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authorjacopograndi <jacopo.grandi@outlook.it>2022-01-19 17:34:04 +0100
committerjacopograndi <jacopo.grandi@outlook.it>2022-01-19 17:34:04 +0100
commit18188524536644ba558f65fc3e866739bd7d0aa5 (patch)
treee2eb05b13e67baf24613d7d7c97667c9abaea649 /scripts/bullet.gd
parent1873ccff40f81c4d20fb752df1fe34adf33fd254 (diff)
doc turrets
Diffstat (limited to 'scripts/bullet.gd')
-rw-r--r--scripts/bullet.gd17
1 files changed, 12 insertions, 5 deletions
diff --git a/scripts/bullet.gd b/scripts/bullet.gd
index dd9793e..3a50a12 100644
--- a/scripts/bullet.gd
+++ b/scripts/bullet.gd
@@ -3,7 +3,7 @@ extends Spatial
var _enemies_holder
var shooter
-var damage = 1
+var damage = 0
var timer = 0
var time_life = 3
@@ -12,11 +12,21 @@ var hit_something = false
var bounce = false
var hitlist = []
+var ignore_collisions = false
+
func _ready():
+ if ignore_collisions: return
_enemies_holder = get_tree().root.get_node("world").find_node("enemies")
var _err = $Area.connect("body_entered", self, "collided")
func _physics_process(delta):
+ timer += delta
+ if timer >= time_life:
+ queue_free()
+ return
+
+ if ignore_collisions: return
+
var forward_dir = -global_transform.basis.z.normalized()
if bounce:
var space: PhysicsDirectSpaceState = get_world().direct_space_state
@@ -42,12 +52,9 @@ func _physics_process(delta):
else:
global_translate(forward_dir * speed * delta)
-
- timer += delta
- if timer >= time_life:
- queue_free()
func collided(body):
+ if ignore_collisions: return
var parent = body.get_parent()
if parent == shooter: return
if parent in hitlist: return