diff options
author | jacopo grandi <jak.sk8@hotmail.it> | 2021-02-22 16:28:34 +0100 |
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committer | jacopo grandi <jak.sk8@hotmail.it> | 2021-02-22 16:29:15 +0100 |
commit | 16bca58803c5ff76de20889bc064f22e5305b9ed (patch) | |
tree | a0d154e84071677d1bd76a07fc8e4dc771c1f5a0 /hud/hud.h | |
parent | 02c89fceeb915e31b36dd4acb4218ccd913b2ce8 (diff) |
blinking cursor and fix net
Diffstat (limited to 'hud/hud.h')
-rw-r--r-- | hud/hud.h | 8 |
1 files changed, 7 insertions, 1 deletions
@@ -22,6 +22,11 @@ typedef struct { } hud_sel; typedef struct { + SDL_Rect rect_back; + char *oppo[32]; +} overlay_battle; + +typedef struct { button new_template; button save_templates; button save_army; @@ -64,6 +69,7 @@ typedef struct { typedef struct { hud_sel sc; + overlay_battle ob; overlay_game og; form_new_unit fnu; int state; @@ -76,6 +82,6 @@ void hud_process (graphic_settings *gs, hud *h, MKb *mkb, infos *info, army *ar, map *m, txtd *t, gamestate *gst, net_client *netc, net_server *nets, Mix_Chunk *sounds[]); void hud_render (hud *h, SDL_Renderer* rend, txtd *t, MKb *mkb, infos *info, - SDL_Texture *sprites); + SDL_Texture *sprites, gamestate *gst, float time); #endif
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