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authorjacopo grandi <jak.sk8@hotmail.it>2021-02-25 12:46:55 +0100
committerjacopo grandi <jak.sk8@hotmail.it>2021-02-25 12:46:55 +0100
commit23550f8120ebb41b1732d63d6d09c21bdb314c1a (patch)
tree671fc42497488769a7d747b25bed37aa5aaeed88 /build/content
parentdad432566a5c74f86dc4ba874e631115e0f469d1 (diff)
component representation revolution! Vive la révolution
Diffstat (limited to 'build/content')
-rw-r--r--build/content/__results.pngbin0 -> 38325 bytes
-rw-r--r--build/content/armor.txt198
-rw-r--r--build/content/augments.txt253
-rw-r--r--build/content/autolevel.py38
-rw-r--r--build/content/batteries.txt102
-rw-r--r--build/content/brains.txt38
-rw-r--r--build/content/chassis.txt472
-rw-r--r--build/content/coso.py154
-rw-r--r--build/content/templates/default.txt4
-rw-r--r--build/content/weapons.txt814
10 files changed, 1069 insertions, 1004 deletions
diff --git a/build/content/__results.png b/build/content/__results.png
new file mode 100644
index 0000000..8a527cb
--- /dev/null
+++ b/build/content/__results.png
Binary files differ
diff --git a/build/content/armor.txt b/build/content/armor.txt
index 5ceaacc..de31e24 100644
--- a/build/content/armor.txt
+++ b/build/content/armor.txt
@@ -1,200 +1,200 @@
[
{
"name": "metal plating",
- "weight": [
+ "base_weight": [
10.0,
- 10.0,
- 10.0
+ 7.5,
+ 5.0
],
- "pierce": [
+ "base_pierce": [
5.0,
- 5.0,
- 5.0
+ 6.25,
+ 7.5
],
- "spread": [
- 8.0,
+ "base_spread": [
8.0,
- 8.0
+ 10.0,
+ 12.0
]
},
{
"name": "heavy metal plating",
- "weight": [
+ "base_weight": [
16.0,
- 16.0,
- 16.0
+ 12.0,
+ 8.0
],
- "pierce": [
+ "base_pierce": [
7.0,
- 7.0,
- 7.0
+ 8.75,
+ 10.5
],
- "spread": [
- 10.0,
+ "base_spread": [
10.0,
- 10.0
+ 12.5,
+ 15.0
],
- "impact": [
- 5.0,
+ "base_impact": [
5.0,
- 5.0
+ 6.25,
+ 7.5
]
},
{
"name": "reflective plating",
- "weight": [
+ "base_weight": [
8.0,
- 8.0,
- 8.0
+ 6.0,
+ 4.0
],
- "laser": [
- 10.0,
+ "base_laser": [
10.0,
- 10.0
+ 12.5,
+ 15.0
]
},
{
"name": "heat resistent plating",
- "weight": [
- 10.0,
+ "base_weight": [
10.0,
- 10.0
+ 7.5,
+ 5.0
],
- "fusion": [
- 8.0,
+ "base_fusion": [
8.0,
- 8.0
+ 10.0,
+ 12.0
]
},
{
"name": "padding",
- "weight": [
+ "base_weight": [
4.0,
- 4.0,
- 4.0
+ 3.0,
+ 2.0
],
- "spread": [
- 5.0,
+ "base_spread": [
5.0,
- 5.0
+ 6.25,
+ 7.5
],
- "impact": [
- 8.0,
+ "base_impact": [
8.0,
- 8.0
+ 10.0,
+ 12.0
]
},
{
"name": "reactive armor",
- "weight": [
- 15.0,
+ "base_weight": [
15.0,
- 15.0
+ 11.25,
+ 7.5
],
- "explosive": [
- 12.0,
+ "base_explosive": [
12.0,
- 12.0
+ 15.0,
+ 18.0
]
},
{
"name": "energy shields",
- "weight": [
- 5.0,
+ "base_weight": [
5.0,
- 5.0
+ 3.75,
+ 2.5
],
- "pierce": [
- 3.0,
+ "base_pierce": [
3.0,
- 3.0
+ 3.75,
+ 4.5
],
- "spread": [
+ "base_spread": [
3.0,
- 3.0,
- 3.0
+ 3.75,
+ 4.5
],
- "fusion": [
- 3.0,
+ "base_fusion": [
3.0,
- 3.0
+ 3.75,
+ 4.5
],
- "explosive": [
- 3.0,
+ "base_explosive": [
3.0,
- 3.0
+ 3.75,
+ 4.5
],
- "laser": [
+ "base_laser": [
3.0,
- 3.0,
- 3.0
+ 3.75,
+ 4.5
]
},
{
"name": "composite armor",
- "weight": [
- 6.0,
+ "base_weight": [
6.0,
- 6.0
+ 4.5,
+ 3.0
],
- "pierce": [
- 6.0,
+ "base_pierce": [
6.0,
- 6.0
+ 7.5,
+ 9.0
],
- "spread": [
- 4.0,
+ "base_spread": [
4.0,
- 4.0
+ 5.0,
+ 6.0
],
- "impact": [
- 3.0,
+ "base_impact": [
3.0,
- 3.0
+ 3.75,
+ 4.5
]
},
{
"name": "plastic armor",
- "weight": [
+ "base_weight": [
2.0,
- 2.0,
- 2.0
+ 1.5,
+ 1.0
],
- "pierce": [
- 4.0,
+ "base_pierce": [
4.0,
- 4.0
+ 5.0,
+ 6.0
]
},
{
"name": "sloped steel armor",
- "weight": [
+ "base_weight": [
9.0,
- 9.0,
- 9.0
+ 6.75,
+ 4.5
],
- "pierce": [
+ "base_pierce": [
10.0,
- 10.0,
- 10.0
+ 12.5,
+ 15.0
],
- "spread": [
+ "base_spread": [
8.0,
- 8.0,
- 8.0
+ 10.0,
+ 12.0
]
},
{
"name": "charged armor",
- "weight": [
- 20.0,
+ "base_weight": [
20.0,
- 20.0
+ 15.0,
+ 10.0
],
- "explosive": [
- 25.0,
+ "base_explosive": [
25.0,
- 25.0
+ 31.25,
+ 37.5
]
}
] \ No newline at end of file
diff --git a/build/content/augments.txt b/build/content/augments.txt
index 6582a7e..35e5bba 100644
--- a/build/content/augments.txt
+++ b/build/content/augments.txt
@@ -1,59 +1,59 @@
[
{
"name": "charged ammo",
- "weight": [
+ "base_weight": [
10.0,
- 10.0,
- 10.0
+ 12.5,
+ 15.0
],
- "damage_emp": [
- 5.0,
+ "base_weapon_damage_emp": [
5.0,
- 5.0
+ 6.25,
+ 7.5
]
},
{
"name": "fusion ammo",
- "weight": [
+ "base_weight": [
10.0,
- 10.0,
- 10.0
+ 12.5,
+ 15.0
],
- "damage_fusion": [
- 4.0,
+ "base_weapon_damage_fusion": [
4.0,
- 4.0
+ 5.0,
+ 6.0
]
},
{
"name": "explosive ammo",
- "weight": [
- 30.0,
+ "base_weight": [
30.0,
- 30.0
+ 37.5,
+ 45.0
],
- "armor_explosive": [
+ "base_armor_explosive": [
8.0,
- 8.0,
- 8.0
+ 10.0,
+ 12.0
]
},
{
"name": "radiator",
- "weight": [
+ "base_weight": [
10.0,
- 10.0,
- 10.0
+ 12.5,
+ 15.0
],
- "armor_fusion": [
- 2.0,
+ "base_armor_fusion": [
2.0,
- 2.0
+ 2.5,
+ 3.0
]
},
{
"name": "priority module",
- "weight": [
+ "base_weight": [
0.0,
0.0,
0.0
@@ -61,27 +61,27 @@
},
{
"name": "communication array",
- "weight": [
+ "base_weight": [
50.0,
- 50.0,
- 50.0
+ 62.5,
+ 75.0
],
- "armor_pierce": [
- 1.0,
+ "base_armor_pierce": [
1.0,
- 1.0
