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-rw-r--r--CMakeCache.txt424
-rw-r--r--CMakeFiles/3.18.1/CMakeCCompiler.cmake77
-rw-r--r--CMakeFiles/3.18.1/CMakeCXXCompiler.cmake89
-rw-r--r--CMakeFiles/3.18.1/CMakeDetermineCompilerABI_C.binbin0 -> 39424 bytes
-rw-r--r--CMakeFiles/3.18.1/CMakeDetermineCompilerABI_CXX.binbin0 -> 39433 bytes
-rw-r--r--CMakeFiles/3.18.1/CMakeRCCompiler.cmake6
-rw-r--r--CMakeFiles/3.18.1/CMakeSystem.cmake15
-rw-r--r--CMakeFiles/3.18.1/CompilerIdC/CMakeCCompilerId.c674
-rw-r--r--CMakeFiles/3.18.1/CompilerIdC/a.exebin0 -> 40052 bytes
-rw-r--r--CMakeFiles/3.18.1/CompilerIdCXX/CMakeCXXCompilerId.cpp663
-rw-r--r--CMakeFiles/3.18.1/CompilerIdCXX/a.exebin0 -> 40080 bytes
-rw-r--r--CMakeFiles/Arena.dir/C.includecache1228
-rw-r--r--CMakeFiles/Arena.dir/DependInfo.cmake36
-rw-r--r--CMakeFiles/Arena.dir/build.make343
-rw-r--r--CMakeFiles/Arena.dir/cmake_clean.cmake26
-rw-r--r--CMakeFiles/Arena.dir/depend.internal648
-rw-r--r--CMakeFiles/Arena.dir/depend.make648
-rw-r--r--CMakeFiles/Arena.dir/flags.make10
-rw-r--r--CMakeFiles/Arena.dir/gst/fxs.c.objbin0 -> 2293 bytes
-rw-r--r--CMakeFiles/Arena.dir/gst/gst.c.objbin0 -> 8647 bytes
-rw-r--r--CMakeFiles/Arena.dir/gst/info.c.objbin0 -> 39961 bytes
-rw-r--r--CMakeFiles/Arena.dir/gst/map.c.objbin0 -> 1220 bytes
-rw-r--r--CMakeFiles/Arena.dir/gst/units.c.objbin0 -> 9293 bytes
-rw-r--r--CMakeFiles/Arena.dir/hud/hud.c.objbin0 -> 38572 bytes
-rw-r--r--CMakeFiles/Arena.dir/hud/hud_views.c.objbin0 -> 10161 bytes
-rw-r--r--CMakeFiles/Arena.dir/includes_C.rsp1
-rw-r--r--CMakeFiles/Arena.dir/json/jsonparse.c.objbin0 -> 6460 bytes
-rw-r--r--CMakeFiles/Arena.dir/link.txt3
-rw-r--r--CMakeFiles/Arena.dir/linklibs.rsp1
-rw-r--r--CMakeFiles/Arena.dir/main.c.objbin0 -> 10194 bytes
-rw-r--r--CMakeFiles/Arena.dir/mkb/mkb.c.objbin0 -> 1888 bytes
-rw-r--r--CMakeFiles/Arena.dir/net/net.c.objbin0 -> 5703 bytes
-rw-r--r--CMakeFiles/Arena.dir/objects.abin0 -> 146652 bytes
-rw-r--r--CMakeFiles/Arena.dir/objects1.rsp1
-rw-r--r--CMakeFiles/Arena.dir/progress.make17
-rw-r--r--CMakeFiles/Arena.dir/render/button.c.objbin0 -> 1365 bytes
-rw-r--r--CMakeFiles/Arena.dir/render/render_text.c.objbin0 -> 2675 bytes
-rw-r--r--CMakeFiles/Arena.dir/umath/intersect.c.objbin0 -> 816 bytes
-rw-r--r--CMakeFiles/Arena.dir/umath/vec.c.objbin0 -> 3314 bytes
-rw-r--r--CMakeFiles/CMakeDirectoryInformation.cmake16
-rw-r--r--CMakeFiles/CMakeOutput.log529
-rw-r--r--CMakeFiles/Makefile.cmake130
-rw-r--r--CMakeFiles/Makefile2124
-rw-r--r--CMakeFiles/TargetDirectories.txt3
-rw-r--r--CMakeFiles/cmake.check_cache1
-rw-r--r--CMakeFiles/feature_tests.binbin0 -> 41448 bytes
-rw-r--r--CMakeFiles/feature_tests.cxx405
-rw-r--r--CMakeFiles/progress.marks1
-rw-r--r--CMakeLists.txt48
-rw-r--r--Makefile616
-rw-r--r--build/Arena.exebin0 -> 166687 bytes
-rw-r--r--build/army/new army 0.txtbin0 -> 25656 bytes
-rw-r--r--build/army/new army.txtbin25656 -> 25656 bytes
-rw-r--r--build/content/templates/default.txt10
-rw-r--r--build/player.txt2
-rw-r--r--build/test.exebin770174 -> 0 bytes
-rw-r--r--cmake_install.cmake49
-rw-r--r--gst/fxs.c7
-rw-r--r--gst/fxs.h2
-rw-r--r--gst/gst.c2
-rw-r--r--gst/gst.h17
-rw-r--r--gst/info.c11
-rw-r--r--gst/info.h1
-rw-r--r--gst/map.c5
-rw-r--r--gst/units.c5
-rw-r--r--gst/units.h4
-rw-r--r--hud/hud.c39
-rw-r--r--hud/hud.h23
-rw-r--r--hud/hud_views.c2
-rw-r--r--hud/hud_views.h18
-rw-r--r--json/jsonparse.c2
-rw-r--r--json/jsonparse.h2
-rw-r--r--main.c49
-rw-r--r--mkb/mkb.c14
-rw-r--r--mkb/mkb.h6
-rw-r--r--net/net.c2
-rw-r--r--net/net.h2
-rw-r--r--render/button.c10
-rw-r--r--render/button.h6
-rw-r--r--render/render_text.c2
-rw-r--r--render/render_text.h2
-rw-r--r--umath/intersect.c2
-rw-r--r--umath/vec.c2
83 files changed, 6973 insertions, 108 deletions
diff --git a/CMakeCache.txt b/CMakeCache.txt
new file mode 100644
index 0000000..142abcd
--- /dev/null
+++ b/CMakeCache.txt
@@ -0,0 +1,424 @@
+# This is the CMakeCache file.
+# For build in directory: c:/Users/jaksk/Desktop/dev/zbackups/descript cmake fail
+# It was generated by CMake: C:/Program Files/CMake/bin/cmake.exe
+# You can edit this file to change values found and used by cmake.
+# If you do not want to change any of the values, simply exit the editor.
+# If you do want to change a value, simply edit, save, and exit the editor.
+# The syntax for the file is as follows:
+# KEY:TYPE=VALUE
+# KEY is the name of a variable in the cache.
+# TYPE is a hint to GUIs for the type of VALUE, DO NOT EDIT TYPE!.
+# VALUE is the current value for the KEY.
+
+########################
+# EXTERNAL cache entries
+########################
+
+//Value Computed by CMake
+Arena_BINARY_DIR:STATIC=C:/Users/jaksk/Desktop/dev/zbackups/descript cmake fail
+
+//Value Computed by CMake
+Arena_SOURCE_DIR:STATIC=C:/Users/jaksk/Desktop/dev/zbackups/descript cmake fail
+
+//Path to a program.
+CMAKE_ADDR2LINE:FILEPATH=C:/MinGW64/bin/addr2line.exe
+
+//Path to a program.
+CMAKE_AR:FILEPATH=C:/MinGW64/bin/ar.exe
+
+//Choose the type of build, options are: None Debug Release RelWithDebInfo
+// MinSizeRel ...
+CMAKE_BUILD_TYPE:STRING=
+
+//Enable/Disable color output during build.
+CMAKE_COLOR_MAKEFILE:BOOL=ON
+
+//CXX compiler
+CMAKE_CXX_COMPILER:FILEPATH=C:/MinGW64/bin/g++.exe
+
+//A wrapper around 'ar' adding the appropriate '--plugin' option
+// for the GCC compiler
+CMAKE_CXX_COMPILER_AR:FILEPATH=C:/MinGW64/bin/gcc-ar.exe
+
+//A wrapper around 'ranlib' adding the appropriate '--plugin' option
+// for the GCC compiler
+CMAKE_CXX_COMPILER_RANLIB:FILEPATH=C:/MinGW64/bin/gcc-ranlib.exe
+
+//Flags used by the CXX compiler during all build types.
+CMAKE_CXX_FLAGS:STRING=
+
+//Flags used by the CXX compiler during DEBUG builds.
+CMAKE_CXX_FLAGS_DEBUG:STRING=-g
+
+//Flags used by the CXX compiler during MINSIZEREL builds.
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+
+//Flags used by the CXX compiler during RELEASE builds.
+CMAKE_CXX_FLAGS_RELEASE:STRING=-O3 -DNDEBUG
+
+//Flags used by the CXX compiler during RELWITHDEBINFO builds.
+CMAKE_CXX_FLAGS_RELWITHDEBINFO:STRING=-O2 -g -DNDEBUG
+
+//Libraries linked by default with all C++ applications.
+CMAKE_CXX_STANDARD_LIBRARIES:STRING=-lkernel32 -luser32 -lgdi32 -lwinspool -lshell32 -lole32 -loleaut32 -luuid -lcomdlg32 -ladvapi32
+
+//C compiler
+CMAKE_C_COMPILER:FILEPATH=C:/MinGW64/bin/gcc.exe
+
+//A wrapper around 'ar' adding the appropriate '--plugin' option
+// for the GCC compiler
+CMAKE_C_COMPILER_AR:FILEPATH=C:/MinGW64/bin/gcc-ar.exe
+
+//A wrapper around 'ranlib' adding the appropriate '--plugin' option
+// for the GCC compiler
+CMAKE_C_COMPILER_RANLIB:FILEPATH=C:/MinGW64/bin/gcc-ranlib.exe
+
+//Flags used by the C compiler during all build types.
+CMAKE_C_FLAGS:STRING=
+
+//Flags used by the C compiler during DEBUG builds.
+CMAKE_C_FLAGS_DEBUG:STRING=-g
+
+//Flags used by the C compiler during MINSIZEREL builds.
+CMAKE_C_FLAGS_MINSIZEREL:STRING=-Os -DNDEBUG
+
+//Flags used by the C compiler during RELEASE builds.
+CMAKE_C_FLAGS_RELEASE:STRING=-O3 -DNDEBUG
+
+//Flags used by the C compiler during RELWITHDEBINFO builds.
+CMAKE_C_FLAGS_RELWITHDEBINFO:STRING=-O2 -g -DNDEBUG
+
+//Libraries linked by default with all C applications.
+CMAKE_C_STANDARD_LIBRARIES:STRING=-lkernel32 -luser32 -lgdi32 -lwinspool -lshell32 -lole32 -loleaut32 -luuid -lcomdlg32 -ladvapi32
+
+//Path to a program.
+CMAKE_DLLTOOL:FILEPATH=C:/MinGW64/bin/dlltool.exe
+
+//Flags used by the linker during all build types.
+CMAKE_EXE_LINKER_FLAGS:STRING=
+
+//Flags used by the linker during DEBUG builds.
+CMAKE_EXE_LINKER_FLAGS_DEBUG:STRING=
+
+//Flags used by the linker during MINSIZEREL builds.
+CMAKE_EXE_LINKER_FLAGS_MINSIZEREL:STRING=
+
+//Flags used by the linker during RELEASE builds.
+CMAKE_EXE_LINKER_FLAGS_RELEASE:STRING=
+
+//Flags used by the linker during RELWITHDEBINFO builds.
+CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO:STRING=
+
+//Convert GNU import libraries to MS format (requires Visual Studio)
+CMAKE_GNUtoMS:BOOL=OFF
+
+//Install path prefix, prepended onto install directories.
+CMAKE_INSTALL_PREFIX:PATH=C:/Program Files (x86)/Descript
+
+//Path to a program.
+CMAKE_LINKER:FILEPATH=C:/MinGW64/bin/ld.exe
+
+//Path to a program.
+CMAKE_MAKE_PROGRAM:FILEPATH=C:/MinGW64/bin/mingw32-make.exe
+
+//Flags used by the linker during the creation of modules during
+// all build types.
+CMAKE_MODULE_LINKER_FLAGS:STRING=
+
+//Flags used by the linker during the creation of modules during
+// DEBUG builds.
+CMAKE_MODULE_LINKER_FLAGS_DEBUG:STRING=
+
+//Flags used by the linker during the creation of modules during
+// MINSIZEREL builds.
+CMAKE_MODULE_LINKER_FLAGS_MINSIZEREL:STRING=
+
+//Flags used by the linker during the creation of modules during
+// RELEASE builds.
+CMAKE_MODULE_LINKER_FLAGS_RELEASE:STRING=
+
+//Flags used by the linker during the creation of modules during
+// RELWITHDEBINFO builds.
+CMAKE_MODULE_LINKER_FLAGS_RELWITHDEBINFO:STRING=
+
+//Path to a program.
+CMAKE_NM:FILEPATH=C:/MinGW64/bin/nm.exe
+
+//Path to a program.
+CMAKE_OBJCOPY:FILEPATH=C:/MinGW64/bin/objcopy.exe
+
+//Path to a program.
+CMAKE_OBJDUMP:FILEPATH=C:/MinGW64/bin/objdump.exe
+
+//Value Computed by CMake
+CMAKE_PROJECT_DESCRIPTION:STATIC=
+
+//Value Computed by CMake
+CMAKE_PROJECT_HOMEPAGE_URL:STATIC=
+
+//Value Computed by CMake
+CMAKE_PROJECT_NAME:STATIC=Arena
+
+//Value Computed by CMake
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+//Value Computed by CMake
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+//Value Computed by CMake
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+//Value Computed by CMake
+CMAKE_PROJECT_VERSION_PATCH:STATIC=0
+
+//Value Computed by CMake
+CMAKE_PROJECT_VERSION_TWEAK:STATIC=
+
+//Path to a program.
+CMAKE_RANLIB:FILEPATH=C:/MinGW64/bin/ranlib.exe
+
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+//Flags for Windows Resource Compiler during MINSIZEREL builds.
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+//Flags for Windows Resource Compiler during RELEASE builds.
+CMAKE_RC_FLAGS_RELEASE:STRING=
+
+//Flags for Windows Resource Compiler during RELWITHDEBINFO builds.
+CMAKE_RC_FLAGS_RELWITHDEBINFO:STRING=
+
+//Path to a program.
+CMAKE_READELF:FILEPATH=C:/MinGW64/bin/readelf.exe
+
+//Flags used by the linker during the creation of shared libraries
+// during all build types.
+CMAKE_SHARED_LINKER_FLAGS:STRING=
+
+//Flags used by the linker during the creation of shared libraries
+// during DEBUG builds.
+CMAKE_SHARED_LINKER_FLAGS_DEBUG:STRING=
+
+//Flags used by the linker during the creation of shared libraries
+// during MINSIZEREL builds.
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+
+//Flags used by the linker during the creation of shared libraries
+// during RELEASE builds.
+CMAKE_SHARED_LINKER_FLAGS_RELEASE:STRING=
+
+//Flags used by the linker during the creation of shared libraries
+// during RELWITHDEBINFO builds.
+CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO:STRING=
+
+//If set, runtime paths are not added when installing shared libraries,
+// but are added when building.
+CMAKE_SKIP_INSTALL_RPATH:BOOL=NO
+
+//If set, runtime paths are not added when using shared libraries.
+CMAKE_SKIP_RPATH:BOOL=NO
+
+//Flags used by the linker during the creation of static libraries
+// during all build types.
+CMAKE_STATIC_LINKER_FLAGS:STRING=
+
+//Flags used by the linker during the creation of static libraries
+// during DEBUG builds.
+CMAKE_STATIC_LINKER_FLAGS_DEBUG:STRING=
+
+//Flags used by the linker during the creation of static libraries
+// during MINSIZEREL builds.
+CMAKE_STATIC_LINKER_FLAGS_MINSIZEREL:STRING=
+
+//Flags used by the linker during the creation of static libraries
+// during RELEASE builds.
+CMAKE_STATIC_LINKER_FLAGS_RELEASE:STRING=
+
+//Flags used by the linker during the creation of static libraries
+// during RELWITHDEBINFO builds.
+CMAKE_STATIC_LINKER_FLAGS_RELWITHDEBINFO:STRING=
+
+//Path to a program.
+CMAKE_STRIP:FILEPATH=C:/MinGW64/bin/strip.exe
+
+//If this value is on, makefiles will be generated without the
+// .SILENT directive, and all commands will be echoed to the console
+// during the make. This is useful for debugging only. With Visual
+// Studio IDE projects all commands are done without /nologo.
+CMAKE_VERBOSE_MAKEFILE:BOOL=FALSE
+
+//Value Computed by CMake
+Descript_BINARY_DIR:STATIC=C:/Users/jaksk/Desktop/dev/zbackups/descript cmake fail
+
+//Value Computed by CMake
+Descript_SOURCE_DIR:STATIC=C:/Users/jaksk/Desktop/dev/zbackups/descript cmake fail
+
+
+########################
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+########################
+
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+//Major version of cmake used to create the current loaded cache
+CMAKE_CACHE_MAJOR_VERSION:INTERNAL=3
+//Minor version of cmake used to create the current loaded cache
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+//Patch version of cmake used to create the current loaded cache
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+//Path to cpack program executable.
+CMAKE_CPACK_COMMAND:INTERNAL=C:/Program Files/CMake/bin/cpack.exe
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+# define COMPILER_ID "Bruce"
+
+#elif defined(__SCO_VERSION__)
+# define COMPILER_ID "SCO"
+
+#elif defined(__ARMCC_VERSION) && !defined(__clang__)
+# define COMPILER_ID "ARMCC"
+#if __ARMCC_VERSION >= 1000000
+ /* __ARMCC_VERSION = VRRPPPP */
+ # define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/1000000)
+ # define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 100)
+ # define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000)
+#else
+ /* __ARMCC_VERSION = VRPPPP */
+ # define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/100000)
+ # define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 10)
+ # define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000)
+#endif
+
+
+#elif defined(__clang__) && defined(__apple_build_version__)
+# define COMPILER_ID "AppleClang"
+# if defined(_MSC_VER)
+# define SIMULATE_ID "MSVC"
+# endif
+# define COMPILER_VERSION_MAJOR DEC(__clang_major__)
+# define COMPILER_VERSION_MINOR DEC(__clang_minor__)
+# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__)
+# if defined(_MSC_VER)
+ /* _MSC_VER = VVRR */
+# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
+# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
+# endif
+# define COMPILER_VERSION_TWEAK DEC(__apple_build_version__)
+
+#elif defined(__clang__) && defined(__ARMCOMPILER_VERSION)
+# define COMPILER_ID "ARMClang"
+ # define COMPILER_VERSION_MAJOR DEC(__ARMCOMPILER_VERSION/1000000)
+ # define COMPILER_VERSION_MINOR DEC(__ARMCOMPILER_VERSION/10000 % 100)
+ # define COMPILER_VERSION_PATCH DEC(__ARMCOMPILER_VERSION % 10000)
+# define COMPILER_VERSION_INTERNAL DEC(__ARMCOMPILER_VERSION)
+
+#elif defined(__clang__)
+# define COMPILER_ID "Clang"
+# if defined(_MSC_VER)
+# define SIMULATE_ID "MSVC"
+# endif
+# define COMPILER_VERSION_MAJOR DEC(__clang_major__)
+# define COMPILER_VERSION_MINOR DEC(__clang_minor__)
+# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__)
+# if defined(_MSC_VER)
+ /* _MSC_VER = VVRR */
+# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
+# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
+# endif
+
+#elif defined(__GNUC__)
+# define COMPILER_ID "GNU"
+# define COMPILER_VERSION_MAJOR DEC(__GNUC__)
+# if defined(__GNUC_MINOR__)
+# define COMPILER_VERSION_MINOR DEC(__GNUC_MINOR__)
+# endif
+# if defined(__GNUC_PATCHLEVEL__)
+# define COMPILER_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
+# endif
+
+#elif defined(_MSC_VER)
+# define COMPILER_ID "MSVC"
+ /* _MSC_VER = VVRR */
+# define COMPILER_VERSION_MAJOR DEC(_MSC_VER / 100)
+# define COMPILER_VERSION_MINOR DEC(_MSC_VER % 100)
+# if defined(_MSC_FULL_VER)
+# if _MSC_VER >= 1400
+ /* _MSC_FULL_VER = VVRRPPPPP */
+# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 100000)
+# else
+ /* _MSC_FULL_VER = VVRRPPPP */
+# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 10000)
+# endif
+# endif
+# if defined(_MSC_BUILD)
+# define COMPILER_VERSION_TWEAK DEC(_MSC_BUILD)
+# endif
+
+#elif defined(__VISUALDSPVERSION__) || defined(__ADSPBLACKFIN__) || defined(__ADSPTS__) || defined(__ADSP21000__)
+# define COMPILER_ID "ADSP"
+#if defined(__VISUALDSPVERSION__)
+ /* __VISUALDSPVERSION__ = 0xVVRRPP00 */
+# define COMPILER_VERSION_MAJOR HEX(__VISUALDSPVERSION__>>24)
+# define COMPILER_VERSION_MINOR HEX(__VISUALDSPVERSION__>>16 & 0xFF)
+# define COMPILER_VERSION_PATCH HEX(__VISUALDSPVERSION__>>8 & 0xFF)
+#endif
+
+#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC)
+# define COMPILER_ID "IAR"
+# if defined(__VER__) && defined(__ICCARM__)
+# define COMPILER_VERSION_MAJOR DEC((__VER__) / 1000000)
+# define COMPILER_VERSION_MINOR DEC(((__VER__) / 1000) % 1000)
+# define COMPILER_VERSION_PATCH DEC((__VER__) % 1000)
+# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__)
+# elif defined(__VER__) && (defined(__ICCAVR__) || defined(__ICCRX__) || defined(__ICCRH850__) || defined(__ICCRL78__) || defined(__ICC430__) || defined(__ICCRISCV__) || defined(__ICCV850__) || defined(__ICC8051__))
+# define COMPILER_VERSION_MAJOR DEC((__VER__) / 100)
+# define COMPILER_VERSION_MINOR DEC((__VER__) - (((__VER__) / 100)*100))
+# define COMPILER_VERSION_PATCH DEC(__SUBVERSION__)
+# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__)
+# endif
+
+#elif defined(__SDCC_VERSION_MAJOR) || defined(SDCC)
+# define COMPILER_ID "SDCC"
+# if defined(__SDCC_VERSION_MAJOR)
+# define COMPILER_VERSION_MAJOR DEC(__SDCC_VERSION_MAJOR)
+# define COMPILER_VERSION_MINOR DEC(__SDCC_VERSION_MINOR)
+# define COMPILER_VERSION_PATCH DEC(__SDCC_VERSION_PATCH)
+# else
+ /* SDCC = VRP */
+# define COMPILER_VERSION_MAJOR DEC(SDCC/100)
+# define COMPILER_VERSION_MINOR DEC(SDCC/10 % 10)
+# define COMPILER_VERSION_PATCH DEC(SDCC % 10)
+# endif
+
+
+/* These compilers are either not known or too old to define an
