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#ifndef VIEW_H
#define VIEW_H
#include <vector>
#include <functional>
#include "gst.h"
#include "menu.h"
class View {
public:
View (vec2 res) : res(res) {}
vec2 res;
int hover_ground {-1};
int selected_ground {-1};
int selected_entity {-1};
int cursor_ground {-1};
int cursor_entity {-1};
int back {-1};
int opt {-1};
std::vector<int> moves;
std::vector<int> attacks;
std::vector<int> builds;
std::vector<int> heals;
std::vector<int> converts;
Menu_unit menu_unit;
Menu_day menu_day;
Menu_build menu_build;
Menu_train menu_train;
Menu_tech menu_tech;
Menu_trade menu_trade;
Menu_age_up menu_age_up;
void process (Gst &gst, vec2 cam, vec2 mouse, int *mheld);
};
#endif
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