+ 1.25,
+ 1.5
],
- "armor_impact": [
- 1.0,
+ "base_armor_impact": [
1.0,
- 1.0
+ 1.25,
+ 1.5
],
- "armor_fusion": [
+ "base_armor_fusion": [
1.0,
- 1.0,
- 1.0
+ 1.25,
+ 1.5
],
- "aoe": [
+ "base_aoe": [
2.0,
2.0,
2.0
@@ -89,185 +89,172 @@
},
{
"name": "long range targeting",
- "weight": [
+ "base_weight": [
0.0,
0.0,
0.0
],
- "add_range": [
- 1.0,
+ "perc_range": [
1.0,
- 1.0
- ]
- },
- {
- "name": "long range targeting",
- "weight": [
- 0.0,
- 0.0,
- 0.0
- ],
- "range": [
- 1.0,
- 1.0,
- 1.0
+ 1.25,
+ 1.5
]
},
{
"name": "fast target acquisition",
- "weight": [
+ "base_weight": [
5.0,
- 5.0,
- 5.0
+ 6.25,
+ 7.5
],
- "add_cooldown": [
- -0.1,
+ "perc_weapon_cooldown": [
-0.1,
- -0.1
+ -0.125,
+ -0.15000000000000002
]
},
{
"name": "overcharger",
- "weight": [
- 10.0,
+ "base_weight": [
10.0,
- 10.0
+ 12.5,
+ 15.0
],
- "damage_laser": [
+ "base_weapon_damage_laser": [
8.0,
- 8.0,
- 8.0
+ 10.0,
+ 12.0
],
- "recharge": [
+ "base_recharge": [
-5.0,
- -5.0,
- -5.0
+ -6.25,
+ -7.5
]
},
{
"name": "focus lens",
- "weight": [
- 3.0,
+ "base_weight": [
3.0,
- 3.0
+ 3.75,
+ 4.5
],
- "damage_laser": [
- 3.0,
+ "base_weapon_damage_laser": [
3.0,
- 3.0
+ 3.75,
+ 4.5
]
},
{
"name": "amplifier",
- "weight": [
- 30.0,
+ "base_weight": [
30.0,
- 30.0
+ 37.5,
+ 45.0
],
- "damage_laser": [
+ "base_weapon_damage_laser": [
3.0,
- 3.0,
- 3.0
+ 3.75,
+ 4.5
],
- "damage_fusion": [
+ "base_weapon_damage_fusion": [
5.0,
- 5.0,
- 5.0
+ 6.25,
+ 7.5
]
},
{
"name": "shrapnel",
- "weight": [
- 5.0,
+ "base_weight": [
5.0,
- 5.0
+ 6.25,
+ 7.5
],
- "damage_explosive": [
+ "base_weapon_damage_explosive": [
5.0,
- 5.0,
- 5.0
+ 6.25,
+ 7.5
]
},
{
"name": "reloader",
- "weight": [
- 40.0,
+ "base_weight": [
40.0,
- 40.0
+ 50.0,
+ 60.0
],
- "add_cooldown": [
+ "perc_weapon_cooldown": [
-0.1,
- -0.1,
- -0.1
+ -0.125,
+ -0.15000000000000002
]
},
{
"name": "anti jamming device",
- "weight": [
- 2.0,
+ "base_weight": [
2.0,
- 2.0
+ 2.5,
+ 3.0
],
- "armor_emp": [
+ "base_armor_emp": [
5.0,
- 5.0,
- 5.0
+ 6.25,
+ 7.5
]
},
{
"name": "weight stripping",
- "weight": [
- -10.0,
+ "base_weight": [
-10.0,
- -10.0
+ -12.5,
+ -15.0
],
- "add_hp": [
+ "perc_hp": [
-10.0,
- -10.0,
- -10.0
+ -12.5,
+ -15.0
]
},
{
"name": "barebone weapon setup",
- "weight": [
- -30.0,
+ "base_weight": [
-30.0,
- -30.0
+ -37.5,
+ -45.0
],
- "damage_pierce": [
+ "base_weapon_damage_pierce": [
-25.0,
- -25.0,
- -25.0
+ -31.25,
+ -37.5
],
- "damage_laser": [
- -25.0,
+ "base_weapon_damage_laser": [
-25.0,
- -25.0
+ -31.25,
+ -37.5
],
- "damage_impact": [
+ "base_weapon_damage_impact": [
-25.0,
- -25.0,
- -25.0
+ -31.25,
+ -37.5
],
- "damage_fusion": [
- -25.0,
+ "base_weapon_damage_fusion": [
-25.0,
- -25.0
+ -31.25,
+ -37.5
],
- "damage_explosive": [
+ "base_weapon_damage_explosive": [
-25.0,
- -25.0,
- -25.0
+ -31.25,
+ -37.5
],
- "damage_emp": [
- -25.0,
+ "base_weapon_damage_emp": [
-25.0,
- -25.0
+ -31.25,
+ -37.5
],
- "damage_spread": [
- -25.0,
+ "base_weapon_damage_spread": [
-25.0,
- -25.0
+ -31.25,
+ -37.5
]
}
] \ No newline at end of file
diff --git a/build/content/autolevel.py b/build/content/autolevel.py
deleted file mode 100644
index 51d30f3..0000000
--- a/build/content/autolevel.py
+++ /dev/null
@@ -1,38 +0,0 @@
-import json
-
-def vectorize (obj, forbidlist, _):
- for c in obj:
- for key in c:
- if not(key in forbidlist):
- val = c[key]
- try: val = int(val);
- except: pass
- try: val = float(val);
- except: pass
- c[key] = [val for i in range(3)]
-
-def query (obj, allowlist, op):
- for c in obj:
- for key in c:
- if key in allowlist:
- c[key] = op(c[key])
-
-
-def comp(filename, l, fun, op=None):
- with open(filename+".txt", "r") as f: obj = json.loads(f.read())
- fun(obj, l, op)
- with open(filename+"-new"+".txt", "w") as f:
- f.write(json.dumps(obj, indent=4))
-
-if __name__ == "__main__":
- #comp("weapons", ["name", "damage_type"])
- #comp("augments", ["name"])
- #comp("batteries", ["name"])
- #comp("armor", ["name"])
- #comp("chassis", ["name"])
- #comp("brains", ["name"])
- #comp("brains", ["name"])
-
- amt = .5
- perc_inc = lambda x: [x[i]*(1.0+(i/2.0)*amt) for i in range(3)]
- comp("weapons", ["damage"], query, perc_inc)
diff --git a/build/content/batteries.txt b/build/content/batteries.txt
index baf7201..babab29 100644
--- a/build/content/batteries.txt
+++ b/build/content/batteries.txt
@@ -1,43 +1,43 @@
[
{
"name": "small alkaline pack",
- "weight": [
+ "base_weight": [
0.0,
0.0,
0.0
],
- "capacity": [
+ "base_capacity": [
50.0,
- 50.0,
- 50.0
+ 62.5,
+ 75.0
]
},
{
"name": "big alkaline pack",
- "weight": [
- 2.0,
+ "base_weight": [
2.0,
- 2.0
+ 1.5,
+ 1.0
],
- "capacity": [
- 200.0,
+ "base_capacity": [
200.0,
- 200.0
+ 250.0,
+ 300.0
]
},
{
"name": "small lithium pack",
- "weight": [
+ "base_weight": [
5.0,
- 5.0,
- 5.0
+ 3.75,
+ 2.5
],
- "capacity": [
- 150.0,
+ "base_capacity": [
150.0,
- 150.0
+ 187.5,
+ 225.0
],
- "recharge": [
+ "base_recharge": [
1,
1,
1
@@ -45,17 +45,17 @@
},
{
"name": "big lithium pack",
- "weight": [
+ "base_weight": [
15.0,
- 15.0,
- 15.0
+ 11.25,
+ 7.5
],
- "capacity": [
- 500.0,
+ "base_capacity": [
500.0,
- 500.0
+ 625.0,
+ 750.0
],
- "recharge": [
