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authorjacopograndi <jak.sk8@hotmail.it>2021-09-06 20:11:36 +0200
committerjacopograndi <jak.sk8@hotmail.it>2021-09-06 20:11:36 +0200
commit411d2f6d6a6e5370d33f0f54b2f2de7147a9d977 (patch)
tree82b631079a3d7226ce6384f695f2e3b213a2c635 /game/ai/tactic.h
parent522a43d16e812e10ff69747ee916918b4bd29f2f (diff)
started ai
Diffstat (limited to 'game/ai/tactic.h')
-rw-r--r--game/ai/tactic.h32
1 files changed, 32 insertions, 0 deletions
diff --git a/game/ai/tactic.h b/game/ai/tactic.h
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+++ b/game/ai/tactic.h
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+#ifndef TACTIC_H
+#define TACTIC_H
+
+#include <string>
+#include <vector>
+
+#include "action.h"
+
+namespace ai {
+
+class tactic {
+ public:
+ tactic () { }
+
+ std::vector<action> acts;
+ float eval = 0;
+
+ // copy constructor
+ tactic (const tactic& rhs) { acts = rhs.acts; eval = rhs.eval; }
+ tactic& operator=(const tactic& rhs) { acts = rhs.acts; eval = rhs.eval; }
+
+ std::string to_string () {
+ std::string str = "tactic eval= " + std::to_string(eval) + "\n";
+ for (action act : acts) {
+ str += act.to_string() + "\n";
+ }
+ return str;
+ }
+};
+
+}
+#endif \ No newline at end of file