_test.dir/commands/commands.cpp.s
.PHONY : commands/commands.cpp.s
+game/ai/action.obj: game/ai/action.cpp.obj
+
+.PHONY : game/ai/action.obj
+
+# target to build an object file
+game/ai/action.cpp.obj:
+ $(MAKE) $(MAKESILENT) -f CMakeFiles\sdl_test.dir\build.make CMakeFiles/sdl_test.dir/game/ai/action.cpp.obj
+.PHONY : game/ai/action.cpp.obj
+
+game/ai/action.i: game/ai/action.cpp.i
+
+.PHONY : game/ai/action.i
+
+# target to preprocess a source file
+game/ai/action.cpp.i:
+ $(MAKE) $(MAKESILENT) -f CMakeFiles\sdl_test.dir\build.make CMakeFiles/sdl_test.dir/game/ai/action.cpp.i
+.PHONY : game/ai/action.cpp.i
+
+game/ai/action.s: game/ai/action.cpp.s
+
+.PHONY : game/ai/action.s
+
+# target to generate assembly for a file
+game/ai/action.cpp.s:
+ $(MAKE) $(MAKESILENT) -f CMakeFiles\sdl_test.dir\build.make CMakeFiles/sdl_test.dir/game/ai/action.cpp.s
+.PHONY : game/ai/action.cpp.s
+
game/entity.obj: game/entity.cpp.obj
.PHONY : game/entity.obj
@@ -504,6 +531,9 @@ help:
@echo ... commands/commands.obj
@echo ... commands/commands.i
@echo ... commands/commands.s
+ @echo ... game/ai/action.obj
+ @echo ... game/ai/action.i
+ @echo ... game/ai/action.s
@echo ... game/entity.obj
@echo ... game/entity.i
@echo ... game/entity.s