+ "base_recharge": [
1,
1,
1
@@ -63,17 +63,17 @@
},
{
"name": "lead battery",
- "weight": [
+ "base_weight": [
20.0,
- 20.0,
- 20.0
+ 15.0,
+ 10.0
],
- "capacity": [
- 800.0,
+ "base_capacity": [
800.0,
- 800.0
+ 1000.0,
+ 1200.0
],
- "recharge": [
+ "base_recharge": [
1,
1,
1
@@ -81,17 +81,17 @@
},
{
"name": "small molten salt battery",
- "weight": [
- 40.0,
+ "base_weight": [
40.0,
- 40.0
+ 30.0,
+ 20.0
],
- "capacity": [
- 1500.0,
+ "base_capacity": [
1500.0,
- 1500.0
+ 1875.0,
+ 2250.0
],
- "recharge": [
+ "base_recharge": [
1,
1,
1
@@ -99,17 +99,17 @@
},
{
"name": "big molten salt battery",
- "weight": [
+ "base_weight": [
70.0,
- 70.0,
- 70.0
+ 52.5,
+ 35.0
],
- "capacity": [
- 2000.0,
+ "base_capacity": [
2000.0,
- 2000.0
+ 2500.0,
+ 3000.0
],
- "recharge": [
+ "base_recharge": [
1,
1,
1
@@ -117,15 +117,15 @@
},
{
"name": "atomic battery",
- "weight": [
+ "base_weight": [
150.0,
- 150.0,
- 150.0
+ 112.5,
+ 75.0
],
- "capacity": [
- 10000.0,
+ "base_capacity": [
10000.0,
- 10000.0
+ 12500.0,
+ 15000.0
]
}
] \ No newline at end of file
diff --git a/build/content/brains.txt b/build/content/brains.txt
index 87d8d10..3201898 100644
--- a/build/content/brains.txt
+++ b/build/content/brains.txt
@@ -1,50 +1,50 @@
[
{
"name": "search and destroy",
- "upkeep": [
+ "base_upkeep": [
1.0,
- 1.0,
- 1.0
+ 0.75,
+ 0.5
]
},
{
"name": "follower",
- "upkeep": [
- 1.0,
+ "base_upkeep": [
1.0,
- 1.0
+ 0.75,
+ 0.5
]
},
{
- "name": "defensive",
- "upkeep": [
- 1.0,
+ "name": "friendly fire",
+ "base_upkeep": [
1.0,
- 1.0
+ 0.75,
+ 0.5
]
},
{
"name": "kamikaze",
- "upkeep": [
+ "base_upkeep": [
1.0,
- 1.0,
- 1.0
+ 0.75,
+ 0.5
]
},
{
"name": "run and gun",
- "upkeep": [
- 1.0,
+ "base_upkeep": [
1.0,
- 1.0
+ 0.75,
+ 0.5
]
},
{
"name": "flank",
- "upkeep": [
- 1.0,
+ "base_upkeep": [
1.0,
- 1.0
+ 0.75,
+ 0.5
]
}
] \ No newline at end of file
diff --git a/build/content/chassis.txt b/build/content/chassis.txt
index 5d8db88..e097f4e 100644
--- a/build/content/chassis.txt
+++ b/build/content/chassis.txt
@@ -1,37 +1,37 @@
[
{
"name": "light two legged bot",
- "slot_weapon": [
+ "base_slot_weapon": [
1.0,
1.0,
1.0
],
- "slot_armor": [
+ "base_slot_armor": [
0.0,
0.0,
0.0
],
- "slot_aug": [
+ "base_slot_aug": [
1.0,
1.0,
1.0
],
- "weight_max": [
+ "base_weight_max": [
20.0,
- 20.0,
- 20.0
+ 25.0,
+ 30.0
],
- "hp": [
+ "base_hp": [
100.0,
- 100.0,
- 100.0
+ 125.0,
+ 150.0
],
- "speed": [
+ "base_speed": [
1.5,
- 1.5,
- 1.5
+ 1.875,
+ 2.25
],
- "upkeep": [
+ "base_upkeep": [
1.0,
1.0,
1.0
@@ -39,268 +39,268 @@
},
{
"name": "heavy two legged bot",
- "slot_weapon": [
+ "base_slot_weapon": [
1.0,
1.0,
1.0
],
- "slot_armor": [
+ "base_slot_armor": [
1.0,
1.0,
1.0
],
- "slot_aug": [
+ "base_slot_aug": [
3.0,
3.0,
3.0
],
- "weight_max": [
+ "base_weight_max": [
45.0,
- 45.0,
- 45.0
+ 56.25,
+ 67.5
],
- "hp": [
+ "base_hp": [
350.0,
- 350.0,
- 350.0
+ 437.5,
+ 525.0
],
- "speed": [
- 1.0,
+ "base_speed": [
1.0,
- 1.0
+ 1.25,
+ 1.5
]
},
{
"name": "light four legged bot",
- "slot_weapon": [
+ "base_slot_weapon": [
2.0,
2.0,
2.0
],
- "slot_armor": [
+ "base_slot_armor": [
1.0,
1.0,
1.0
],
- "slot_aug": [
+ "base_slot_aug": [
2.0,
2.0,
2.0
],
- "weight_max": [
+ "base_weight_max": [
50.0,
- 50.0,
- 50.0
+ 62.5,
+ 75.0
],
- "hp": [
- 400.0,
+ "base_hp": [
400.0,
- 400.0
+ 500.0,
+ 600.0
],
- "speed": [
- 1.0,
+ "base_speed": [
1.0,
- 1.0
+ 1.25,
+ 1.5
]
},
{
"name": "heavy four legged bot",
- "slot_weapon": [
+ "base_slot_weapon": [
2.0,
2.0,
2.0
],
- "slot_armor": [
+ "base_slot_armor": [
2.0,
2.0,
2.0
],
- "slot_aug": [
+ "base_slot_aug": [
5.0,
5.0,
5.0
],
- "weight_max": [
+ "base_weight_max": [
150.0,
- 150.0,
- 150.0
+ 187.5,
+ 225.0
],
- "hp": [
+ "base_hp": [
1200.0,
- 1200.0,
- 1200.0
+ 1500.0,
+ 1800.0
],
- "speed": [
+ "base_speed": [
0.67,
- 0.67,
- 0.67
+ 0.8375,
+ 1.0050000000000001
]
},
{
"name": "light six legged bot",
- "slot_weapon": [
+ "base_slot_weapon": [
2.0,
2.0,
2.0
],
- "slot_armor": [
+ "base_slot_armor": [
2.0,
2.0,
2.0
],
- "slot_aug": [
+ "base_slot_aug": [
3.0,
3.0,
3.0
],
- "weight_max": [
- 210.0,
+ "base_weight_max": [
210.0,
- 210.0
+ 262.5,
+ 315.0
],
- "hp": [
+ "base_hp": [
640.0,
- 640.0,
- 640.0
+ 800.0,
+ 960.0
],
- "speed": [
- 1.0,
+ "base_speed": [
1.0,
- 1.0
+ 1.25,
+ 1.5
]
},
{
"name": "heavy six legged bot",
- "slot_weapon": [
+ "base_slot_weapon": [
2.0,
2.0,
2.0
],
- "slot_armor": [
+ "base_slot_armor": [
4.0,
4.0,
4.0
],
- "slot_aug": [
+ "base_slot_aug": [
6.0,
6.0,
6.0
],
- "weight_max": [
+ "base_weight_max": [
300.0,
- 300.0,
- 300.0
+ 375.0,
+ 450.0
],
- "hp": [
+ "base_hp": [
1500.0,
- 1500.0,
- 1500.0
+ 1875.0,
+ 2250.0
],
- "speed": [
- 1.0,
+ "base_speed": [
1.0,
- 1.0
+ 1.25,
+ 1.5
]
},
{
"name": "light buggy",
- "slot_weapon": [
+ "base_slot_weapon": [
1.0,
1.0,
1.0
],
- "slot_armor": [
+ "base_slot_armor": [
1.0,
1.0,
1.0
],
- "slot_aug": [
+ "base_slot_aug": [
1.0,
1.0,
1.0
],
- "weight_max": [
+ "base_weight_max": [
50.0,
- 50.0,
- 50.0
+ 62.5,
+ 75.0
],
- "hp": [
- 200.0,
+ "base_hp": [
200.0,
- 200.0
+ 250.0,
+ 300.0
],
- "speed": [
- 1.0,
+ "base_speed": [
1.0,
- 1.0
+ 1.25,
+ 1.5
]
},
{
