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+# balance
+
+### turret stats
+How strong is a turret compared to another? Are there trivial winning strategies?
+
+### random wave generation:
+A wave is generated based on a lives budget, which is a function of the wave number. Tuning that function changes the difficulty of the game.
+
+The current function is `hp_budget = pow((x + 10), 2.7) * 1.8 - 850`
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snub is inspired by [Terrorhedron](https://store.steampowered.com/app/299720/Terrorhedron_Tower_Defense/). <br>
The goal of this project is to expand the Terrorhedron ideas. The main addition are a map editor (even the terrain), a more complex enemy system (topological hierarchy) and more turret upgrades and customization (modules for small bonuses). Mod support and multiplayer are planned.
+### [balance](balance.md)
+
---
### credits: