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Diffstat (limited to 'game/ai/tactic.h')
-rw-r--r-- | game/ai/tactic.h | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/game/ai/tactic.h b/game/ai/tactic.h new file mode 100644 index 0000000..7eefef9 --- /dev/null +++ b/game/ai/tactic.h @@ -0,0 +1,32 @@ +#ifndef TACTIC_H +#define TACTIC_H + +#include <string> +#include <vector> + +#include "action.h" + +namespace ai { + +class tactic { + public: + tactic () { } + + std::vector<action> acts; + float eval = 0; + + // copy constructor + tactic (const tactic& rhs) { acts = rhs.acts; eval = rhs.eval; } + tactic& operator=(const tactic& rhs) { acts = rhs.acts; eval = rhs.eval; } + + std::string to_string () { + std::string str = "tactic eval= " + std::to_string(eval) + "\n"; + for (action act : acts) { + str += act.to_string() + "\n"; + } + return str; + } +}; + +} +#endif
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