"name": "buggy",
- "slot_weapon": [
+ "base_slot_weapon": [
2.0,
2.0,
2.0
],
- "slot_armor": [
+ "base_slot_armor": [
2.0,
2.0,
2.0
],
- "slot_aug": [
+ "base_slot_aug": [
2.0,
2.0,
2.0
],
- "weight_max": [
+ "base_weight_max": [
150.0,
- 150.0,
- 150.0
+ 187.5,
+ 225.0
],
- "hp": [
+ "base_hp": [
400.0,
- 400.0,
- 400.0
+ 500.0,
+ 600.0
],
- "speed": [
+ "base_speed": [
1.0,
- 1.0,
- 1.0
+ 1.25,
+ 1.5
]
},
{
"name": "light wheeled vehicle",
- "slot_weapon": [
+ "base_slot_weapon": [
1.0,
1.0,
1.0
],
- "slot_armor": [
+ "base_slot_armor": [
0.0,
0.0,
0.0
],
- "slot_aug": [
+ "base_slot_aug": [
2.0,
2.0,
2.0
],
- "weight_max": [
- 60.0,
+ "base_weight_max": [
60.0,
- 60.0
+ 75.0,
+ 90.0
],
- "hp": [
- 320.0,
+ "base_hp": [
320.0,
- 320.0
+ 400.0,
+ 480.0
],
- "speed": [
- 1.0,
+ "base_speed": [
1.0,
- 1.0
+ 1.25,
+ 1.5
],
- "recharge": [
+ "base_recharge": [
0.3,
0.3,
0.3
@@ -308,37 +308,37 @@
},
{
"name": "medium wheeled vehicle",
- "slot_weapon": [
+ "base_slot_weapon": [
2.0,
2.0,
2.0
],
- "slot_armor": [
+ "base_slot_armor": [
2.0,
2.0,
2.0
],
- "slot_aug": [
+ "base_slot_aug": [
3.0,
3.0,
3.0
],
- "weight_max": [
+ "base_weight_max": [
200.0,
- 200.0,
- 200.0
+ 250.0,
+ 300.0
],
- "hp": [
+ "base_hp": [
720.0,
- 720.0,
- 720.0
+ 900.0,
+ 1080.0
],
- "speed": [
- 1.0,
+ "base_speed": [
1.0,
- 1.0
+ 1.25,
+ 1.5
],
- "recharge": [
+ "base_recharge": [
0.2,
0.2,
0.2
@@ -346,37 +346,37 @@
},
{
"name": "heavy wheeled vehicle",
- "slot_weapon": [
+ "base_slot_weapon": [
2.0,
2.0,
2.0
],
- "slot_armor": [
+ "base_slot_armor": [
4.0,
4.0,
4.0
],
- "slot_aug": [
+ "base_slot_aug": [
4.0,
4.0,
4.0
],
- "weight_max": [
- 270.0,
+ "base_weight_max": [
270.0,
- 270.0
+ 337.5,
+ 405.0
],
- "hp": [
+ "base_hp": [
950.0,
- 950.0,
- 950.0
+ 1187.5,
+ 1425.0
],
- "speed": [
- 1.0,
+ "base_speed": [
1.0,
- 1.0
+ 1.25,
+ 1.5
],
- "recharge": [
+ "base_recharge": [
0.2,
0.2,
0.2
@@ -384,37 +384,37 @@
},
{
"name": "light tank",
- "slot_weapon": [
+ "base_slot_weapon": [
1.0,
1.0,
1.0
],
- "slot_armor": [
+ "base_slot_armor": [
3.0,
3.0,
3.0
],
- "slot_aug": [
+ "base_slot_aug": [
2.0,
2.0,
2.0
],
- "weight_max": [
+ "base_weight_max": [
300.0,
- 300.0,
- 300.0
+ 375.0,
+ 450.0
],
- "hp": [
- 700.0,
+ "base_hp": [
700.0,
- 700.0
+ 875.0,
+ 1050.0
],
- "speed": [
+ "base_speed": [
1.0,
- 1.0,
- 1.0
+ 1.25,
+ 1.5
],
- "recharge": [
+ "base_recharge": [
0.4,
0.4,
0.4
@@ -422,37 +422,37 @@
},
{
"name": "medium tank",
- "slot_weapon": [
+ "base_slot_weapon": [
1.0,
1.0,
1.0
],
- "slot_armor": [
+ "base_slot_armor": [
4.0,
4.0,
4.0
],
- "slot_aug": [
+ "base_slot_aug": [
4.0,
4.0,
4.0
],
- "weight_max": [
- 400.0,
+ "base_weight_max": [
400.0,
- 400.0
+ 500.0,
+ 600.0
],
- "hp": [
- 1250.0,
+ "base_hp": [
1250.0,
- 1250.0
+ 1562.5,
+ 1875.0
],
- "speed": [
+ "base_speed": [
1.0,
- 1.0,
- 1.0
+ 1.25,
+ 1.5
],
- "recharge": [
+ "base_recharge": [
0.5,
0.5,
0.5
@@ -460,103 +460,103 @@
},
{
"name": "heavy tank",
- "slot_weapon": [
+ "base_slot_weapon": [
2.0,
2.0,
2.0
],
- "slot_armor": [
+ "base_slot_armor": [
5.0,
5.0,
5.0
],
- "slot_aug": [
+ "base_slot_aug": [
5.0,
5.0,
5.0
],
- "weight_max": [
- 450.0,
+ "base_weight_max": [
450.0,
- 450.0
+ 562.5,
+ 675.0
],
- "hp": [
- 1600.0,
+ "base_hp": [
1600.0,
- 1600.0
+ 2000.0,
+ 2400.0
],
- "speed": [
- 1.0,
+ "base_speed": [
1.0,
- 1.0
+ 1.25,
+ 1.5
]
},
{
"name": "super heavy tank",
- "slot_weapon": [
+ "base_slot_weapon": [
3.0,
3.0,
3.0
],
- "slot_armor": [
+ "base_slot_armor": [
6.0,
6.0,
6.0
],
- "slot_aug": [
+ "base_slot_aug": [
6.0,
6.0,
6.0
],
- "weight_max": [
+ "base_weight_max": [
500.0,
- 500.0,
- 500.0
+ 625.0,
+ 750.0
],
- "hp": [
+ "base_hp": [
2000.0,
- 2000.0,
- 2000.0
+ 2500.0,
+ 3000.0
],
- "speed": [
- 1.0,
+ "base_speed": [
1.0,
- 1.0
+ 1.25,
+ 1.5
]
},
{
"name": "hovercraft",
- "slot_weapon": [
+ "base_slot_weapon": [
2.0,
2.0,
2.0
],
- "slot_armor": [
+ "base_slot_armor": [
0.0,
0.0,
0.0
],
- "slot_aug": [
+ "base_slot_aug": [
3.0,
3.0,
3.0
],
- "weight_max": [
- 40.0,
+ "base_weight_max": [
40.0,
- 40.0
+ 50.0,
+ 60.0
],
- "hp": [
+ "base_hp": [
300.0,
- 300.0,
- 300.0
+ 375.0,
+ 450.0
],
- "speed": [
- 1.0,
+ "base_speed": [
1.0,
- 1.0
+ 1.25,
+ 1.5
],
- "recharge": [
+ "base_recharge": [
-0.2,
-0.2,
-0.2
@@ -564,103 +564,103 @@
},
{
"name": "jet floater",
- "slot_weapon": [
+ "base_slot_weapon": [
1.0,
1.0,
1.0
],
- "slot_armor": [
+ "base_slot_armor": [
0.0,
0.0,
0.0
],
- "slot_aug": [
+ "base_slot_aug": [
2.0,
2.0,
2.0
],
- "weight_max": [
+ "base_weight_max": [
30.0,
- 30.0,
- 30.0
+ 37.5,
+ 45.0
],
- "hp": [
- 60.0,
+ "base_hp": [
60.0,
- 60.0
+ 75.0,
+ 90.0
],
- "speed": [
- 1.0,
+ "base_speed": [
1.0,
- 1.0
+ 1.25,
+ 1.5
]
},
{
"name": "one wheeler",
- "slot_weapon": [
+ "base_slot_weapon": [
1.0,
1.0,
1.0
],
- "slot_armor": [
+ "base_slot_armor": [
0.0,
0.0,
0.0
],
- "slot_aug": [
+ "base_slot_aug": [
4.0,
4.0,
4.0
],
- "weight_max": [
- 15.0,
+ "base_weight_max": [
15.0,
- 15.0
+ 18.75,
+ 22.5
],
- "hp": [
+ "base_hp": [
40.0,
- 40.0,
- 40.0
+ 50.0,
+ 60.0
],
- "speed": [
- 1.0,
+ "base_speed": [
1.0,
- 1.0
+ 1.25,
+ 1.5
]
},
{
"name": "armored crawler",
- "slot_weapon": [
