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-rw-r--r--build/content/cost.txt22
-rw-r--r--design/notes.txt21
-rw-r--r--gst/info.c1
3 files changed, 20 insertions, 24 deletions
diff --git a/build/content/cost.txt b/build/content/cost.txt
deleted file mode 100644
index 877a473..0000000
--- a/build/content/cost.txt
+++ /dev/null
@@ -1,22 +0,0 @@
-{
- "base_weight": [
- 10.0,
- 7.5,
- 5.0
- ],
- "base_weapon_cooldown": [
- 1.0,
- 0.75,
- 0.5
- ],
- "base_weapon_damage_pierce": [
- 10.0,
- 12.5,
- 15.0
- ],
- "base_weapon_range": [
- 4.0,
- 5.0,
- 6.0
- ]
-} \ No newline at end of file
diff --git a/design/notes.txt b/design/notes.txt
index 2f39ba2..f8d3303 100644
--- a/design/notes.txt
+++ b/design/notes.txt
@@ -1,4 +1,4 @@
-tasks: (date)
+tasks:
[ ] implement aoe (issued on 02:03:21)
[ ] implement knockback (issued on 02:03:21)
@@ -36,6 +36,21 @@ tasks: (date)
[x] implement augment hud view (issued on 18:02:21, done on 18:02:21)
+tasks for raid:
+
+[ ] implement menu system (issued on 02:03:21)
+[ ] implement main menu (issued on 02:03:21)
+[ ] implement map screen and hud (issued on 02:03:21)
+[ ] implement graph map representation (issued on 02:03:21)
+[ ] implement node procedural battles (issued on 02:03:21)
+[ ] implement node procedural events (issued on 02:03:21)
+[ ] implement node shops (issued on 02:03:21)
+[ ] implement traveling (issued on 02:03:21)
+[ ] implement persistent army (issued on 02:03:21)
+[ ] implement node objective (issued on 02:03:21)
+[ ] implement progression (issued on 02:03:21)
+
+
bugs:
[ ] symmetric integration (found on 18:02:21)
@@ -64,6 +79,10 @@ view from 18:02:21 to the end:
multiplayer up to 2 ppl
armies, templates and settings are persistent
+view from 02:03:21 to the end:
+ game is raid mode (roguelike) and arena mode
+ multiplayer for arena, no for raid
+ raid mode is fun (yeah sure)
details:
diff --git a/gst/info.c b/gst/info.c
index 74b2d19..91a26a2 100644
--- a/gst/info.c
+++ b/gst/info.c
@@ -518,7 +518,6 @@ void cost_weights_init (stats_unit *w) {
stats_unit_map(w, f_add1);
}
-
float f_sum (float a, float b) { return a+b; }
float stats_compute_cost (stats_unit *w, stats_unit *base) {