+ identification macro. Try to identify the platform and guess that
+ it is the native compiler. */
+#elif defined(__hpux) || defined(__hpua)
+# define COMPILER_ID "HP"
+
+#else /* unknown compiler */
+# define COMPILER_ID ""
+#endif
+
+/* Construct the string literal in pieces to prevent the source from
+ getting matched. Store it in a pointer rather than an array
+ because some compilers will just produce instructions to fill the
+ array rather than assigning a pointer to a static array. */
+char const* info_compiler = "INFO" ":" "compiler[" COMPILER_ID "]";
+#ifdef SIMULATE_ID
+char const* info_simulate = "INFO" ":" "simulate[" SIMULATE_ID "]";
+#endif
+
+#ifdef __QNXNTO__
+char const* qnxnto = "INFO" ":" "qnxnto[]";
+#endif
+
+#if defined(__CRAYXE) || defined(__CRAYXC)
+char const *info_cray = "INFO" ":" "compiler_wrapper[CrayPrgEnv]";
+#endif
+
+#define STRINGIFY_HELPER(X) #X
+#define STRINGIFY(X) STRINGIFY_HELPER(X)
+
+/* Identify known platforms by name. */
+#if defined(__linux) || defined(__linux__) || defined(linux)
+# define PLATFORM_ID "Linux"
+
+#elif defined(__CYGWIN__)
+# define PLATFORM_ID "Cygwin"
+
+#elif defined(__MINGW32__)
+# define PLATFORM_ID "MinGW"
+
+#elif defined(__APPLE__)
+# define PLATFORM_ID "Darwin"
+
+#elif defined(_WIN32) || defined(__WIN32__) || defined(WIN32)
+# define PLATFORM_ID "Windows"
+
+#elif defined(__FreeBSD__) || defined(__FreeBSD)
+# define PLATFORM_ID "FreeBSD"
+
+#elif defined(__NetBSD__) || defined(__NetBSD)
+# define PLATFORM_ID "NetBSD"
+
+#elif defined(__OpenBSD__) || defined(__OPENBSD)
+# define PLATFORM_ID "OpenBSD"
+
+#elif defined(__sun) || defined(sun)
+# define PLATFORM_ID "SunOS"
+
+#elif defined(_AIX) || defined(__AIX) || defined(__AIX__) || defined(__aix) || defined(__aix__)
+# define PLATFORM_ID "AIX"
+
+#elif defined(__hpux) || defined(__hpux__)
+# define PLATFORM_ID "HP-UX"
+
+#elif defined(__HAIKU__)
+# define PLATFORM_ID "Haiku"
+
+#elif defined(__BeOS) || defined(__BEOS__) || defined(_BEOS)
+# define PLATFORM_ID "BeOS"
+
+#elif defined(__QNX__) || defined(__QNXNTO__)
+# define PLATFORM_ID "QNX"
+
+#elif defined(__tru64) || defined(_tru64) || defined(__TRU64__)
+# define PLATFORM_ID "Tru64"
+
+#elif defined(__riscos) || defined(__riscos__)
+# define PLATFORM_ID "RISCos"
+
+#elif defined(__sinix) || defined(__sinix__) || defined(__SINIX__)
+# define PLATFORM_ID "SINIX"
+
+#elif defined(__UNIX_SV__)
+# define PLATFORM_ID "UNIX_SV"
+
+#elif defined(__bsdos__)
+# define PLATFORM_ID "BSDOS"
+
+#elif defined(_MPRAS) || defined(MPRAS)
+# define PLATFORM_ID "MP-RAS"
+
+#elif defined(__osf) || defined(__osf__)
+# define PLATFORM_ID "OSF1"
+
+#elif defined(_SCO_SV) || defined(SCO_SV) || defined(sco_sv)
+# define PLATFORM_ID "SCO_SV"
+
+#elif defined(__ultrix) || defined(__ultrix__) || defined(_ULTRIX)
+# define PLATFORM_ID "ULTRIX"
+
+#elif defined(__XENIX__) || defined(_XENIX) || defined(XENIX)
+# define PLATFORM_ID "Xenix"
+
+#elif defined(__WATCOMC__)
+# if defined(__LINUX__)
+# define PLATFORM_ID "Linux"
+
+# elif defined(__DOS__)
+# define PLATFORM_ID "DOS"
+
+# elif defined(__OS2__)
+# define PLATFORM_ID "OS2"
+
+# elif defined(__WINDOWS__)
+# define PLATFORM_ID "Windows3x"
+
+# elif defined(__VXWORKS__)
+# define PLATFORM_ID "VxWorks"
+
+# else /* unknown platform */
+# define PLATFORM_ID
+# endif
+
+#elif defined(__INTEGRITY)
+# if defined(INT_178B)
+# define PLATFORM_ID "Integrity178"
+
+# else /* regular Integrity */
+# define PLATFORM_ID "Integrity"
+# endif
+
+#else /* unknown platform */
+# define PLATFORM_ID
+
+#endif
+
+/* For windows compilers MSVC and Intel we can determine
+ the architecture of the compiler being used. This is because
+ the compilers do not have flags that can change the architecture,
+ but rather depend on which compiler is being used
+*/
+#if defined(_WIN32) && defined(_MSC_VER)
+# if defined(_M_IA64)
+# define ARCHITECTURE_ID "IA64"
+
+# elif defined(_M_X64) || defined(_M_AMD64)
+# define ARCHITECTURE_ID "x64"
+
+# elif defined(_M_IX86)
+# define ARCHITECTURE_ID "X86"
+
+# elif defined(_M_ARM64)
+# define ARCHITECTURE_ID "ARM64"
+
+# elif defined(_M_ARM)
+# if _M_ARM == 4
+# define ARCHITECTURE_ID "ARMV4I"
+# elif _M_ARM == 5
+# define ARCHITECTURE_ID "ARMV5I"
+# else
+# define ARCHITECTURE_ID "ARMV" STRINGIFY(_M_ARM)
+# endif
+
+# elif defined(_M_MIPS)
+# define ARCHITECTURE_ID "MIPS"
+
+# elif defined(_M_SH)
+# define ARCHITECTURE_ID "SHx"
+
+# else /* unknown architecture */
+# define ARCHITECTURE_ID ""
+# endif
+
+#elif defined(__WATCOMC__)
+# if defined(_M_I86)
+# define ARCHITECTURE_ID "I86"
+
+# elif defined(_M_IX86)
+# define ARCHITECTURE_ID "X86"
+
+# else /* unknown architecture */
+# define ARCHITECTURE_ID ""
+# endif
+
+#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC)
+# if defined(__ICCARM__)
+# define ARCHITECTURE_ID "ARM"
+
+# elif defined(__ICCRX__)
+# define ARCHITECTURE_ID "RX"
+
+# elif defined(__ICCRH850__)
+# define ARCHITECTURE_ID "RH850"
+
+# elif defined(__ICCRL78__)
+# define ARCHITECTURE_ID "RL78"
+
+# elif defined(__ICCRISCV__)
+# define ARCHITECTURE_ID "RISCV"
+
+# elif defined(__ICCAVR__)
+# define ARCHITECTURE_ID "AVR"
+
+# elif defined(__ICC430__)
+# define ARCHITECTURE_ID "MSP430"
+
+# elif defined(__ICCV850__)
+# define ARCHITECTURE_ID "V850"
+
+# elif defined(__ICC8051__)
+# define ARCHITECTURE_ID "8051"
+
+# else /* unknown architecture */
+# define ARCHITECTURE_ID ""
+# endif
+
+#elif defined(__ghs__)
+# if defined(__PPC64__)
+# define ARCHITECTURE_ID "PPC64"
+
+# elif defined(__ppc__)
+# define ARCHITECTURE_ID "PPC"
+
+# elif defined(__ARM__)
+# define ARCHITECTURE_ID "ARM"
+
+# elif defined(__x86_64__)
+# define ARCHITECTURE_ID "x64"
+
+# elif defined(__i386__)
+# define ARCHITECTURE_ID "X86"
+
+# else /* unknown architecture */
+# define ARCHITECTURE_ID ""
+# endif
+#else
+# define ARCHITECTURE_ID
+#endif
+
+/* Convert integer to decimal digit literals. */
+#define DEC(n) \
+ ('0' + (((n) / 10000000)%10)), \
+ ('0' + (((n) / 1000000)%10)), \
+ ('0' + (((n) / 100000)%10)), \
+ ('0' + (((n) / 10000)%10)), \
+ ('0' + (((n) / 1000)%10)), \
+ ('0' + (((n) / 100)%10)), \
+ ('0' + (((n) / 10)%10)), \
+ ('0' + ((n) % 10))
+
+/* Convert integer to hex digit literals. */
+#define HEX(n) \
+ ('0' + ((n)>>28 & 0xF)), \
+ ('0' + ((n)>>24 & 0xF)), \
+ ('0' + ((n)>>20 & 0xF)), \
+ ('0' + ((n)>>16 & 0xF)), \
+ ('0' + ((n)>>12 & 0xF)), \
+ ('0' + ((n)>>8 & 0xF)), \
+ ('0' + ((n)>>4 & 0xF)), \
+ ('0' + ((n) & 0xF))
+
+/* Construct a string literal encoding the version number components. */
+#ifdef COMPILER_VERSION_MAJOR
+char const info_version[] = {
+ 'I', 'N', 'F', 'O', ':',
+ 'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','[',
+ COMPILER_VERSION_MAJOR,
+# ifdef COMPILER_VERSION_MINOR
+ '.', COMPILER_VERSION_MINOR,
+# ifdef COMPILER_VERSION_PATCH
+ '.', COMPILER_VERSION_PATCH,
+# ifdef COMPILER_VERSION_TWEAK
+ '.', COMPILER_VERSION_TWEAK,
+# endif
+# endif
+# endif
+ ']','\0'};
+#endif
+
+/* Construct a string literal encoding the internal version number. */
+#ifdef COMPILER_VERSION_INTERNAL
+char const info_version_internal[] = {
+ 'I', 'N', 'F', 'O', ':',
+ 'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','_',
+ 'i','n','t','e','r','n','a','l','[',
+ COMPILER_VERSION_INTERNAL,']','\0'};
+#endif
+
+/* Construct a string literal encoding the version number components. */
+#ifdef SIMULATE_VERSION_MAJOR
+char const info_simulate_version[] = {
+ 'I', 'N', 'F', 'O', ':',
+ 's','i','m','u','l','a','t','e','_','v','e','r','s','i','o','n','[',
+ SIMULATE_VERSION_MAJOR,
+# ifdef SIMULATE_VERSION_MINOR
+ '.', SIMULATE_VERSION_MINOR,
+# ifdef SIMULATE_VERSION_PATCH
+ '.', SIMULATE_VERSION_PATCH,
+# ifdef SIMULATE_VERSION_TWEAK
+ '.', SIMULATE_VERSION_TWEAK,
+# endif
+# endif
+# endif
+ ']','\0'};
+#endif
+
+/* Construct the string literal in pieces to prevent the source from
+ getting matched. Store it in a pointer rather than an array
+ because some compilers will just produce instructions to fill the
+ array rather than assigning a pointer to a static array. */
+char const* info_platform = "INFO" ":" "platform[" PLATFORM_ID "]";
+char const* info_arch = "INFO" ":" "arch[" ARCHITECTURE_ID "]";
+
+
+
+
+#if !defined(__STDC__)
+# if (defined(_MSC_VER) && !defined(__clang__)) \
+ || (defined(__ibmxl__) || defined(__IBMC__))
+# define C_DIALECT "90"
+# else
+# define C_DIALECT
+# endif
+#elif __STDC_VERSION__ >= 201000L
+# define C_DIALECT "11"
+#elif __STDC_VERSION__ >= 199901L
+# define C_DIALECT "99"
+#else
+# define C_DIALECT "90"
+#endif
+const char* info_language_dialect_default =
+ "INFO" ":" "dialect_default[" C_DIALECT "]";
+
+/*--------------------------------------------------------------------------*/
+
+#ifdef ID_VOID_MAIN
+void main() {}
+#else
+# if defined(__CLASSIC_C__)
+int main(argc, argv) int argc; char *argv[];
+# else
+int main(int argc, char* argv[])
+# endif
+{
+ int require = 0;
+ require += info_compiler[argc];
+ require += info_platform[argc];
+ require += info_arch[argc];
+#ifdef COMPILER_VERSION_MAJOR
+ require += info_version[argc];
+#endif
+#ifdef COMPILER_VERSION_INTERNAL
+ require += info_version_internal[argc];
+#endif
+#ifdef SIMULATE_ID
+ require += info_simulate[argc];
+#endif
+#ifdef SIMULATE_VERSION_MAJOR
+ require += info_simulate_version[argc];
+#endif
+#if defined(__CRAYXE) || defined(__CRAYXC)
+ require += info_cray[argc];
+#endif
+ require += info_language_dialect_default[argc];
+ (void)argv;
+ return require;
+}
+#endif
diff --git a/CMakeFiles/3.18.1/CompilerIdC/a.exe b/CMakeFiles/3.18.1/CompilerIdC/a.exe
new file mode 100644
index 0000000..70776d1
--- /dev/null
+++ b/CMakeFiles/3.18.1/CompilerIdC/a.exe
Binary files differ
diff --git a/CMakeFiles/3.18.1/CompilerIdCXX/CMakeCXXCompilerId.cpp b/CMakeFiles/3.18.1/CompilerIdCXX/CMakeCXXCompilerId.cpp
new file mode 100644
index 0000000..37c21ca
--- /dev/null
+++ b/CMakeFiles/3.18.1/CompilerIdCXX/CMakeCXXCompilerId.cpp
@@ -0,0 +1,663 @@
+/* This source file must have a .cpp extension so that all C++ compilers
+ recognize the extension without flags. Borland does not know .cxx for
+ example. */
+#ifndef __cplusplus
+# error "A C compiler has been selected for C++."