+ "base_slot_weapon": [
1.0,
1.0,
1.0
],
- "slot_armor": [
+ "base_slot_armor": [
4.0,
4.0,
4.0
],
- "slot_aug": [
+ "base_slot_aug": [
2.0,
2.0,
2.0
],
- "weight_max": [
+ "base_weight_max": [
200.0,
- 200.0,
- 200.0
+ 250.0,
+ 300.0
],
- "hp": [
+ "base_hp": [
750.0,
- 750.0,
- 750.0
+ 937.5,
+ 1125.0
],
- "speed": [
+ "base_speed": [
1.0,
- 1.0,
- 1.0
+ 1.25,
+ 1.5
],
- "upkeep": [
+ "base_upkeep": [
0.4,
0.4,
0.4
diff --git a/build/content/coso.py b/build/content/coso.py
new file mode 100644
index 0000000..e68d89d
--- /dev/null
+++ b/build/content/coso.py
@@ -0,0 +1,154 @@
+import json
+
+def vectorize (obj, forbidlist, _):
+ for c in obj:
+ for key in c:
+ if not(key in forbidlist):
+ val = c[key]
+ try: val = int(val);
+ except: pass
+ try: val = float(val);
+ except: pass
+ c[key] = [val for i in range(3)]
+ return obj
+
+def query (obj, allowlist, op):
+ for c in obj:
+ for key in c:
+ if key in allowlist:
+ c[key] = op(c[key])
+ return obj
+
+def update (obj, forbidlist, op):
+ return op(obj)
+
+def select (obj, allowlist, op):
+ l = []
+ for c in obj:
+ for key in c:
+ if key in allowlist:
+ l += [c]
+ return l
+
+
+def comp(filename, l, fun, op=None, rewrite=None):
+ with open(filename+".txt", "r") as f: obj = json.loads(f.read())
+ nobj = fun(obj, l, op)
+ if rewrite is None:
+ with open(filename+".txt", "w") as f:
+ f.write(json.dumps(nobj, indent=4))
+ return nobj
+
+def change_values():
+ amt = .5
+ perc_inc = lambda x: [x[0]*(1.0+(i/2.0)*amt) for i in range(3)]
+ perc_dec = lambda x: [x[0]*(1.0-(i/2.0)*amt) for i in range(3)]
+
+ comp("weapons", ["damage"], query, perc_inc)
+ comp("weapons", ["cooldown"], query, perc_dec)
+ comp("weapons", ["weight"], query, perc_dec)
+ comp("weapons", ["range"], query, perc_inc)
+
+ comp("armor", ["weight"], query, perc_dec)
+ comp("armor", ["pierce"], query, perc_inc)
+ comp("armor", ["spread"], query, perc_inc)
+ comp("armor", ["fusion"], query, perc_inc)
+ comp("armor", ["explosive"], query, perc_inc)
+ comp("armor", ["laser"], query, perc_inc)
+ comp("armor", ["emp"], query, perc_inc)
+ comp("armor", ["impact"], query, perc_inc)
+
+ comp("batteries", ["weight"], query, perc_dec)
+ comp("batteries", ["capacity"], query, perc_inc)
+
+ comp("chassis", ["weight"], query, perc_dec)
+ comp("chassis", ["weight_max"], query, perc_inc)
+ comp("chassis", ["hp"], query, perc_inc)
+ comp("chassis", ["speed"], query, perc_inc)
+
+ comp("brains", ["upkeep"], query, perc_dec)
+
+ comp("augments", ["weight"], query, perc_inc)
+ comp("augments", ["damage_pierce"], query, perc_inc)
+ comp("augments", ["damage_spread"], query, perc_inc)
+ comp("augments", ["damage_fusion"], query, perc_inc)
+ comp("augments", ["damage_explosive"], query, perc_inc)
+ comp("augments", ["damage_laser"], query, perc_inc)
+ comp("augments", ["damage_emp"], query, perc_inc)
+ comp("augments", ["damage_impact"], query, perc_inc)
+ comp("augments", ["armor_pierce"], query, perc_inc)
+ comp("augments", ["armor_spread"], query, perc_inc)
+ comp("augments", ["armor_fusion"], query, perc_inc)
+ comp("augments", ["armor_explosive"], query, perc_inc)
+ comp("augments", ["armor_laser"], query, perc_inc)
+ comp("augments", ["armor_emp"], query, perc_inc)
+ comp("augments", ["armor_impact"], query, perc_inc)
+ comp("augments", ["add_range"], query, perc_inc)
+ comp("augments", ["add_cooldown"], query, perc_inc)
+ comp("augments", ["recharge"], query, perc_inc)
+ comp("augments", ["add_hp"], query, perc_inc)
+
+def get_data ():
+ # static data analysis, compute image
+ get_first = lambda x: x
+ xsc = comp("weapons", ["damage"], select, get_first, False)
+ if len(xsc) < 2: pygame.quit(); return
+ wstep = 200
+ w = len(xsc)*wstep
+ hmax = 512
+ xs = [x["damage"][0]/x["cooldown"][0]*x["weight"][0]*x["range"][0] for x in xsc]
+ maxx = max(xs); minx = min(xs)
+
+ import pygame
+ pygame.init()
+ pygame.display.set_mode((20, 20))
+ size = (w, hmax)
+ scr = pygame.Surface((size[0], size[1]+15)).convert_alpha()
+ scr.fill((0,0,0))
+ font = pygame.font.SysFont("Courier New", 10)
+
+ for i in range(len(xs)):
+ x = xs[i]
+ h = (x-minx)/(maxx-minx) *size[1]
+ rect = wstep*i, 15+size[1]-h, wstep, h
+ pygame.draw.rect(scr, (255,255,255), rect)
+ txt = font.render(xsc[i]["name"], True, (255,255,255))
+ scr.blit(txt, (rect[0], rect[1]-12))
+ pygame.image.save(scr, "__results.png")
+ pygame.quit()
+
+if __name__ == "__main__":
+ try:
+ #comp("weapons", ["name", "damage_type"])
+ #comp("augments", ["name"])
+ #comp("batteries", ["name"])
+ #comp("armor", ["name"])
+ #comp("chassis", ["name"])
+ #comp("brains", ["name"])
+
+ #change_values()
+
+ #get_data();
+
+
+ forbidlist = ["name"]
+ def rename (obj):
+ nobj = []
+ for d in obj:
+ nd = {}
+ for (key, value) in d.items():
+ if not(key in forbidlist): nd["base_"+key] = value
+ else: nd[key] = value
+ nobj += [nd]
+ return nobj
+ #comp("chassis", ["name"], update, rename)
+ comp("weapons", ["name"], update, rename)
+ comp("augments", ["name"], update, rename)
+ comp("batteries", ["name"], update, rename)
+ comp("brains", ["name"], update, rename)
+ comp("armor", ["name"], update, rename)
+
