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authorjacopo grandi <jak.sk8@hotmail.it>2021-02-24 16:38:42 +0100
committerjacopo grandi <jak.sk8@hotmail.it>2021-02-24 16:38:42 +0100
commit0b338bbd007048551526ab4fa4130d53b414e650 (patch)
tree1eabc6fcd6954de07cf1304435b1f70fd58e29f2 /gst/units.h
parentf26a86bcc78c1946f55b6a399039e3bd8fb5dd16 (diff)
fire and movement animations
Diffstat (limited to 'gst/units.h')
-rw-r--r--gst/units.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/gst/units.h b/gst/units.h
index d574b79..c7cc575 100644
--- a/gst/units.h
+++ b/gst/units.h
@@ -31,12 +31,15 @@ typedef struct army_ {
void unit_init (infos *info, army *ar, map *m,
int x, int y, info_unit *iu, int owner, unit *u);
void unit_remove (army *ar, map *m, unit *u);
+
void army_grid_init(army *ar);
void army_init (army *ar, map *m);
void army_destory(army *ar);
void army_spawn (army *ar, map *m, unit u);
int army_move (infos *info, army *ar, map *m);
-int army_fire (infos *info, army *ar, map *m);
+
+typedef struct { unit *u, *t; float dam; } a_dmg;
+int army_fire (infos *info, army *ar, map *m, a_dmg dmgs[]);
void army_upkeep (infos *info, army *ar, map *m);
#endif \ No newline at end of file