+#endif
+
+
+/* Version number components: V=Version, R=Revision, P=Patch
+ Version date components: YYYY=Year, MM=Month, DD=Day */
+
+#if defined(__COMO__)
+# define COMPILER_ID "Comeau"
+ /* __COMO_VERSION__ = VRR */
+# define COMPILER_VERSION_MAJOR DEC(__COMO_VERSION__ / 100)
+# define COMPILER_VERSION_MINOR DEC(__COMO_VERSION__ % 100)
+
+#elif defined(__INTEL_COMPILER) || defined(__ICC)
+# define COMPILER_ID "Intel"
+# if defined(_MSC_VER)
+# define SIMULATE_ID "MSVC"
+# endif
+# if defined(__GNUC__)
+# define SIMULATE_ID "GNU"
+# endif
+ /* __INTEL_COMPILER = VRP */
+# define COMPILER_VERSION_MAJOR DEC(__INTEL_COMPILER/100)
+# define COMPILER_VERSION_MINOR DEC(__INTEL_COMPILER/10 % 10)
+# if defined(__INTEL_COMPILER_UPDATE)
+# define COMPILER_VERSION_PATCH DEC(__INTEL_COMPILER_UPDATE)
+# else
+# define COMPILER_VERSION_PATCH DEC(__INTEL_COMPILER % 10)
+# endif
+# if defined(__INTEL_COMPILER_BUILD_DATE)
+ /* __INTEL_COMPILER_BUILD_DATE = YYYYMMDD */
+# define COMPILER_VERSION_TWEAK DEC(__INTEL_COMPILER_BUILD_DATE)
+# endif
+# if defined(_MSC_VER)
+ /* _MSC_VER = VVRR */
+# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
+# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
+# endif
+# if defined(__GNUC__)
+# define SIMULATE_VERSION_MAJOR DEC(__GNUC__)
+# elif defined(__GNUG__)
+# define SIMULATE_VERSION_MAJOR DEC(__GNUG__)
+# endif
+# if defined(__GNUC_MINOR__)
+# define SIMULATE_VERSION_MINOR DEC(__GNUC_MINOR__)
+# endif
+# if defined(__GNUC_PATCHLEVEL__)
+# define SIMULATE_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
+# endif
+
+#elif defined(__PATHCC__)
+# define COMPILER_ID "PathScale"
+# define COMPILER_VERSION_MAJOR DEC(__PATHCC__)
+# define COMPILER_VERSION_MINOR DEC(__PATHCC_MINOR__)
+# if defined(__PATHCC_PATCHLEVEL__)
+# define COMPILER_VERSION_PATCH DEC(__PATHCC_PATCHLEVEL__)
+# endif
+
+#elif defined(__BORLANDC__) && defined(__CODEGEARC_VERSION__)
+# define COMPILER_ID "Embarcadero"
+# define COMPILER_VERSION_MAJOR HEX(__CODEGEARC_VERSION__>>24 & 0x00FF)
+# define COMPILER_VERSION_MINOR HEX(__CODEGEARC_VERSION__>>16 & 0x00FF)
+# define COMPILER_VERSION_PATCH DEC(__CODEGEARC_VERSION__ & 0xFFFF)
+
+#elif defined(__BORLANDC__)
+# define COMPILER_ID "Borland"
+ /* __BORLANDC__ = 0xVRR */
+# define COMPILER_VERSION_MAJOR HEX(__BORLANDC__>>8)
+# define COMPILER_VERSION_MINOR HEX(__BORLANDC__ & 0xFF)
+
+#elif defined(__WATCOMC__) && __WATCOMC__ < 1200
+# define COMPILER_ID "Watcom"
+ /* __WATCOMC__ = VVRR */
+# define COMPILER_VERSION_MAJOR DEC(__WATCOMC__ / 100)
+# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10)
+# if (__WATCOMC__ % 10) > 0
+# define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10)
+# endif
+
+#elif defined(__WATCOMC__)
+# define COMPILER_ID "OpenWatcom"
+ /* __WATCOMC__ = VVRP + 1100 */
+# define COMPILER_VERSION_MAJOR DEC((__WATCOMC__ - 1100) / 100)
+# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10)
+# if (__WATCOMC__ % 10) > 0
+# define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10)
+# endif
+
+#elif defined(__SUNPRO_CC)
+# define COMPILER_ID "SunPro"
+# if __SUNPRO_CC >= 0x5100
+ /* __SUNPRO_CC = 0xVRRP */
+# define COMPILER_VERSION_MAJOR HEX(__SUNPRO_CC>>12)
+# define COMPILER_VERSION_MINOR HEX(__SUNPRO_CC>>4 & 0xFF)
+# define COMPILER_VERSION_PATCH HEX(__SUNPRO_CC & 0xF)
+# else
+ /* __SUNPRO_CC = 0xVRP */
+# define COMPILER_VERSION_MAJOR HEX(__SUNPRO_CC>>8)
+# define COMPILER_VERSION_MINOR HEX(__SUNPRO_CC>>4 & 0xF)
+# define COMPILER_VERSION_PATCH HEX(__SUNPRO_CC & 0xF)
+# endif
+
+#elif defined(__HP_aCC)
+# define COMPILER_ID "HP"
+ /* __HP_aCC = VVRRPP */
+# define COMPILER_VERSION_MAJOR DEC(__HP_aCC/10000)
+# define COMPILER_VERSION_MINOR DEC(__HP_aCC/100 % 100)
+# define COMPILER_VERSION_PATCH DEC(__HP_aCC % 100)
+
+#elif defined(__DECCXX)
+# define COMPILER_ID "Compaq"
+ /* __DECCXX_VER = VVRRTPPPP */
+# define COMPILER_VERSION_MAJOR DEC(__DECCXX_VER/10000000)
+# define COMPILER_VERSION_MINOR DEC(__DECCXX_VER/100000 % 100)
+# define COMPILER_VERSION_PATCH DEC(__DECCXX_VER % 10000)
+
+#elif defined(__IBMCPP__) && defined(__COMPILER_VER__)
+# define COMPILER_ID "zOS"
+ /* __IBMCPP__ = VRP */
+# define COMPILER_VERSION_MAJOR DEC(__IBMCPP__/100)
+# define COMPILER_VERSION_MINOR DEC(__IBMCPP__/10 % 10)
+# define COMPILER_VERSION_PATCH DEC(__IBMCPP__ % 10)
+
+#elif defined(__ibmxl__) && defined(__clang__)
+# define COMPILER_ID "XLClang"
+# define COMPILER_VERSION_MAJOR DEC(__ibmxl_version__)
+# define COMPILER_VERSION_MINOR DEC(__ibmxl_release__)
+# define COMPILER_VERSION_PATCH DEC(__ibmxl_modification__)
+# define COMPILER_VERSION_TWEAK DEC(__ibmxl_ptf_fix_level__)
+
+
+#elif defined(__IBMCPP__) && !defined(__COMPILER_VER__) && __IBMCPP__ >= 800
+# define COMPILER_ID "XL"
+ /* __IBMCPP__ = VRP */
+# define COMPILER_VERSION_MAJOR DEC(__IBMCPP__/100)
+# define COMPILER_VERSION_MINOR DEC(__IBMCPP__/10 % 10)
+# define COMPILER_VERSION_PATCH DEC(__IBMCPP__ % 10)
+
+#elif defined(__IBMCPP__) && !defined(__COMPILER_VER__) && __IBMCPP__ < 800
+# define COMPILER_ID "VisualAge"
+ /* __IBMCPP__ = VRP */
+# define COMPILER_VERSION_MAJOR DEC(__IBMCPP__/100)
+# define COMPILER_VERSION_MINOR DEC(__IBMCPP__/10 % 10)
+# define COMPILER_VERSION_PATCH DEC(__IBMCPP__ % 10)
+
+#elif defined(__PGI)
+# define COMPILER_ID "PGI"
+# define COMPILER_VERSION_MAJOR DEC(__PGIC__)
+# define COMPILER_VERSION_MINOR DEC(__PGIC_MINOR__)
+# if defined(__PGIC_PATCHLEVEL__)
+# define COMPILER_VERSION_PATCH DEC(__PGIC_PATCHLEVEL__)
+# endif
+
+#elif defined(_CRAYC)
+# define COMPILER_ID "Cray"
+# define COMPILER_VERSION_MAJOR DEC(_RELEASE_MAJOR)
+# define COMPILER_VERSION_MINOR DEC(_RELEASE_MINOR)
+
+#elif defined(__TI_COMPILER_VERSION__)
+# define COMPILER_ID "TI"
+ /* __TI_COMPILER_VERSION__ = VVVRRRPPP */
+# define COMPILER_VERSION_MAJOR DEC(__TI_COMPILER_VERSION__/1000000)
+# define COMPILER_VERSION_MINOR DEC(__TI_COMPILER_VERSION__/1000 % 1000)
+# define COMPILER_VERSION_PATCH DEC(__TI_COMPILER_VERSION__ % 1000)
+
+#elif defined(__FUJITSU) || defined(__FCC_VERSION) || defined(__fcc_version)
+# define COMPILER_ID "Fujitsu"
+
+#elif defined(__ghs__)
+# define COMPILER_ID "GHS"
+/* __GHS_VERSION_NUMBER = VVVVRP */
+# ifdef __GHS_VERSION_NUMBER
+# define COMPILER_VERSION_MAJOR DEC(__GHS_VERSION_NUMBER / 100)
+# define COMPILER_VERSION_MINOR DEC(__GHS_VERSION_NUMBER / 10 % 10)
+# define COMPILER_VERSION_PATCH DEC(__GHS_VERSION_NUMBER % 10)
+# endif
+
+#elif defined(__SCO_VERSION__)
+# define COMPILER_ID "SCO"
+
+#elif defined(__ARMCC_VERSION) && !defined(__clang__)
+# define COMPILER_ID "ARMCC"
+#if __ARMCC_VERSION >= 1000000
+ /* __ARMCC_VERSION = VRRPPPP */
+ # define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/1000000)
+ # define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 100)
+ # define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000)
+#else
+ /* __ARMCC_VERSION = VRPPPP */
+ # define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/100000)
+ # define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 10)
+ # define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000)
+#endif
+
+
+#elif defined(__clang__) && defined(__apple_build_version__)
+# define COMPILER_ID "AppleClang"
+# if defined(_MSC_VER)
+# define SIMULATE_ID "MSVC"
+# endif
+# define COMPILER_VERSION_MAJOR DEC(__clang_major__)
+# define COMPILER_VERSION_MINOR DEC(__clang_minor__)
+# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__)
+# if defined(_MSC_VER)
+ /* _MSC_VER = VVRR */
+# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
+# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
+# endif
+# define COMPILER_VERSION_TWEAK DEC(__apple_build_version__)
+
+#elif defined(__clang__) && defined(__ARMCOMPILER_VERSION)
+# define COMPILER_ID "ARMClang"
+ # define COMPILER_VERSION_MAJOR DEC(__ARMCOMPILER_VERSION/1000000)
+ # define COMPILER_VERSION_MINOR DEC(__ARMCOMPILER_VERSION/10000 % 100)
+ # define COMPILER_VERSION_PATCH DEC(__ARMCOMPILER_VERSION % 10000)
+# define COMPILER_VERSION_INTERNAL DEC(__ARMCOMPILER_VERSION)
+
+#elif defined(__clang__)
+# define COMPILER_ID "Clang"
+# if defined(_MSC_VER)
+# define SIMULATE_ID "MSVC"
+# endif
+# define COMPILER_VERSION_MAJOR DEC(__clang_major__)
+# define COMPILER_VERSION_MINOR DEC(__clang_minor__)
+# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__)
+# if defined(_MSC_VER)
+ /* _MSC_VER = VVRR */
+# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
+# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
+# endif
+
+#elif defined(__GNUC__) || defined(__GNUG__)
+# define COMPILER_ID "GNU"
+# if defined(__GNUC__)
+# define COMPILER_VERSION_MAJOR DEC(__GNUC__)
+# else
+# define COMPILER_VERSION_MAJOR DEC(__GNUG__)
+# endif
+# if defined(__GNUC_MINOR__)
+# define COMPILER_VERSION_MINOR DEC(__GNUC_MINOR__)
+# endif
+# if defined(__GNUC_PATCHLEVEL__)
+# define COMPILER_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
+# endif
+
+#elif defined(_MSC_VER)
+# define COMPILER_ID "MSVC"
+ /* _MSC_VER = VVRR */
+# define COMPILER_VERSION_MAJOR DEC(_MSC_VER / 100)
+# define COMPILER_VERSION_MINOR DEC(_MSC_VER % 100)
+# if defined(_MSC_FULL_VER)
+# if _MSC_VER >= 1400
+ /* _MSC_FULL_VER = VVRRPPPPP */
+# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 100000)
+# else
+ /* _MSC_FULL_VER = VVRRPPPP */
+# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 10000)
+# endif
+# endif
+# if defined(_MSC_BUILD)
+# define COMPILER_VERSION_TWEAK DEC(_MSC_BUILD)
+# endif
+
+#elif defined(__VISUALDSPVERSION__) || defined(__ADSPBLACKFIN__) || defined(__ADSPTS__) || defined(__ADSP21000__)
+# define COMPILER_ID "ADSP"
+#if defined(__VISUALDSPVERSION__)
+ /* __VISUALDSPVERSION__ = 0xVVRRPP00 */
+# define COMPILER_VERSION_MAJOR HEX(__VISUALDSPVERSION__>>24)
+# define COMPILER_VERSION_MINOR HEX(__VISUALDSPVERSION__>>16 & 0xFF)
+# define COMPILER_VERSION_PATCH HEX(__VISUALDSPVERSION__>>8 & 0xFF)
+#endif
+
+#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC)
+# define COMPILER_ID "IAR"
+# if defined(__VER__) && defined(__ICCARM__)
+# define COMPILER_VERSION_MAJOR DEC((__VER__) / 1000000)
+# define COMPILER_VERSION_MINOR DEC(((__VER__) / 1000) % 1000)
+# define COMPILER_VERSION_PATCH DEC((__VER__) % 1000)
+# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__)
+# elif defined(__VER__) && (defined(__ICCAVR__) || defined(__ICCRX__) || defined(__ICCRH850__) || defined(__ICCRL78__) || defined(__ICC430__) || defined(__ICCRISCV__) || defined(__ICCV850__) || defined(__ICC8051__))
+# define COMPILER_VERSION_MAJOR DEC((__VER__) / 100)
+# define COMPILER_VERSION_MINOR DEC((__VER__) - (((__VER__) / 100)*100))
+# define COMPILER_VERSION_PATCH DEC(__SUBVERSION__)
+# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__)
+# endif
+
+
+/* These compilers are either not known or too old to define an
+ identification macro. Try to identify the platform and guess that
+ it is the native compiler. */
+#elif defined(__hpux) || defined(__hpua)
+# define COMPILER_ID "HP"
+
+#else /* unknown compiler */
+# define COMPILER_ID ""
+#endif
+
+/* Construct the string literal in pieces to prevent the source from
+ getting matched. Store it in a pointer rather than an array
+ because some compilers will just produce instructions to fill the
+ array rather than assigning a pointer to a static array. */
+char const* info_compiler = "INFO" ":" "compiler[" COMPILER_ID "]";
+#ifdef SIMULATE_ID
+char const* info_simulate = "INFO" ":" "simulate[" SIMULATE_ID "]";
+#endif
+
+#ifdef __QNXNTO__
+char const* qnxnto = "INFO" ":" "qnxnto[]";
+#endif
+
+#if defined(__CRAYXE) || defined(__CRAYXC)
+char const *info_cray = "INFO" ":" "compiler_wrapper[CrayPrgEnv]";
+#endif
+
+#define STRINGIFY_HELPER(X) #X
+#define STRINGIFY(X) STRINGIFY_HELPER(X)
+
+/* Identify known platforms by name. */
+#if defined(__linux) || defined(__linux__) || defined(linux)
+# define PLATFORM_ID "Linux"
+
+#elif defined(__CYGWIN__)
+# define PLATFORM_ID "Cygwin"
+
+#elif defined(__MINGW32__)
+# define PLATFORM_ID "MinGW"
+
+#elif defined(__APPLE__)
+# define PLATFORM_ID "Darwin"
+
+#elif defined(_WIN32) || defined(__WIN32__) || defined(WIN32)
+# define PLATFORM_ID "Windows"
+
+#elif defined(__FreeBSD__) || defined(__FreeBSD)
+# define PLATFORM_ID "FreeBSD"
+
+#elif defined(__NetBSD__) || defined(__NetBSD)
+# define PLATFORM_ID "NetBSD"
+
+#elif defined(__OpenBSD__) || defined(__OPENBSD)
+# define PLATFORM_ID "OpenBSD"
+
+#elif defined(__sun) || defined(sun)
+# define PLATFORM_ID "SunOS"
+
+#elif defined(_AIX) || defined(__AIX) || defined(__AIX__) || defined(__aix) || defined(__aix__)
+# define PLATFORM_ID "AIX"
+
+#elif defined(__hpux) || defined(__hpux__)
+# define PLATFORM_ID "HP-UX"
+
+#elif defined(__HAIKU__)
+# define PLATFORM_ID "Haiku"
+
+#elif defined(__BeOS) || defined(__BEOS__) || defined(_BEOS)
+# define PLATFORM_ID "BeOS"
+
+#elif defined(__QNX__) || defined(__QNXNTO__)
+# define PLATFORM_ID "QNX"
+
+#elif defined(__tru64) || defined(_tru64) || defined(__TRU64__)
+# define PLATFORM_ID "Tru64"
+
+#elif defined(__riscos) || defined(__riscos__)
+# define PLATFORM_ID "RISCos"
+
+#elif defined(__sinix) || defined(__sinix__) || defined(__SINIX__)
+# define PLATFORM_ID "SINIX"
+
+#elif defined(__UNIX_SV__)
+# define PLATFORM_ID "UNIX_SV"
+
+#elif defined(__bsdos__)
+# define PLATFORM_ID "BSDOS"
+
+#elif defined(_MPRAS) || defined(MPRAS)
+# define PLATFORM_ID "MP-RAS"
+
+#elif defined(__osf) || defined(__osf__)
+# define PLATFORM_ID "OSF1"
+
+#elif defined(_SCO_SV) || defined(SCO_SV) || defined(sco_sv)
+# define PLATFORM_ID "SCO_SV"
+
+#elif defined(__ultrix) || defined(__ultrix__) || defined(_ULTRIX)
+# define PLATFORM_ID "ULTRIX"
+
+#elif defined(__XENIX__) || defined(_XENIX) || defined(XENIX)
+# define PLATFORM_ID "Xenix"
+
+#elif defined(__WATCOMC__)
+# if defined(__LINUX__)
+# define PLATFORM_ID "Linux"
+
+# elif defined(__DOS__)
+# define PLATFORM_ID "DOS"
+
+# elif defined(__OS2__)
+# define PLATFORM_ID "OS2"
+
+# elif defined(__WINDOWS__)
+# define PLATFORM_ID "Windows3x"
+
+# elif defined(__VXWORKS__)
+# define PLATFORM_ID "VxWorks"
+
+# else /* unknown platform */
+# define PLATFORM_ID
+# endif
+
+#elif defined(__INTEGRITY)
+# if defined(INT_178B)
+# define PLATFORM_ID "Integrity178"
+
+# else /* regular Integrity */
+# define PLATFORM_ID "Integrity"
+# endif
+
+#else /* unknown platform */
+# define PLATFORM_ID
+
+#endif
+
+/* For windows compilers MSVC and Intel we can determine
+ the architecture of the compiler being used. This is because
+ the compilers do not have flags that can change the architecture,
+ but rather depend on which compiler is being used
+*/
+#if defined(_WIN32) && defined(_MSC_VER)
+# if defined(_M_IA64)
+# define ARCHITECTURE_ID "IA64"
+
+# elif defined(_M_X64) || defined(_M_AMD64)
+# define ARCHITECTURE_ID "x64"
+
+# elif defined(_M_IX86)
+# define ARCHITECTURE_ID "X86"
+
+# elif defined(_M_ARM64)
+# define ARCHITECTURE_ID "ARM64"
+
+# elif defined(_M_ARM)
+# if _M_ARM == 4
+# define ARCHITECTURE_ID "ARMV4I"
+# elif _M_ARM == 5
+# define ARCHITECTURE_ID "ARMV5I"
+# else
+# define ARCHITECTURE_ID "ARMV" STRINGIFY(_M_ARM)
+# endif
+
+# elif defined(_M_MIPS)
+# define ARCHITECTURE_ID "MIPS"
+
+# elif defined(_M_SH)
+# define ARCHITECTURE_ID "SHx"
+
+# else /* unknown architecture */
+# define ARCHITECTURE_ID ""
+# endif
+
+#elif defined(__WATCOMC__)
+# if defined(_M_I86)
+# define ARCHITECTURE_ID "I86"
+
+# elif defined(_M_IX86)
+# define ARCHITECTURE_ID "X86"
+
+# else /* unknown architecture */
+# define ARCHITECTURE_ID ""
+# endif
+
+#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC)
+# if defined(__ICCARM__)
+# define ARCHITECTURE_ID "ARM"
+
+# elif defined(__ICCRX__)
+# define ARCHITECTURE_ID "RX"
+
+# elif defined(__ICCRH850__)
+# define ARCHITECTURE_ID "RH850"
+
+# elif defined(__ICCRL78__)
+# define ARCHITECTURE_ID "RL78"
+
+# elif defined(__ICCRISCV__)
+# define ARCHITECTURE_ID "RISCV"
+
+# elif defined(__ICCAVR__)
+# define ARCHITECTURE_ID "AVR"
+
+# elif defined(__ICC430__)
+# define ARCHITECTURE_ID "MSP430"
+
+# elif defined(__ICCV850__)
+# define ARCHITECTURE_ID "V850"
+
+# elif defined(__ICC8051__)
+# define ARCHITECTURE_ID "8051"
+
+# else /* unknown architecture */
+# define ARCHITECTURE_ID ""
+# endif
+
+#elif defined(__ghs__)
+# if defined(__PPC64__)
+# define ARCHITECTURE_ID "PPC64"
+
+# elif defined(__ppc__)
+# define ARCHITECTURE_ID "PPC"
+
+# elif defined(__ARM__)
+# define ARCHITECTURE_ID "ARM"
+
+# elif defined(__x86_64__)
+# define ARCHITECTURE_ID "x64"
+
+# elif defined(__i386__)
+# define ARCHITECTURE_ID "X86"
+
+# else /* unknown architecture */
+# define ARCHITECTURE_ID ""
+# endif
+#else
+# define ARCHITECTURE_ID
+#endif
+
+/* Convert integer to decimal digit literals. */
+#define DEC(n) \
+ ('0' + (((n) / 10000000)%10)), \
+ ('0' + (((n) / 1000000)%10)), \
+ ('0' + (((n) / 100000)%10)), \
+ ('0' + (((n) / 10000)%10)), \
+ ('0' + (((n) / 1000)%10)), \