+ except:
+ import traceback
+ traceback.print_exc()
+ input()
diff --git a/build/content/templates/default.txt b/build/content/templates/default.txt
index a57fce5..88db0c8 100644
--- a/build/content/templates/default.txt
+++ b/build/content/templates/default.txt
@@ -7,7 +7,7 @@
"weapons": [ -1, -1, -1, -1, -1, -1, -1, -1 ],
"armor": [ -1, -1, -1, -1, -1, -1, -1, -1 ],
"augs": [ 4, -1, -1, -1, -1, -1, -1, -1 ],
- "levels": [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ]
+ "levels": [ 0, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ]
},
{
"name": "raw",
@@ -107,6 +107,6 @@
"weapons": [ 0, 2, -1, -1, -1, -1, -1, -1 ],
"armor": [ 1, 0, 1, -1, 3, -1, -1, -1 ],
"augs": [ 1, -1, 2, -1, 0, -1, -1, -1 ],
- "levels": [ 0, 1, 2, 2, 2, 0, 0, 0, 0, 0, 0, 2, 1, 1, 0, 2, 0, 0, 0, 2, 0, 1, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ]
+ "levels": [ 0, 1, 2, 0, 2, 0, 0, 0, 0, 0, 0, 2, 1, 1, 0, 2, 0, 0, 0, 2, 0, 1, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ]
}
] \ No newline at end of file
diff --git a/build/content/weapons.txt b/build/content/weapons.txt
index 324b66a..61fda30 100644
--- a/build/content/weapons.txt
+++ b/build/content/weapons.txt
@@ -1,244 +1,234 @@
[
{
"name": "smg",
- "damage_type": "pierce",
- "weight": [
+ "base_weight": [
10.0,
- 10.0,
- 10.0
+ 7.5,
+ 5.0
],
- "cooldown": [
- 1.0,
+ "base_weapon_cooldown": [
1.0,
- 1.0
+ 0.75,
+ 0.5
],
- "damage": [
+ "base_weapon_damage_pierce": [
10.0,
12.5,
15.0
],
- "range": [
- 4.0,
+ "base_weapon_range": [
4.0,
- 4.0
+ 5.0,
+ 6.0
]
},
{
"name": "machinegun",
- "damage_type": "pierce",
- "weight": [
- 25.0,
+ "base_weight": [
25.0,
- 25.0
+ 18.75,
+ 12.5
],
- "cooldown": [
- 1.0,
+ "base_weapon_cooldown": [
1.0,
- 1.0
+ 0.75,
+ 0.5
],
- "damage": [
+ "base_weapon_damage_pierce": [
15.0,
18.75,
22.5
],
- "range": [
- 5.0,
+ "base_weapon_range": [
5.0,
- 5.0
+ 6.25,
+ 7.5
]
},
{
"name": "heavy machinegun",
- "damage_type": "pierce",
- "weight": [
- 40.0,
+ "base_weight": [
40.0,
- 40.0
+ 30.0,
+ 20.0
],
- "cooldown": [
- 1.0,
+ "base_weapon_cooldown": [
1.0,
- 1.0
+ 0.75,
+ 0.5
],
- "damage": [
+ "base_weapon_damage_pierce": [
20.0,
25.0,
30.0
],
- "range": [
+ "base_weapon_range": [
5.0,
- 5.0,
- 5.0
+ 6.25,
+ 7.5
]
},
{
"name": "semi autocannon",
- "damage_type": "pierce",
- "weight": [
+ "base_weight": [
70.0,
- 70.0,
- 70.0
+ 52.5,
+ 35.0
],
- "cooldown": [
- 2.0,
+ "base_weapon_cooldown": [
2.0,
- 2.0
+ 1.5,
+ 1.0
],
- "damage": [
+ "base_weapon_damage_pierce": [
32.0,
40.0,
48.0
],
- "range": [
- 6.0,
+ "base_weapon_range": [
6.0,
- 6.0
+ 7.5,
+ 9.0
]
},
{
"name": "autocannon",
- "damage_type": "pierce",
- "weight": [
+ "base_weight": [
100.0,
- 100.0,
- 100.0
+ 75.0,
+ 50.0
],
- "cooldown": [
+ "base_weapon_cooldown": [
1.0,
- 1.0,
- 1.0
+ 0.75,
+ 0.5
],
- "damage": [
+ "base_weapon_damage_pierce": [
40.0,
50.0,
60.0
],
- "range": [
+ "base_weapon_range": [
6.0,
- 6.0,
- 6.0
+ 7.5,
+ 9.0
]
},
{
"name": "high velocity cannon",
- "damage_type": "pierce",
- "weight": [
- 120.0,
+ "base_weight": [
120.0,
- 120.0
+ 90.0,
+ 60.0
],
- "cooldown": [
+ "base_weapon_cooldown": [
4.0,
- 4.0,
- 4.0
+ 3.0,
+ 2.0
],
- "damage": [
+ "base_weapon_damage_pierce": [
250.0,
312.5,
375.0
],
- "range": [
- 7.0,
+ "base_weapon_range": [
7.0,
- 7.0
+ 8.75,
+ 10.5
]
},
{
"name": "scrap gun",
- "damage_type": "spread",
- "weight": [
- 5.0,
+ "base_weight": [
5.0,
- 5.0
+ 3.75,
+ 2.5
],
- "cooldown": [
- 2.0,
+ "base_weapon_cooldown": [
2.0,
- 2.0
+ 1.5,
+ 1.0
],
- "damage": [
+ "base_weapon_damage_spread": [
8.0,
10.0,
12.0
],
- "range": [
+ "base_weapon_range": [
3.0,
- 3.0,
- 3.0
+ 3.75,
+ 4.5
]
},
{
"name": "burst cannon",
- "damage_type": "spread",
- "weight": [
+ "base_weight": [
15.0,
- 15.0,
- 15.0
+ 11.25,
+ 7.5
],
- "cooldown": [
- 2.0,
+ "base_weapon_cooldown": [
2.0,
- 2.0
+ 1.5,
+ 1.0
],
- "damage": [
+ "base_weapon_damage_spread": [
25.0,
31.25,
37.5
],
- "range": [
+ "base_weapon_range": [
4.0,
- 4.0,
- 4.0
+ 5.0,
+ 6.0
]
},
{
"name": "heavy burst cannon",
- "damage_type": "spread",
- "weight": [
- 30.0,
+ "base_weight": [
30.0,
- 30.0
+ 22.5,
+ 15.0
],
- "cooldown": [
- 2.0,
+ "base_weapon_cooldown": [
2.0,
- 2.0
+ 1.5,
+ 1.0
],
- "damage": [
+ "base_weapon_damage_spread": [
40.0,
50.0,
60.0
],
- "range": [
+ "base_weapon_range": [
5.0,
- 5.0,
- 5.0
+ 6.25,
+ 7.5
]
},
{
"name": "maul",
- "damage_type": "impact",
- "weight": [
+ "base_weight": [
200.0,
- 200.0,
- 200.0
+ 150.0,
+ 100.0
],
- "cooldown": [
- 3.0,
+ "base_weapon_cooldown": [
3.0,
- 3.0
+ 2.25,
+ 1.5
],
- "damage": [
+ "base_weapon_damage_impact": [
400.0,
500.0,
600.0
],
- "range": [
+ "base_weapon_range": [
1.0,
- 1.0,
- 1.0
+ 1.25,
+ 1.5
],
- "knockback": [
+ "base_weapon_knockback": [
2.0,
2.0,
2.0
@@ -246,52 +236,50 @@
},
{
"name": "slam",
- "damage_type": "impact",
- "weight": [
+ "base_weight": [
0.0,
0.0,
0.0
],
- "cooldown": [
+ "base_weapon_cooldown": [
1.0,
- 1.0,
- 1.0
+ 0.75,
+ 0.5
],
- "damage": [
+ "base_weapon_damage_impact": [
6.0,
7.5,
9.0
],
- "range": [
- 1.0,
+ "base_weapon_range": [
1.0,
- 1.0
+ 1.25,
+ 1.5
]
},
{
"name": "warhammer",
- "damage_type": "impact",
- "weight": [
