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#ifndef MENU_H
#define MENU_H
#include <vector>
#include <string>
#include "../umath/vec2.h"
class Option {
public:
Option(std::string name, int id) : name(name), id(id) {}
std::string name;
int id;
};
class Menu {
public:
bool active { false };
std::vector<Option> options;
vec2 pos, size;
void open (vec2 res);
void close ();
int mouse_option (vec2 mouse);
};
class Menu_unit : public Menu {
public:
Menu_unit () {}
enum Opts {
move, attack, done
};
};
class Menu_day : public Menu {
public:
Menu_day () {}
enum Opts {
end_day, tech, empire_review, scoring
};
};
#endif
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