+ ('0' + (((n) / 100)%10)), \
+ ('0' + (((n) / 10)%10)), \
+ ('0' + ((n) % 10))
+
+/* Convert integer to hex digit literals. */
+#define HEX(n) \
+ ('0' + ((n)>>28 & 0xF)), \
+ ('0' + ((n)>>24 & 0xF)), \
+ ('0' + ((n)>>20 & 0xF)), \
+ ('0' + ((n)>>16 & 0xF)), \
+ ('0' + ((n)>>12 & 0xF)), \
+ ('0' + ((n)>>8 & 0xF)), \
+ ('0' + ((n)>>4 & 0xF)), \
+ ('0' + ((n) & 0xF))
+
+/* Construct a string literal encoding the version number components. */
+#ifdef COMPILER_VERSION_MAJOR
+char const info_version[] = {
+ 'I', 'N', 'F', 'O', ':',
+ 'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','[',
+ COMPILER_VERSION_MAJOR,
+# ifdef COMPILER_VERSION_MINOR
+ '.', COMPILER_VERSION_MINOR,
+# ifdef COMPILER_VERSION_PATCH
+ '.', COMPILER_VERSION_PATCH,
+# ifdef COMPILER_VERSION_TWEAK
+ '.', COMPILER_VERSION_TWEAK,
+# endif
+# endif
+# endif
+ ']','\0'};
+#endif
+
+/* Construct a string literal encoding the internal version number. */
+#ifdef COMPILER_VERSION_INTERNAL
+char const info_version_internal[] = {
+ 'I', 'N', 'F', 'O', ':',
+ 'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','_',
+ 'i','n','t','e','r','n','a','l','[',
+ COMPILER_VERSION_INTERNAL,']','\0'};
+#endif
+
+/* Construct a string literal encoding the version number components. */
+#ifdef SIMULATE_VERSION_MAJOR
+char const info_simulate_version[] = {
+ 'I', 'N', 'F', 'O', ':',
+ 's','i','m','u','l','a','t','e','_','v','e','r','s','i','o','n','[',
+ SIMULATE_VERSION_MAJOR,
+# ifdef SIMULATE_VERSION_MINOR
+ '.', SIMULATE_VERSION_MINOR,
+# ifdef SIMULATE_VERSION_PATCH
+ '.', SIMULATE_VERSION_PATCH,
+# ifdef SIMULATE_VERSION_TWEAK
+ '.', SIMULATE_VERSION_TWEAK,
+# endif
+# endif
+# endif
+ ']','\0'};
+#endif
+
+/* Construct the string literal in pieces to prevent the source from
+ getting matched. Store it in a pointer rather than an array
+ because some compilers will just produce instructions to fill the
+ array rather than assigning a pointer to a static array. */
+char const* info_platform = "INFO" ":" "platform[" PLATFORM_ID "]";
+char const* info_arch = "INFO" ":" "arch[" ARCHITECTURE_ID "]";
+
+
+
+
+#if defined(__INTEL_COMPILER) && defined(_MSVC_LANG) && _MSVC_LANG < 201403L
+# if defined(__INTEL_CXX11_MODE__)
+# if defined(__cpp_aggregate_nsdmi)
+# define CXX_STD 201402L
+# else
+# define CXX_STD 201103L
+# endif
+# else
+# define CXX_STD 199711L
+# endif
+#elif defined(_MSC_VER) && defined(_MSVC_LANG)
+# define CXX_STD _MSVC_LANG
+#else
+# define CXX_STD __cplusplus
+#endif
+
+const char* info_language_dialect_default = "INFO" ":" "dialect_default["
+#if CXX_STD > 201703L
+ "20"
+#elif CXX_STD >= 201703L
+ "17"
+#elif CXX_STD >= 201402L
+ "14"
+#elif CXX_STD >= 201103L
+ "11"
+#else
+ "98"
+#endif
+"]";
+
+/*--------------------------------------------------------------------------*/
+
+int main(int argc, char* argv[])
+{
+ int require = 0;
+ require += info_compiler[argc];
+ require += info_platform[argc];
+#ifdef COMPILER_VERSION_MAJOR
+ require += info_version[argc];
+#endif
+#ifdef COMPILER_VERSION_INTERNAL
+ require += info_version_internal[argc];
+#endif
+#ifdef SIMULATE_ID
+ require += info_simulate[argc];
+#endif
+#ifdef SIMULATE_VERSION_MAJOR
+ require += info_simulate_version[argc];
+#endif
+#if defined(__CRAYXE) || defined(__CRAYXC)
+ require += info_cray[argc];
+#endif
+ require += info_language_dialect_default[argc];
+ (void)argv;
+ return require;
+}
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+C:/MinGW_libs/include/SDL2/SDL.h
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+C:/MinGW_libs/include/SDL2/SDL_main.h
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+C:/MinGW_libs/include/SDL2/SDL_stdinc.h
+SDL_assert.h
+C:/MinGW_libs/include/SDL2/SDL_assert.h
+SDL_atomic.h
+C:/MinGW_libs/include/SDL2/SDL_atomic.h
+SDL_audio.h
+C:/MinGW_libs/include/SDL2/SDL_audio.h
+SDL_clipboard.h
+C:/MinGW_libs/include/SDL2/SDL_clipboard.h
+SDL_cpuinfo.h
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+SDL_endian.h
+C:/MinGW_libs/include/SDL2/SDL_endian.h
+SDL_error.h
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+C:/MinGW_libs/include/SDL2/SDL_events.h
+SDL_filesystem.h
+C:/MinGW_libs/include/SDL2/SDL_filesystem.h
+SDL_gamecontroller.h
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+SDL_haptic.h
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+SDL_hints.h
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+SDL_loadso.h
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+SDL_version.h
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+SDL_video.h
+C:/MinGW_libs/include/SDL2/SDL_video.h
+begin_code.h
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+close_code.h
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+SDL_config.h
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+begin_code.h
+C:/MinGW_libs/include/SDL2/begin_code.h
+signal.h
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+help:
+ @echo The following are some of the valid targets for this Makefile:
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+ @echo ... depend
+ @echo ... edit_cache
+ @echo ... rebuild_cache
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+ @echo ... gst/fxs.i
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+ @echo ... umath/vec.i
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+.PHONY : help
+
+
+
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+# Special targets to cleanup operation of make.
+
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+# No rule that depends on this can have commands that come from listfiles
+# because they might be regenerated.
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diff --git a/build/Arena.exe b/build/Arena.exe
new file mode 100644
index 0000000..64a7a40
--- /dev/null
+++ b/build/Arena.exe
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diff --git a/build/army/new army 0.txt b/build/army/new army 0.txt
new file mode 100644
index 0000000..b85606b
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diff --git a/build/army/new army.txt b/build/army/new army.txt
index e05c988..81ce791 100644
--- a/build/army/new army.txt
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diff --git a/build/content/templates/default.txt b/build/content/templates/default.txt
index 775e7d3..b70d031 100644
--- a/build/content/templates/default.txt
+++ b/build/content/templates/default.txt
@@ -108,5 +108,15 @@
"armor": [ 1, 0, 1, -1, 3, -1, -1, -1 ],
"augs": [ 1, -1, 2, -1, 0, -1, -1, -1 ],
"levels": [ 0, 1, 2, 0, 2, 0, 0, 0, 0, 0, 0, 2, 1, 1, 0, 2, 0, 0, 0, 2, 0, 1, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ]
+ },
+ {
+ "name": "pussy destoryer",
+ "chassis": "14",
+ "brain": "5",
+ "battery": "1",
+ "weapons": [ 0, 0, 0, -1, -1, -1, -1, -1 ],
+ "armor": [ 0, 0, 0, 0, 0, 0, -1, -1 ],
+ "augs": [ -1, -1, -1, -1, -1, -1, -1, -1 ],
+ "levels": [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ]
}
] \ No newline at end of file
diff --git a/build/player.txt b/build/player.txt
index 77b6df7..e455990 100644
--- a/build/player.txt
+++ b/build/player.txt
@@ -1 +1 @@
-The other \ No newline at end of file
+the one \ No newline at end of file
diff --git a/build/test.exe b/build/test.exe
deleted file mode 100644
index dcfdf32..0000000
--- a/build/test.exe
+++ /dev/null
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diff --git a/cmake_install.cmake b/cmake_install.cmake
new file mode 100644
index 0000000..ddc892f
--- /dev/null
+++ b/cmake_install.cmake
@@ -0,0 +1,49 @@
+# Install script for directory: C:/Users/jaksk/Desktop/dev/zbackups/descript cmake fail
+
+# Set the install prefix
+if(NOT DEFINED CMAKE_INSTALL_PREFIX)
+ set(CMAKE_INSTALL_PREFIX "C:/Program Files (x86)/Descript")
+endif()
+string(REGEX REPLACE "/$" "" CMAKE_INSTALL_PREFIX "${CMAKE_INSTALL_PREFIX}")
+
+# Set the install configuration name.
+if(NOT DEFINED CMAKE_INSTALL_CONFIG_NAME)
+ if(BUILD_TYPE)
+ string(REGEX REPLACE "^[^A-Za-z0-9_]+" ""
+ CMAKE_INSTALL_CONFIG_NAME "${BUILD_TYPE}")
+ else()
+ set(CMAKE_INSTALL_CONFIG_NAME "")
+ endif()
+ message(STATUS "Install configuration: \"${CMAKE_INSTALL_CONFIG_NAME}\"")
+endif()
+
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+if(NOT CMAKE_INSTALL_COMPONENT)
+ if(COMPONENT)
+ message(STATUS "Install component: \"${COMPONENT}\"")
+ set(CMAKE_INSTALL_COMPONENT "${COMPONENT}")
+ else()
+ set(CMAKE_INSTALL_COMPONENT)
+ endif()
+endif()
+
+# Is this installation the result of a crosscompile?