- 40.0,
+ "base_weight": [
40.0,
- 40.0
+ 30.0,
+ 20.0
],
- "cooldown": [
+ "base_weapon_cooldown": [
1.0,
- 1.0,
- 1.0
+ 0.75,
+ 0.5
],
- "damage": [
+ "base_weapon_damage_impact": [
60.0,
75.0,
90.0
],
- "range": [
+ "base_weapon_range": [
1.0,
- 1.0,
- 1.0
+ 1.25,
+ 1.5
],
- "knockback": [
+ "base_weapon_knockback": [
1.0,
1.0,
1.0
@@ -299,52 +287,50 @@
},
{
"name": "rocket",
- "damage_type": "explosive",
- "weight": [
+ "base_weight": [
60.0,
- 60.0,
- 60.0
+ 45.0,
+ 30.0
],
- "cooldown": [
- 3.0,
+ "base_weapon_cooldown": [
3.0,
- 3.0
+ 2.25,
+ 1.5
],
- "damage": [
+ "base_weapon_damage_explosive": [
100.0,
125.0,
150.0
],
- "range": [
- 8.0,
+ "base_weapon_range": [
8.0,
- 8.0
+ 10.0,
+ 12.0
]
},
{
"name": "rocket swarm",
- "damage_type": "explosive",
- "weight": [
+ "base_weight": [
120.0,
- 120.0,
- 120.0
+ 90.0,
+ 60.0
],
- "cooldown": [
- 3.0,
+ "base_weapon_cooldown": [
3.0,
- 3.0
+ 2.25,
+ 1.5
],
- "damage": [
+ "base_weapon_damage_explosive": [
60.0,
75.0,
90.0
],
- "range": [
- 7.0,
+ "base_weapon_range": [
7.0,
- 7.0
+ 8.75,
+ 10.5
],
- "aoe": [
+ "base_weapon_aoe": [
2.0,
2.0,
2.0
@@ -352,28 +338,27 @@
},
{
"name": "tactical rocket",
- "damage_type": "explosive",
- "weight": [
+ "base_weight": [
160.0,
- 160.0,
- 160.0
+ 120.0,
+ 80.0
],
- "cooldown": [
- 1.0,
+ "base_weapon_cooldown": [
1.0,
- 1.0
+ 0.75,
+ 0.5
],
- "damage": [
+ "base_weapon_damage_explosive": [
100.0,
125.0,
150.0
],
- "range": [
- 8.0,
+ "base_weapon_range": [
8.0,
- 8.0
+ 10.0,
+ 12.0
],
- "aoe": [
+ "base_weapon_aoe": [
1.0,
1.0,
1.0
@@ -381,28 +366,27 @@
},
{
"name": "nuclear rocket",
- "damage_type": "explosive",
- "weight": [
- 200.0,
+ "base_weight": [
200.0,
- 200.0
+ 150.0,
+ 100.0
],
- "cooldown": [
- 6.0,
+ "base_weapon_cooldown": [
6.0,
- 6.0
+ 4.5,
+ 3.0
],
- "damage": [
+ "base_weapon_damage_explosive": [
300.0,
375.0,
450.0
],
- "range": [
+ "base_weapon_range": [
9.0,
- 9.0,
- 9.0
+ 11.25,
+ 13.5
],
- "aoe": [
+ "base_weapon_aoe": [
3.0,
3.0,
3.0
@@ -410,172 +394,165 @@
},
{
"name": "light laser",
- "damage_type": "laser",
- "weight": [
- 20.0,
+ "base_weight": [
20.0,
- 20.0
+ 15.0,
+ 10.0
],
- "cooldown": [
- 1.0,
+ "base_weapon_cooldown": [
1.0,
- 1.0
+ 0.75,
+ 0.5
],
- "damage": [
+ "base_weapon_damage_laser": [
8.0,
10.0,
12.0
],
- "range": [
- 5.0,
+ "base_weapon_range": [
5.0,
- 5.0
+ 6.25,
+ 7.5
]
},
{
"name": "combined light laser",
- "damage_type": "laser",
- "weight": [
- 50.0,
+ "base_weight": [
50.0,
- 50.0
+ 37.5,
+ 25.0
],
- "cooldown": [
- 1.0,
+ "base_weapon_cooldown": [
1.0,
- 1.0
+ 0.75,
+ 0.5
],
- "damage": [
+ "base_weapon_damage_laser": [
20.0,
25.0,
30.0
],
- "range": [
- 6.0,
+ "base_weapon_range": [
6.0,
- 6.0
+ 7.5,
+ 9.0
]
},
{
"name": "heavy laser",
- "damage_type": "laser",
- "weight": [
- 130.0,
+ "base_weight": [
130.0,
- 130.0
+ 97.5,
+ 65.0
],
- "cooldown": [
- 1.0,
+ "base_weapon_cooldown": [
1.0,
- 1.0
+ 0.75,
+ 0.5
],
- "damage": [
+ "base_weapon_damage_laser": [
45.0,
56.25,
67.5
],
- "range": [
- 6.0,
+ "base_weapon_range": [
6.0,
- 6.0
+ 7.5,
+ 9.0
]
},
{
"name": "combined heavy laser",
- "damage_type": "laser",
- "weight": [
- 300.0,
+ "base_weight": [
300.0,
- 300.0
+ 225.0,
+ 150.0
],
- "cooldown": [
- 1.0,
+ "base_weapon_cooldown": [
1.0,
- 1.0
+ 0.75,
+ 0.5
],
- "damage": [
+ "base_weapon_damage_laser": [
150.0,
187.5,
225.0
],
- "range": [
- 7.0,
+ "base_weapon_range": [
7.0,
- 7.0
+ 8.75,
+ 10.5
]
},
{
"name": "plasma cannon",
- "damage_type": "fusion",
- "weight": [
+ "base_weight": [
80.0,
- 80.0,
- 80.0
+ 60.0,
+ 40.0
],
- "cooldown": [
- 2.0,
+ "base_weapon_cooldown": [
2.0,
- 2.0
+ 1.5,
+ 1.0
],
- "damage": [
+ "base_weapon_damage_fusion": [
125.0,
156.25,
187.5
],
- "range": [
- 5.0,
+ "base_weapon_range": [
5.0,
- 5.0
+ 6.25,
+ 7.5
]
},
{
"name": "plasma autocannon",
- "damage_type": "fusion",
- "weight": [
- 170.0,
+ "base_weight": [
170.0,
- 170.0
+ 127.5,
+ 85.0
],
- "cooldown": [
+ "base_weapon_cooldown": [
1.0,
- 1.0,
- 1.0
+ 0.75,
+ 0.5
],
- "damage": [
+ "base_weapon_damage_fusion": [
110.0,
137.5,
165.0
],
- "range": [
+ "base_weapon_range": [
5.0,
- 5.0,
- 5.0
+ 6.25,
+ 7.5
]
},
{
"name": "plasma artillery",
- "damage_type": "fusion",
- "weight": [
+ "base_weight": [
200.0,
- 200.0,
- 200.0
+ 150.0,
+ 100.0
],
- "cooldown": [
+ "base_weapon_cooldown": [
3.0,
- 3.0,
- 3.0
+ 2.25,
+ 1.5
],
- "damage": [
+ "base_weapon_damage_fusion": [
100.0,
125.0,
150.0
],
- "range": [
+ "base_weapon_range": [
7.0,
- 7.0,
- 7.0
+ 8.75,
+ 10.5
],
- "aoe": [
+ "base_weapon_aoe": [
2.0,
2.0,
2.0
@@ -583,225 +560,216 @@
},
{
"name": "fusion blade",
- "damage_type": "fusion",
- "weight": [
- 15.0,
+ "base_weight": [
15.0,
- 15.0
+ 11.25,
+ 7.5
],
- "cooldown": [
+ "base_weapon_cooldown": [
1.0,
- 1.0,
- 1.0
+ 0.75,
+ 0.5
],
- "damage": [
+ "base_weapon_damage_fusion": [
15.0,
18.75,
22.5
],
- "range": [
+ "base_weapon_range": [
1.0,
- 1.0,
- 1.0
+ 1.25,
+ 1.5
]
},
{
"name": "fusion lance",
- "damage_type": "fusion",
- "weight": [
- 50.0,
+ "base_weight": [
50.0,
- 50.0
+ 37.5,
+ 25.0
],
- "cooldown": [
+ "base_weapon_cooldown": [
1.0,
- 1.0,
- 1.0
+ 0.75,
+ 0.5
],
- "damage": [
