diff options
Diffstat (limited to 'hud/hud_views.h')
-rw-r--r-- | hud/hud_views.h | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/hud/hud_views.h b/hud/hud_views.h index ceced23..50311d2 100644 --- a/hud/hud_views.h +++ b/hud/hud_views.h @@ -16,32 +16,32 @@ void render_view_stats (SDL_Renderer* rend, txtd *t, int px, int py, void render_view_chassis (SDL_Renderer* rend, txtd *t, int px, int py, - infos *info, int chassis, SDL_Texture *sprites); + infos *info, int chassis, int lvl, SDL_Texture *sprites); void render_view_battery (SDL_Renderer* rend, txtd *t, int px, int py, - infos *info, int batt); + infos *info, int batt, int lvl); void render_view_armor (SDL_Renderer* rend, txtd *t, int px, int py, - infos *info, int armor); + infos *info, int armor, int lvl); void render_view_armor_detail (SDL_Renderer* rend, txtd *t, int px, int py, - infos *info, int armor); + infos *info, int armor, int lvl); void render_view_weapon (SDL_Renderer* rend, txtd *t, int px, int py, - infos *info, int weapon); + infos *info, int weapon, int lvl); void render_view_weapon_detail (SDL_Renderer* rend, txtd *t, int px, int py, - infos *info, int weapon); + infos *info, int weapon, int lvl); void render_view_aug (SDL_Renderer* rend, txtd *t, int px, int py, - infos *info, int aug); + infos *info, int aug, int lvl); void render_view_aug_detail (SDL_Renderer* rend, txtd *t, int px, int py, - infos *info, int aug); + infos *info, int aug, int lvl); void render_view_brain (SDL_Renderer* rend, txtd *t, int px, int py, - infos *info, int brain); + infos *info, int brain, int lvl); void render_view_template (SDL_Renderer* rend, txtd *t, int px, int py, - infos *info, int temp); + infos *info, int temp, int lvl); #endif
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