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#ifndef BUTTON_H
#define BUTTON_H

#include <SDL.h>
#include <render_text.h>

typedef struct {
    char txt[32];
    int pad;
    float pos[2];
} button;

bool mouse_in_button (float pt[], txtd *t, button *b);
void render_button (SDL_Renderer* rend, txtd *t, button *b);
    
#endif