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author | jacopograndi <jacopo.grandi@outlook.it> | 2022-01-04 11:41:55 +0100 |
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committer | jacopograndi <jacopo.grandi@outlook.it> | 2022-01-04 11:41:55 +0100 |
commit | b77610acab8f2837c82110576b9d4ecefacdb4d9 (patch) | |
tree | 1ed6110281696b2961664a62bcd0cf19f0a94483 /README.md | |
parent | d56ddbd2dbee2c148e0660e5d8ca3a013375e94b (diff) | |
parent | e615c8957ec0ef01773f70cb60b75788ed48d010 (diff) |
Merge branch 'main' of github.com:jacopograndi/slay2
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Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 11 |
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diff --git a/README.md b/README.md new file mode 100644 index 0000000..25c761f --- /dev/null +++ b/README.md @@ -0,0 +1,11 @@ +# slay2 +reimplementation of slay in python + +Slay is a game by Sean O'Connor [link](http://www.windowsgames.co.uk/slay.html) + +This implementation supports +* Full game mechanics (Combat, Economy, Tree spread) +* Multiplayer +* Randomized maps + +The source is organized in a single file. This was done as an additional challenge. |