+ "base_weapon_damage_fusion": [
45.0,
56.25,
67.5
],
- "range": [
+ "base_weapon_range": [
2.0,
- 2.0,
- 2.0
+ 2.5,
+ 3.0
]
},
{
"name": "light railgun",
- "damage_type": "impact",
- "weight": [
- 50.0,
+ "base_weight": [
50.0,
- 50.0
+ 37.5,
+ 25.0
],
- "cooldown": [
- 2.0,
+ "base_weapon_cooldown": [
2.0,
- 2.0
+ 1.5,
+ 1.0
],
- "damage": [
+ "base_weapon_damage_impact": [
90.0,
112.5,
135.0
],
- "range": [
- 6.0,
+ "base_weapon_range": [
6.0,
- 6.0
+ 7.5,
+ 9.0
]
},
{
"name": "heavy railgun",
- "damage_type": "impact",
- "weight": [
- 190.0,
+ "base_weight": [
190.0,
- 190.0
+ 142.5,
+ 95.0
],
- "cooldown": [
- 3.0,
+ "base_weapon_cooldown": [
3.0,
- 3.0
+ 2.25,
+ 1.5
],
- "damage": [
+ "base_weapon_damage_impact": [
450.0,
562.5,
675.0
],
- "range": [
- 7.0,
+ "base_weapon_range": [
7.0,
- 7.0
+ 8.75,
+ 10.5
]
},
{
"name": "supercharged railgun",
- "damage_type": "impact",
- "weight": [
+ "base_weight": [
240.0,
- 240.0,
- 240.0
+ 180.0,
+ 120.0
],
- "cooldown": [
+ "base_weapon_cooldown": [
4.0,
- 4.0,
- 4.0
+ 3.0,
+ 2.0
],
- "damage": [
+ "base_weapon_damage_impact": [
1000.0,
1250.0,
1500.0
],
- "range": [
- 8.0,
+ "base_weapon_range": [
8.0,
- 8.0
+ 10.0,
+ 12.0
]
},
{
"name": "discharge beam",
- "damage_type": "emp",
- "weight": [
- 40.0,
+ "base_weight": [
40.0,
- 40.0
+ 30.0,
+ 20.0
],
- "cooldown": [
- 2.0,
+ "base_weapon_cooldown": [
2.0,
- 2.0
+ 1.5,
+ 1.0
],
- "damage_battery": [
+ "base_weapon_damage_battery": [
3.0,
3.0,
3.0
],
- "range": [
- 4.0,
+ "base_weapon_range": [
4.0,
- 4.0
+ 5.0,
+ 6.0
]
},
{
"name": "haywire beam",
- "damage_type": "emp",
- "weight": [
+ "base_weight": [
50.0,
- 50.0,
- 50.0
+ 37.5,
+ 25.0
],
- "cooldown": [
- 5.0,
+ "base_weapon_cooldown": [
5.0,
- 5.0
+ 3.75,
+ 2.5
],
- "damage": [
+ "base_weapon_damage_emp": [
80.0,
100.0,
120.0
],
- "damage_battery": [
+ "base_weapon_damage_battery": [
5.0,
5.0,
5.0
],
- "range": [
- 6.0,
+ "base_weapon_range": [
6.0,
- 6.0
+ 7.5,
+ 9.0
]
},
{
"name": "stun beam",
- "damage_type": "emp",
- "weight": [
+ "base_weight": [
80.0,
- 80.0,
- 80.0
+ 60.0,
+ 40.0
],
- "cooldown": [
- 5.0,
+ "base_weapon_cooldown": [
5.0,
- 5.0
+ 3.75,
+ 2.5
],
- "stun": [
+ "base_weapon_stun": [
1.0,
1.0,
1.0
],
- "range": [
- 4.0,
+ "base_weapon_range": [
4.0,
- 4.0
+ 5.0,
+ 6.0
]
},
{
"name": "amplified discharge impulse",
- "damage_type": "emp",
- "weight": [
- 150.0,
+ "base_weight": [
150.0,
- 150.0
+ 112.5,
+ 75.0
],
- "cooldown": [
- 3.0,
+ "base_weapon_cooldown": [
3.0,
- 3.0
+ 2.25,
+ 1.5
],
- "damage_battery": [
+ "base_weapon_damage_battery": [
10.0,
10.0,
10.0
],
- "range": [
- 5.0,
+ "base_weapon_range": [
5.0,
- 5.0
+ 6.25,
+ 7.5
],
- "aoe": [
+ "base_weapon_aoe": [
1.0,
1.0,
1.0
@@ -809,139 +777,134 @@
},
{
"name": "amplified haywire beam",
- "damage_type": "emp",
- "weight": [
+ "base_weight": [
120.0,
- 120.0,
- 120.0
+ 90.0,
+ 60.0
],
- "cooldown": [
+ "base_weapon_cooldown": [
5.0,
- 5.0,
- 5.0
+ 3.75,
+ 2.5
],
- "damage": [
+ "base_weapon_damage_emp": [
200.0,
250.0,
300.0
],
- "damage_battery": [
+ "base_weapon_damage_battery": [
12.0,
12.0,
12.0
],
- "range": [
+ "base_weapon_range": [
6.0,
- 6.0,
- 6.0
+ 7.5,
+ 9.0
]
},
{
"name": "amplified stun beam",
- "damage_type": "emp",
- "weight": [
- 200.0,
+ "base_weight": [
200.0,
- 200.0
+ 150.0,
+ 100.0
],
- "cooldown": [
+ "base_weapon_cooldown": [
6.0,
- 6.0,
- 6.0
+ 4.5,
+ 3.0
],
- "stun": [
+ "base_weapon_stun": [
1.0,
1.0,
1.0
],
- "range": [
- 4.0,
+ "base_weapon_range": [
4.0,
- 4.0
+ 5.0,
+ 6.0
]
},
{
"name": "ion cannon",
- "damage_type": "emp",
- "weight": [
- 75.0,
+ "base_weight": [
75.0,
- 75.0
+ 56.25,
+ 37.5
],
- "cooldown": [
+ "base_weapon_cooldown": [
2.0,
- 2.0,
- 2.0
+ 1.5,
+ 1.0
],
- "reduce_fusion": [
+ "base_weapon_reduce_fusion": [
1.0,
1.0,
1.0
],
- "reduce_laser": [
+ "base_weapon_reduce_laser": [
1.0,
1.0,
1.0
],
- "range": [
- 5.0,
+ "base_weapon_range": [
5.0,
- 5.0
+ 6.25,
+ 7.5
]
},
{
"name": "heavy ion cannon",
- "damage_type": "emp",
- "weight": [
+ "base_weight": [
150.0,
- 150.0,
- 150.0
+ 112.5,
+ 75.0
],
- "cooldown": [
+ "base_weapon_cooldown": [
1.0,
- 1.0,
- 1.0
+ 0.75,
+ 0.5
],
- "reduce_fusion": [
+ "base_weapon_reduce_fusion": [
1.0,
1.0,
1.0
],
- "reduce_laser": [
+ "base_weapon_reduce_laser": [
1.0,
1.0,
1.0
],
- "range": [
+ "base_weapon_range": [
6.0,
- 6.0,
- 6.0
+ 7.5,
+ 9.0
]
},
{
"name": "explosive charges",
- "damage_type": "explosive",
- "weight": [
- 5.0,
+ "base_weight": [
5.0,
- 5.0
+ 3.75,
+ 2.5
],
- "cooldown": [
- 10.0,
+ "base_weapon_cooldown": [
10.0,
- 10.0
+ 7.5,
+ 5.0
],
- "damage": [
+ "base_weapon_damage_explosive": [
100.0,
125.0,
150.0
],
- "range": [
+ "base_weapon_range": [
0.0,
0.0,
0.0
],
- "aoe": [
+ "base_weapon_aoe": [
2.0,
2.0,
2.0
@@ -949,26 +912,25 @@
},
{
"name": "javelin",
- "damage_type": "explosive",
- "weight": [
- 60.0,
+ "base_weight": [
60.0,
- 60.0
+ 45.0,
+ 30.0
],
- "cooldown": [
+ "base_weapon_cooldown": [
2.0,
- 2.0,
- 2.0
+ 1.5,
+ 1.0
],
- "damage": [
+ "base_weapon_damage_explosive": [
40.0,
50.0,
60.0
],
- "range": [
- 7.0,
+ "base_weapon_range": [
7.0,
- 7.0
+ 8.75,
+ 10.5
]
}
] \ No newline at end of file