+if(NOT DEFINED CMAKE_CROSSCOMPILING)
+ set(CMAKE_CROSSCOMPILING "FALSE")
+endif()
+
+# Set default install directory permissions.
+if(NOT DEFINED CMAKE_OBJDUMP)
+ set(CMAKE_OBJDUMP "C:/MinGW64/bin/objdump.exe")
+endif()
+
+if(CMAKE_INSTALL_COMPONENT)
+ set(CMAKE_INSTALL_MANIFEST "install_manifest_${CMAKE_INSTALL_COMPONENT}.txt")
+else()
+ set(CMAKE_INSTALL_MANIFEST "install_manifest.txt")
+endif()
+
+string(REPLACE ";" "\n" CMAKE_INSTALL_MANIFEST_CONTENT
+ "${CMAKE_INSTALL_MANIFEST_FILES}")
+file(WRITE "C:/Users/jaksk/Desktop/dev/zbackups/descript cmake fail/${CMAKE_INSTALL_MANIFEST}"
+ "${CMAKE_INSTALL_MANIFEST_CONTENT}")
diff --git a/gst/fxs.c b/gst/fxs.c
index ad4d15a..90f56b2 100644
--- a/gst/fxs.c
+++ b/gst/fxs.c
@@ -1,9 +1,10 @@
#include <stdlib.h>
#include <stdio.h>
-#include <units.h>
-#include <vec.h>
-#include <fxs.h>
+#include "../umath/vec.h"
+
+#include "fxs.h"
+#include "units.h"
void fx_init (fxs *fx) {
fx->bullets = (bullet*)malloc(sizeof(bullet)*1024);
diff --git a/gst/fxs.h b/gst/fxs.h
index 1efe97a..2be62af 100644
--- a/gst/fxs.h
+++ b/gst/fxs.h
@@ -1,7 +1,7 @@
#ifndef FXS_H
#define FXS_H
-#include <SDL.h>
+#include <SDL2/SDL.h>
typedef struct {
float from[2];
diff --git a/gst/gst.c b/gst/gst.c
index 456c1fc..77ca46d 100644
--- a/gst/gst.c
+++ b/gst/gst.c
@@ -3,7 +3,7 @@
#include <string.h>
#include <float.h>
-#include <gst.h>
+#include "gst.h"
void gst_init (gamestate *gst) {
map_init(&gst->map_editor, MAXMAP, MAXMAP, 32);
diff --git a/gst/gst.h b/gst/gst.h
index 6d9519e..3178278 100644
--- a/gst/gst.h
+++ b/gst/gst.h
@@ -1,14 +1,15 @@
#ifndef GST_H
#define GST_H
-#include <info.h>
-#include <units.h>
-#include <map.h>
-#include <fxs.h>
-#include <render_text.h>
-
-#include <SDL.h>
-#include <SDL_mixer.h>
+#include "info.h"
+#include "units.h"
+#include "map.h"
+#include "fxs.h"
+#include "../render/render_text.h"
+
+
+#include <SDL2/SDL.h>
+#include <SDL2/SDL_mixer.h>
#define MAXMAP 10
diff --git a/gst/info.c b/gst/info.c
index 0a7222d..a1ad3b2 100644
--- a/gst/info.c
+++ b/gst/info.c
@@ -3,12 +3,12 @@
#include <string.h>
#include <math.h>
-#include <units.h>
-#include <info.h>
+#include "info.h"
+#include "units.h"
-#include <vec.h>
-#include <jsmn.h>
-#include <jsonparse.h>
+#include "../umath/vec.h"
+#include "../json/jsmn.h"
+#include "../json/jsonparse.h"
int type_damage_map (char strdmg[][32]) {
strcpy(strdmg[0], "pierce");
@@ -578,6 +578,7 @@ void info_load (infos *info) {
char json[size];
type_damage_map(info->damage_types);
+ info->templateslen = 0;
info_read_file(json, "content/templates/default.txt", size);
info_parse_json(info, json, "template");
diff --git a/gst/info.h b/gst/info.h
index eab1a51..ce4d3fd 100644
--- a/gst/info.h
+++ b/gst/info.h
@@ -103,6 +103,7 @@ void info_save_templates (infos *info, char *filename);
void info_template_add (infos *info, info_unit *temp);
+#include "units.h"
void info_load_army(struct army_ *ar, char *filename);
void info_save_army(struct army_ *ar, char *filename);
diff --git a/gst/map.c b/gst/map.c
index 59d1ad1..f511496 100644
--- a/gst/map.c
+++ b/gst/map.c
@@ -1,9 +1,10 @@
#include <stdlib.h>
#include <stdio.h>
-#include <units.h>
#include <string.h>
-#include <map.h>
+#include "units.h"
+
+#include "map.h"
int ptoi (map *m, int *p) { return p[0]+p[1]*m->sx; }
int xytoi (map *m, int x, int y) { return x+y*m->sx; }
diff --git a/gst/units.c b/gst/units.c
index 785230e..78b28ab 100644
--- a/gst/units.c
+++ b/gst/units.c
@@ -1,10 +1,9 @@
#include <stdlib.h>
#include <stdio.h>
-#include <units.h>
#include <string.h>
-#include <vec.h>
-#include <jsonparse.h>
+#include "../umath/vec.h"
+#include "units.h"
void army_grid_init(army *ar) {
if (ar->grid != NULL) free(ar->grid);
diff --git a/gst/units.h b/gst/units.h
index 2b401e9..12f42dc 100644
--- a/gst/units.h
+++ b/gst/units.h
@@ -4,7 +4,7 @@
#define MAXUNITS 128
#define MAXSOLVESTEPS 128
-#include <info.h>
+#include "info.h"
typedef struct unit_ {
float pos[2];
@@ -28,7 +28,7 @@ typedef struct army_ {
} army;
-#include <map.h>
+#include "map.h"
void unit_init (infos *info, army *ar, map *m,
int x, int y, info_unit *iu, int owner, unit *u);
diff --git a/hud/hud.c b/hud/hud.c
index 9c1d892..f2eb361 100644
--- a/hud/hud.c
+++ b/hud/hud.c
@@ -3,10 +3,10 @@
#include <string.h>
#include <math.h>
-#include <hud.h>
-#include <hud_views.h>
+#include "hud.h"
+#include "hud_views.h"
-#include <intersect.h>
+#include "../umath/intersect.h"
// TODO: make sound module mabye?
#define SOUND_MOUSE_OVER 0
@@ -15,13 +15,18 @@
#define SOUND_SUCCESS 3
+void SDL_Rect_init (SDL_Rect *rect, float x, float y, float w, float h) {
+ rect->x = x; rect->y = y; rect->w = w; rect->h = h;
+}
+
+
// INIT
void init_overlay_battle (graphic_settings *gs, overlay_battle *ob,
txtd *t)
{
int w = 400, h = 100;
int x = gs->resx-w-10, y = 10;
- ob->rect_back = { x, y, w, h };
+ SDL_Rect_init(&ob->rect_back, x, y, w, h);
}
void init_sel_chassis (graphic_settings *gs, hud_sel *sc, txtd *t,
@@ -35,22 +40,25 @@ void init_sel_chassis (graphic_settings *gs, hud_sel *sc, txtd *t,
void init_form_new_unit (graphic_settings *gs, form_new_unit *fnu, txtd *t) {
int w = 290+200+300+20*2+10*4 + 30*3 + 200, h = 145+300+20*2+10*1 + 30*2;
int x = gs->resx/2-w/2, y = gs->resy/2-h/2;
- fnu->rect_back = { x, y, w, h };
+ SDL_Rect_init(&fnu->rect_back, x, y, w, h);
- fnu->rect_chassis = { x+20, y+20+145+10+30, 300, 300 };
- fnu->rect_brain = { x+20, y+20+30, 145, 145 };
- fnu->rect_battery = { x+150+25, y+20+30, 145, 145 };
+ SDL_Rect_init(&fnu->rect_chassis, x+20, y+20+145+10+30, 300, 300);
+ SDL_Rect_init(&fnu->rect_brain, x+20, y+20+30, 145, 145);
+ SDL_Rect_init(&fnu->rect_battery, 0+25, y+20+30, 145, 145);
for (int i=0; i<8; i++) {
- fnu->rect_weapons[i] = { x+20+300+10+30, y+20+120*i +30, 200, 110 };
+ SDL_Rect_init(&fnu->rect_weapons[i],
+ x+20+300+10+30, y+20+120*i +30, 200, 110);
}
for (int i=0; i<8; i++) {
- fnu->rect_armor[i] = { x+20+500+20+30*2, y+20+60*i +30, 150, 50 };
+ SDL_Rect_init(&fnu->rect_armor[i],
+ x+20+500+20+30*2, y+20+60*i +30, 150, 50);
}
for (int i=0; i<8; i++) {
- fnu->rect_augs[i] = { x+20+500+20+160+30*2, y+20+60*i +30, 150, 50 };
+ SDL_Rect_init(&fnu->rect_augs[i],
+ x+20+500+20+160+30*2, y+20+60*i +30, 150, 50);
}
- fnu->rect_stats = { x+w-20-200, y+20, 200, h-70 };
+ SDL_Rect_init(&fnu->rect_stats, x+w-20-200, y+20, 200, h-70 );
int width = get_text_width("save", t);
button bdone = { "save", 4, { x+w-4*2-width-20, y+h-4*2-11-20 } };
@@ -59,7 +67,7 @@ void init_form_new_unit (graphic_settings *gs, form_new_unit *fnu, txtd *t) {
void init_overlay_game (graphic_settings *gs, overlay_game *og, txtd *t) {
int w = 250, h = gs->resy-20;
- og->rect_templates = { 10, gs->resy-10-h, w, h };
+ SDL_Rect_init(&og->rect_templates, 10, gs->resy-10-h, w, h);
float wnu = get_text_width("new template", t);
button b = { "new template", 4, { w-wnu-4*2+5, 10+5 } };
@@ -70,7 +78,8 @@ void init_overlay_game (graphic_settings *gs, overlay_game *og, txtd *t) {
og->save_templates = b2;
int warmy = 250, harmy = gs->resy-20;
- og->rect_army = { gs->resx-warmy-10, gs->resy-harmy-10, warmy, harmy };
+ SDL_Rect_init(&og->rect_army,
+ gs->resx-warmy-10, gs->resy-harmy-10, warmy, harmy);
button b3 = { "save army", 4, { gs->resx-warmy-5, gs->resy-20-4*2-5 } };
og->save_army = b3;
@@ -89,7 +98,7 @@ void init_overlay_game (graphic_settings *gs, overlay_game *og, txtd *t) {
}
int wbattle = 400, hbattle = 100;
- og->rect_battle = { gs->resx/2-wbattle/2, 10, wbattle, hbattle };
+ SDL_Rect_init(&og->rect_battle, gs->resx/2-wbattle/2, 10, wbattle, hbattle);
float wsb = get_text_width("start battle", t);
button b1 = { "start battle", 4,
diff --git a/hud/hud.h b/hud/hud.h
index 1901620..e767c4b 100644
--- a/hud/hud.h
+++ b/hud/hud.h
@@ -1,18 +1,19 @@
#ifndef HUD_H
#define HUD_H
-#include <SDL.h>
-#include <SDL_mixer.h>
-#include <render_text.h>
-#include <button.h>
-#include <graphicsettings.h>
-#include <mkb.h>
-#include <info.h>
-#include <units.h>
-#include <map.h>
-#include <gst.h>
-#include <net.h>
+#include <SDL2/SDL.h>
+#include <SDL2/SDL_mixer.h>
+
+#include "../render/render_text.h"
+#include "../render/button.h"
+#include "../render/graphicsettings.h"
+#include "../mkb/mkb.h"
+#include "../gst/info.h"
+#include "../gst/units.h"
+#include "../gst/map.h"
+#include "../gst/gst.h"
+#include "../net/net.h"
