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Diffstat (limited to 'addons/voxel-core/controls/tiles_viewer/tiles_viewer.gd')
-rw-r--r--addons/voxel-core/controls/tiles_viewer/tiles_viewer.gd199
1 files changed, 0 insertions, 199 deletions
diff --git a/addons/voxel-core/controls/tiles_viewer/tiles_viewer.gd b/addons/voxel-core/controls/tiles_viewer/tiles_viewer.gd
deleted file mode 100644
index 2bea836..0000000
--- a/addons/voxel-core/controls/tiles_viewer/tiles_viewer.gd
+++ /dev/null
@@ -1,199 +0,0 @@
-tool
-extends TextureRect
-# Shows tiles of VoxelSet and allows for the selection of Tile(s)
-
-
-
-## Signals
-# Emitted when a uv position has been selected
-signal selected_uv(uv)
-# Emitted when a uv position has been unselected
-signal unselected_uv(uv)
-
-
-
-## Exported Variables
-# Maximum number of uv positions that can be selected at any one time
-export(int, -1, 256) var selection_max := 0 setget set_selection_max
-
-# Color to applyed to border of hovered uv position(s)
-export var hovered_color := Color(1, 1, 1, 0.6) setget set_hovered_color
-
-# Color to applyed to border of selected uv position(s)
-export var selected_color := Color.white setget set_selection_color
-
-# Color to applyed to border of invalid uv position(s)
-export var invalid_color := Color.red setget set_invalid_color
-
-# VoxelSet being used
-export(Resource) var voxel_set = null setget set_voxel_set
-
-
-
-## Private Variables
-# Stores last uv position hovered
-var _last_uv_hovered := -Vector2.ONE
-
-# Selected uv positions
-var _selections := []
-
-
-
-## Built-In Virtual Methods
-func _gui_input(event : InputEvent):
- if event is InputEventMouse:
- _last_uv_hovered = world_to_uv(event.position)
- if selection_max != 0 and event is InputEventMouseButton:
- if is_valid_uv(_last_uv_hovered) and event.button_index == BUTTON_LEFT and not event.is_pressed():
- if _selections.has(_last_uv_hovered):
- unselect(_last_uv_hovered)
- else:
- select(_last_uv_hovered)
- update()
-
-
-func _draw():
- if is_instance_valid(voxel_set) and voxel_set.uv_ready():
- texture = voxel_set.tiles
- if selection_max != 0:
- for selection in _selections:
- draw_rect(Rect2(
- selection * voxel_set.tile_size,
- voxel_set.tile_size),
- selected_color, false, 3)
-
- if _last_uv_hovered == -Vector2.ONE:
- hint_tooltip = ""
- else:
- hint_tooltip = str(_last_uv_hovered)
- draw_rect(Rect2(
- _last_uv_hovered * voxel_set.tile_size,
- voxel_set.tile_size),
- hovered_color if is_valid_uv(_last_uv_hovered) else invalid_color,
- false, 3)
-
-
-
-## Public Methods
-# Sets selection_max, shrinks _selections to new maximum if needed and calls on update by default
-func set_selection_max(value : int, update := true) -> void:
- selection_max = clamp(value, -1, 256)
- unselect_shrink()
- if update:
- self.update()
-
-
-# Sets hovered_color, and calls on update by default
-func set_hovered_color(value : Color, update := true) -> void:
- hovered_color = value
- if update:
- self.update()
-
-
-# Sets selected_color, and calls on update by default
-func set_selection_color(value : Color, update := true) -> void:
- selected_color = value
- if update:
- self.update()
-
-
-# Sets invalid_color, and calls on update by default
-func set_invalid_color(value : Color, update := true) -> void:
- invalid_color = value
- if update:
- self.update()
-
-
-# Sets voxel_set, calls update_mesh if needed and not told otherwise
-func set_voxel_set(value : Resource, update := true) -> void:
- if not (typeof(value) == TYPE_NIL or value is VoxelSet):
- printerr("Invalid Resource given expected VoxelSet")
- return
-
- if is_instance_valid(voxel_set):
- if voxel_set.is_connected("requested_refresh", self, "update"):
- voxel_set.disconnect("requested_refresh", self, "update")
-
- voxel_set = value
- if is_instance_valid(voxel_set):
- if not voxel_set.is_connected("requested_refresh", self, "update"):
- voxel_set.connect("requested_refresh", self, "update")
-
- if update:
- self.update()
-
-
-# Returns true if uv is selected
-func has_selected(uv : Vector2) -> bool:
- return _selections.has(uv)
-
-
-# Returns uv selected at given index
-func get_selected(index : int) -> Vector2:
- return _selections[index]
-
-
-# Returns array of selected faces
-func get_selections() -> Array:
- return _selections.duplicate()
-
-
-# Returns number of faces selected
-func get_selected_size() -> int:
- return _selections.size()
-
-
-# Returns world position as uv position
-func world_to_uv(world : Vector2) -> Vector2:
- return (world / voxel_set.tile_size).floor() if is_instance_valid(voxel_set) and voxel_set.uv_ready() else -Vector2.ONE
-
-
-# Returns true if uv position is valid
-func is_valid_uv(uv : Vector2) -> bool:
- if is_instance_valid(voxel_set) and voxel_set.uv_ready():
- var bounds = voxel_set.tiles.get_size() / voxel_set.tile_size
- return uv.x >= 0 and uv.y >= 0 and uv.x < bounds.x and uv.y < bounds.y
- return false
-
-
-# Returns true if world position is valid uv position
-func is_valid_world(world : Vector2) -> bool:
- return is_valid_uv(world_to_uv(world))
-
-
-# Selects given uv position, and emits selected_uv
-func select(uv : Vector2, emit := true) -> void:
- # TODO UV within bounds
- if selection_max != 0:
- unselect_shrink(selection_max - 1)
- _selections.append(uv)
- if emit:
- emit_signal("selected_uv", uv)
-
-
-# Unselects given uv position, and emits unselected_uv
-func unselect(uv : Vector2, emit := true) -> void:
- if _selections.has(uv):
- _selections.erase(uv)
- if emit:
- emit_signal("unselected_uv", uv)
-
-
-# Unselects all uv position
-func unselect_all() -> void:
- while not _selections.empty():
- unselect(_selections.back())
-
-
-# Unselects all uv position until given size is met
-func unselect_shrink(size := selection_max, emit := true) -> void:
- if size >= 0:
- while _selections.size() > size:
- unselect(_selections.back(), emit)
-
-
-
-## Private Methods
-func _on_TilesViewer_mouse_exited():
- _last_uv_hovered = -Vector2.ONE
- update()