diff options
Diffstat (limited to 'game/playercontrol.cpp')
-rw-r--r-- | game/playercontrol.cpp | 37 |
1 files changed, 19 insertions, 18 deletions
diff --git a/game/playercontrol.cpp b/game/playercontrol.cpp index dad5b2a..9d854ef 100644 --- a/game/playercontrol.cpp +++ b/game/playercontrol.cpp @@ -67,7 +67,7 @@ void open_unit_menu (Gst &gst, View &view, Fsm &fsm, int p) { Player_control::Player_control () {
fsm.arcs.emplace_back(
- select, sel_ground, -1,
+ sel, sel_ground, -1,
[](Gst &gst, View &view, Fsm &fsm, int p) {
view.selected_ground = p;
std::cout << "selected ground " << p << "\n";
@@ -91,7 +91,7 @@ Player_control::Player_control () { view.selected_ground = -1;
gst.end_day();
std::cout << "end day " << p << "\n";
- return select;
+ return sel;
}
);
fsm.arcs.emplace_back(
@@ -99,7 +99,7 @@ Player_control::Player_control () { [](Gst &gst, View &view, Fsm &fsm, int p) {
view.menu_day.close();
view.selected_ground = -1;
- return select;
+ return sel;
}
);
fsm.arcs.emplace_back(
@@ -133,7 +133,7 @@ Player_control::Player_control () { view.menu_tech.close();
view.selected_ground = -1;
std::cout << "selected tech " << p << "\n";
- return select;
+ return sel;
}
);
fsm.arcs.emplace_back(
@@ -141,11 +141,11 @@ Player_control::Player_control () { [](Gst &gst, View &view, Fsm &fsm, int p) {
view.menu_tech.close();
view.selected_ground = -1;
- return select;
+ return sel;
}
);
fsm.arcs.emplace_back(
- select, sel_unit, -1,
+ sel, sel_unit, -1,
[](Gst &gst, View &view, Fsm &fsm, int p) {
view.selected_entity = p;
open_unit_menu(gst, view, fsm, p);
@@ -158,7 +158,7 @@ Player_control::Player_control () { [](Gst &gst, View &view, Fsm &fsm, int p) {
view.selected_entity = -1;
view.menu_unit.close();
- return select;
+ return sel;
}
);
fsm.arcs.emplace_back(
@@ -202,7 +202,7 @@ Player_control::Player_control () { Player &player = gst.players[gst.turn];
player.pay(cost);
view.selected_entity = -1;
- return select;
+ return sel;
}
);
fsm.arcs.emplace_back(
@@ -239,7 +239,7 @@ Player_control::Player_control () { Player &player = gst.players[gst.turn];
player.pay(gst.get_cost(entb.info, player));
view.selected_entity = -1;
- return select;
+ return sel;
}
);
fsm.arcs.emplace_back(
@@ -288,7 +288,7 @@ Player_control::Player_control () { gst.battle(atk, def);
view.attacks.clear();
view.selected_entity = -1;
- return select;
+ return sel;
}
);
fsm.arcs.emplace_back(
@@ -313,6 +313,7 @@ Player_control::Player_control () { return menu_trade;
}
);
+ /*
fsm.arcs.emplace_back(
menu_trade, opt, -1,
[](Gst &gst, View &view, Fsm &fsm, int p) {
@@ -327,7 +328,7 @@ Player_control::Player_control () { gst.entities[view.selected_entity].done = true;
view.selected_entity = -1;
std::cout << "done trading " << p << "\n";
- return select;
+ return sel;
}
);
fsm.arcs.emplace_back(
@@ -355,7 +356,7 @@ Player_control::Player_control () { gst.entities[view.selected_entity].done = true;
view.selected_entity = -1;
std::cout << "aged up " << p << "\n";
- return select;
+ return sel;
}
);
fsm.arcs.emplace_back(
@@ -364,7 +365,7 @@ Player_control::Player_control () { view.menu_age_up.close();
view.selected_entity = -1;
std::cout << "closed ageup " << p << "\n";
- return select;
+ return sel;
}
);
fsm.arcs.emplace_back(
@@ -391,7 +392,7 @@ Player_control::Player_control () { gst.heal(atk, def);
view.heals.clear();
view.selected_entity = -1;
- return select;
+ return sel;
}
);
fsm.arcs.emplace_back(
@@ -418,7 +419,7 @@ Player_control::Player_control () { gst.convert(atk, def);
view.converts.clear();
view.selected_entity = -1;
- return select;
+ return sel;
}
);
fsm.arcs.emplace_back(
@@ -428,9 +429,9 @@ Player_control::Player_control () { gst.entities[view.selected_entity].done = true;
view.selected_entity = -1;
std::cout << "done " << p << "\n";
- return select;
+ return sel;
}
- );
+ ); */
}
void Player_control::process (Gst &gst, View &view) {
@@ -446,4 +447,4 @@ void Player_control::process (Gst &gst, View &view) { if (view.opt != -1) {
fsm.transition(gst, view, fsm, opt, view.opt);
}
-}
\ No newline at end of file +}
|