typedef struct {
float start;
diff --git a/hud/hud_views.c b/hud/hud_views.c
index 2d3a9fd..b2192b3 100644
--- a/hud/hud_views.c
+++ b/hud/hud_views.c
@@ -3,7 +3,7 @@
#include <string.h>
#include <math.h>
-#include <hud_views.h>
+#include "hud_views.h"
#define LABEL(x, y, s, d) {\
float p[2]={x,y};\
diff --git a/hud/hud_views.h b/hud/hud_views.h
index 747c348..e177e09 100644
--- a/hud/hud_views.h
+++ b/hud/hud_views.h
@@ -1,15 +1,15 @@
#ifndef HUD_VIEWS_H
#define HUD_VIEWS_H
-#include <SDL.h>
-
-#include <render_text.h>
-#include <button.h>
-#include <graphicsettings.h>
-#include <mkb.h>
-#include <info.h>
-#include <units.h>
-#include <hud.h>
+#include <SDL2/SDL.h>
+
+#include "../render/render_text.h"
+#include "../render/button.h"
+#include "../render/graphicsettings.h"
+#include "../mkb/mkb.h"
+#include "../gst/info.h"
+#include "../gst/units.h"
+#include "hud.h"
void render_view_stats (SDL_Renderer* rend, txtd *t, int px, int py,
infos *info, info_unit *tm);
diff --git a/json/jsonparse.c b/json/jsonparse.c
index 65fe3e9..769bc03 100644
--- a/json/jsonparse.c
+++ b/json/jsonparse.c
@@ -3,7 +3,7 @@
#include <string.h>
#include <stdint.h>
-#include <jsonparse.h>
+#include "jsonparse.h"
void substr_token (char *json, char *temp, jsmntok_t *t) {
memcpy(temp, json+t->start, t->end - t->start);
diff --git a/json/jsonparse.h b/json/jsonparse.h
index 87a8960..46f17c1 100644
--- a/json/jsonparse.h
+++ b/json/jsonparse.h
@@ -2,7 +2,7 @@
#define JSONPARSE_H
#define JSMN_STATIC
-#include <jsmn.h>
+#include "jsmn.h"
#define MAXTOKENS 2048
diff --git a/main.c b/main.c
index f9da679..c9ee420 100644
--- a/main.c
+++ b/main.c
@@ -1,23 +1,27 @@
//#define LCB_NO_CONSOLE
-#include <SDL.h>
-#include <SDL_mixer.h>
+#define SDL_MAIN_HANDLED
+#include <SDL2/SDL.h>
+#include <SDL2/SDL_mixer.h>
+
#include <stdio.h>
#include <math.h>
-#include <jsonparse.h>
-#include <render_text.h>
-#include <graphicsettings.h>
-#include <button.h>
-#include <mkb.h>
-#include <vec.h>
-#include <net.h>
+#include "json/jsonparse.h"
+#include "render/render_text.h"
+#include "render/graphicsettings.h"
+#include "render/button.h"
+#include "mkb/mkb.h"
+#include "umath/vec.h"
+
+#include "gst/units.h"
+#include "gst/map.h"
+#include "gst/info.h"
+#include "gst/gst.h"
+
+#include "hud/hud.h"
+#include "net/net.h"
-#include <units.h>
-#include <map.h>
-#include <info.h>
-#include <hud.h>
-#include <gst.h>
//The music that will be played
Mix_Music *gMusic = NULL;
@@ -29,7 +33,6 @@ Mix_Chunk *sounds[16];
struct a { int v; } biga;
int main( int argc, char* args[] ) {
- net_init();
graphic_settings gs = { 1250, 700 };
@@ -39,6 +42,8 @@ int main( int argc, char* args[] ) {
SDL_Init(SDL_INIT_VIDEO);
+ net_init();
+
SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "0");
window = SDL_CreateWindow("DESCRIPT", SDL_WINDOWPOS_UNDEFINED,
@@ -94,11 +99,13 @@ int main( int argc, char* args[] ) {
infos info;
info_load(&info);
+
gamestate gst;
gst_init(&gst);
gst.cam[0] = -gs.resx/2+gst.map_editor.sx*gst.map_editor.ts/2;
gst.cam[1] = -gs.resy/2+gst.map_editor.sy*gst.map_editor.ts/2;
+
// hud
hud _hud;
hud_init(&gs, &_hud, &textd);
@@ -107,6 +114,7 @@ int main( int argc, char* args[] ) {
info_load_army(gst.army_bp+0, _hud.og.army_list[0]);
info_load_playername(_hud.og.playername);
+
float mlast[2] = {0, 0};
// fxs
@@ -118,12 +126,12 @@ int main( int argc, char* args[] ) {
net_server nets;
int server = 0;
- bool quit = false;
+ int quit = 0;
SDL_Event e;
while(!quit) {
while(SDL_PollEvent(&e) != 0) {
if(e.type == SDL_QUIT) {
- quit = true;
+ quit = 1;
}
if(e.type == SDL_WINDOWEVENT
&& e.window.event == SDL_WINDOWEVENT_RESIZED ) {
@@ -134,7 +142,7 @@ int main( int argc, char* args[] ) {
mkb_event(&mkb, &e);
}
- bool render = false;
+ int render = 0;
double startTime = SDL_GetTicks();
double passedTime = (startTime - last_time)/1000;
@@ -164,7 +172,7 @@ int main( int argc, char* args[] ) {
gst_process(&gst, &info, &fx, tot_time);
fx_process(&fx, tot_time);
- render = true;
+ render = 1;
unprocessed_time -= FRAME_TIME;
mlast[0] = mkb.mx; mlast[1] = mkb.my;
mkb_process(&mkb);
@@ -194,7 +202,8 @@ int main( int argc, char* args[] ) {
Mix_Quit();
SDL_Quit();
net_client_close(&netc);
+ net_server_close(&nets);
gst_destroy(&gst);
-
+
return 0;
} \ No newline at end of file
diff --git a/mkb/mkb.c b/mkb/mkb.c
index 169aa8c..c9291da 100644
--- a/mkb/mkb.c
+++ b/mkb/mkb.c
@@ -1,17 +1,17 @@
-#include <mkb.h>
+#include "mkb.h"
-bool mkb_search(MKb *mkb, SDL_Scancode scancode) {
+int mkb_search(MKb *mkb, SDL_Scancode scancode) {
for (int i=0; i<mkb->kbnum; i++) {
if (mkb->kb[i] == scancode)
- return true;
+ return 1;
}
- return false;
+ return 0;
}
-bool mkb_statesearch (MKb *mkb, SDL_Scancode scancode) {
+int mkb_statesearch (MKb *mkb, SDL_Scancode scancode) {
const Uint8 *state = SDL_GetKeyboardState(NULL);
- if (state[scancode]) return true;
- return false;
+ if (state[scancode]) return 1;
+ return 0;
}
void mkb_init(MKb *mkb) {
diff --git a/mkb/mkb.h b/mkb/mkb.h
index 74b1a47..79c6058 100644
--- a/mkb/mkb.h
+++ b/mkb/mkb.h
@@ -1,7 +1,7 @@
#ifndef MKB_H
#define MKB_H
-#include <SDL.h>
+#include <SDL2/SDL.h>
// SDL2 mouse and keyboard
@@ -16,8 +16,8 @@ typedef struct {
} MKb;
void mkb_init(MKb *mkb);
-bool mkb_search(MKb *mkb, SDL_Scancode scancode);
-bool mkb_statesearch(MKb *mkb, SDL_Scancode scancode);
+int mkb_search(MKb *mkb, SDL_Scancode scancode);
+int mkb_statesearch(MKb *mkb, SDL_Scancode scancode);
void mkb_event(MKb *mkb, SDL_Event *e);
void mkb_process(MKb *mkb);
diff --git a/net/net.c b/net/net.c
index 0a2dc98..5088417 100644
--- a/net/net.c
+++ b/net/net.c
@@ -1,4 +1,4 @@
-#include <net.h>
+#include "net.h"
void itob (char *buf, int n) {
buf[0] = (n >> 24) & 0xFF;
diff --git a/net/net.h b/net/net.h
index 837dafe..276ec52 100644
--- a/net/net.h
+++ b/net/net.h
@@ -1,7 +1,7 @@
#ifndef NET_H
#define NET_H
-#include <plibsys.h>
+#include "plibsys/plibsys.h"
#define SERVER_PORT 25565
diff --git a/render/button.c b/render/button.c
index eb96f59..8896f36 100644
--- a/render/button.c
+++ b/render/button.c
@@ -1,14 +1,14 @@
#include <stdlib.h>
#include <stdio.h>
-#include <button.h>
+#include "button.h"
-#include <intersect.h>
+#include "../umath/intersect.h"
-bool mouse_in_button (float pt[], txtd *t, button *b) {
+int mouse_in_button (float pt[], txtd *t, button *b) {
int width = get_text_width(b->txt, t);
float size[2] = { width+b->pad*2, 10+b->pad*2 };
- if (pt_rect(pt, b->pos, size)) return true;
- return false;
+ if (pt_rect(pt, b->pos, size)) return 1;
+ return 0;
}
void render_button (SDL_Renderer* rend, txtd *t, button *b) {
diff --git a/render/button.h b/render/button.h
index b8d10b6..e4ff189 100644
--- a/render/button.h
+++ b/render/button.h
@@ -1,8 +1,8 @@
#ifndef BUTTON_H
#define BUTTON_H
-#include <SDL.h>
-#include <render_text.h>
+#include <SDL2/SDL.h>
+#include "render_text.h"
typedef struct {
char txt[32];
@@ -10,7 +10,7 @@ typedef struct {
float pos[2];
} button;
-bool mouse_in_button (float pt[], txtd *t, button *b);
+int mouse_in_button (float pt[], txtd *t, button *b);
void render_button (SDL_Renderer* rend, txtd *t, button *b);
#endif \ No newline at end of file
diff --git a/render/render_text.c b/render/render_text.c
index c701fd7..75b2c91 100644
--- a/render/render_text.c
+++ b/render/render_text.c
@@ -1,6 +1,6 @@
#include <stdlib.h>
#include <stdio.h>
-#include <render_text.h>
+#include "render_text.h"
void char_width_init (int *char_width) {
for (int i=0; i<128; char_width[i++]=5);
diff --git a/render/render_text.h b/render/render_text.h
index 3cad87b..e2f85c7 100644
--- a/render/render_text.h
+++ b/render/render_text.h
@@ -1,7 +1,7 @@
#ifndef RENDER_TEXT_H
#define RENDER_TEXT_H
-#include <SDL.h>
+#include <SDL2/SDL.h>
typedef struct {
SDL_Texture *tex;
diff --git a/umath/intersect.c b/umath/intersect.c
index 2d21389..582c851 100644
--- a/umath/intersect.c
+++ b/umath/intersect.c
@@ -1,4 +1,4 @@
-#include <intersect.h>
+#include "intersect.h"
int pt_rect (float p[], float a[], float b[]) {
if (p[0]>a[0] && p[0]<a[0]+b[0] && p[1]>a[1] && p[1]<a[1]+b[1])
diff --git a/umath/vec.c b/umath/vec.c
index fe82f58..45bb4e8 100644
--- a/umath/vec.c
+++ b/umath/vec.c
@@ -1,4 +1,4 @@
-#include <vec.h>
+#include "vec.h"
float vec2_add (float c[], float a[], float b[]) {
c[0]=a[0]+b[0]; c[1]=a[1]+b[1];